Player Matchup

Thoth
Thoth
AnaIpain
Thoth
Level 160
God Stats
1W - 0L
1,608 SR
Queue Stats
6W - 7L
1,285 Elo+
Party 1
Medusa
Medusa
Falsimonia
Medusa
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,285 Elo+
Party 1
Ares
Ares
ghostlunx
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Team Averages
Level 77
1,536 SR
1,285 Elo+

VS

Team Averages
Level 123
1,653 SR
1,631 Elo+
Anhur
Anhur
gommezz
Anhur
Level 61
God Stats
1W - 1L
1,497 SR
Queue Stats
17W - 11L
1,646 Elo+
Solo
Bastet
Bastet
radyckal
Bastet
Level 148
God Stats
26W - 12L
1,787 SR
Queue Stats
203W - 168L
1,695 Elo+
Solo
Scylla
Scylla
い天然呆
Scylla
Level 159
God Stats
23W - 22L
1,677 SR
Queue Stats
411W - 405L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AnaIpain
Thoth
12
4 / 3 / 4
8,521
775
11,066
6,258
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Falsimonia
Medusa
13
1 / 2 / 6
8,230
748
6,526
8,062
3,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
3 / 1 / 4
9,135
830
6,914
15,570
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
gommezz
Anhur
13
1 / 1 / 3
7,510
683
3,845
7,243
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
radyckal
Bastet
13
5 / 2 / 1
8,227
748
10,653
9,780
2,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
0 / 5 / 2
6,994
636
7,552
10,360
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
6
6
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
AnaIpain
Thoth
4
3
4
2
W
Medusa
Falsimonia
Medusa
1
2
6
2
W
Ares
3
1
4
5
L
Anhur
gommezz
Anhur
1
1
3
2.5
L
Bastet
radyckal
Bastet
5
2
1
2.75
L
Scylla
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
22,050
29,890
Taken
27,383
17,517
Mitigated
7,578
7,185
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AnaIpain
Thoth
11,066
0
0
622
6,258
1,902
715
308
5,950
22,057
0
W
Medusa
Falsimonia
Medusa
6,526
1,829
0
1,215
8,062
3,178
2,180
2,041
6,021
0
43,743
W
Ares
6,914
332
220
5,128
15,570
12,437
54
5,348
10,222
15,111
0
L
Anhur
gommezz
Anhur
3,845
1,965
0
155
7,243
1,990
0
4,722
2,225
0
22,063
L
Bastet
radyckal
Bastet
10,653
2,927
0
3,288
9,780
2,887
0
5,716
3,844
0
26,686
L
Scylla
7,552
785
0
1,165
10,360
2,701
0
6,952
3,096
28,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
22,731
163
Minions Killed
133
6
Camps Cleared
4
629,717
Distance Traveled
620,649
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,521
775
33
3
0
195,481
2
W
Medusa
8,230
748
106
10
4
213,248
2
W
Ares
9,135
830
24
2
2
220,988
0
L
Anhur
7,510
683
54
5
1
189,241
3
L
Bastet
8,227
748
34
3
3
242,511
4
L
Scylla
6,994
636
45
4
0
188,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role