Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnkkleBreaker2b
Loki
Level 31
God Stats
6W - 4L
1,521 SR
Queue Stats
157W - 209L
1,278 Elo+
Party 1
Janus
Janus
SZAAMANII
Janus
Level 96
God Stats
7W - 6L
1,282 SR
Queue Stats
249W - 247L
1,455 Elo+
Solo
Neith
Neith
The-Murder19
Neith
Level 29
God Stats
7W - 13L
1,280 SR
Queue Stats
73W - 107L
1,297 Elo+
Party 1
Bacchus
Bacchus
Viking-Gunnar
Bacchus
Level 79
God Stats
3W - 1L
1,511 SR
Queue Stats
178W - 219L
1,310 Elo+
Party 1
Team Averages
Level 60
1,419 SR
1,368 Elo+

VS

Team Averages
Level 51
1,442 SR
1,284 Elo+
Arachne
Arachne
Its J4340
Arachne
Level 57
God Stats
41W - 36L
1,057 SR
Queue Stats
94W - 112L
1,285 Elo+
Solo
Poseidon
Poseidon
Mr_Squid811
Poseidon
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,073 Elo+
Solo
Amaterasu
Amaterasu
Sans-Gluten
Amaterasu
Level 67
God Stats
1W - 4L
1,655 SR
Queue Stats
11W - 18L
1,513 Elo+
Solo
Jing Wei
Jing Wei
cheredepoule44
Jing Wei
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,285 Elo+
Party 2
Ares
Ares
zartek0806
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
6 / 2 / 6
10,836
542
11,782
6,750
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 3 / 3
10,206
510
4,170
15,694
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
SZAAMANII
Janus
16
3 / 6 / 2
9,944
497
5,813
12,449
3,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 10
10,069
503
23,039
12,322
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
15
2 / 3 / 15
10,353
518
11,650
21,511
19,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Its J4340
Arachne
14
5 / 3 / 3
9,403
470
7,874
13,530
5,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Mr_Squid811
Poseidon
2
0 / 1 / 0
5,574
279
134
628
133
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
Sans-Gluten
Amaterasu
18
8 / 2 / 4
11,623
581
15,518
19,762
24,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
14
3 / 3 / 2
8,830
442
12,940
16,232
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 10 / 2
7,554
378
1,725
22,076
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
19
Kills
16
17
Deaths
19
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
6
4.5
W
1
3
3
0.83
L
Arachne
Its J4340
Arachne
5
3
3
2.17
L
Poseidon
Mr_Squid811
Poseidon
0
1
0
0
W
Janus
SZAAMANII
Janus
3
6
2
0.67
L
Amaterasu
Sans-Gluten
Amaterasu
8
2
4
5
W
7
3
10
4
W
Bacchus
2
3
15
3.17
L
Jing Wei
3
3
2
1.33
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,454
Damage
38,191
68,726
Taken
72,228
37,186
Mitigated
53,412
23,599
Healing
20,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,782
1,176
485
1,463
6,750
2,319
1,957
0
6,587
61,699
0
W
4,170
1,906
0
7,426
15,694
5,844
115
361
15,164
0
93,420
L
Arachne
Its J4340
Arachne
7,874
5,321
178
3,546
13,530
5,146
0
3,487
9,919
0
49,414
L
Poseidon
Mr_Squid811
Poseidon
134
0
0
120
628
133
0
286
270
2,308
0
W
Janus
SZAAMANII
Janus
5,813
1,072
0
1,229
12,449
3,614
335
0
12,131
59,312
0
L
Amaterasu
Sans-Gluten
Amaterasu
15,518
7,368
0
7,853
19,762
24,209
280
10,165
9,315
0
76,891
W
23,039
12,801
0
3,782
12,322
5,445
3,223
557
11,718
0
74,647
W
Bacchus
11,650
1,631
3,008
6,206
21,511
19,964
364
941
20,359
30,438
0
L
Jing Wei
12,940
8,611
93
5,862
16,232
5,574
839
7,723
8,289
0
60,370
L
1,725
411
229
2,213
22,076
18,350
0
6,736
15,190
9,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,408
Gold Earned
42,984
553
Minions Killed
368
0
Camps Cleared
0
1,786,501
Distance Traveled
1,444,267
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,836
542
127
6
0
334,033
5
W
Loki
10,206
510
149
7
0
387,064
0
L
Arachne
9,403
470
87
4
0
387,226
0
L
Poseidon
5,574
279
3
0
0
22,952
0
W
Janus
9,944
497
119
6
0
320,398
4
L
Amaterasu
11,623
581
161
8
0
354,834
4
W
Neith
10,069
503
128
6
0
330,317
1
W
Bacchus
10,353
518
30
2
0
414,689
4
L
Jing Wei
8,830
442
101
5
0
376,668
3
L
Ares
7,554
378
16
1
0
302,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role