Player Matchup

Ganesha
Ganesha
AITAMA
Ganesha
Level 129
God Stats
6W - 5L
1,331 SR
Queue Stats
601W - 686L
1,424 Elo+
Solo
Anhur
Anhur
Banach88
Anhur
Level 66
God Stats
0W - 5L
1,285 SR
Queue Stats
130W - 143L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
RainLifeLight
Amaterasu
Level 111
God Stats
10W - 4L
1,604 SR
Queue Stats
331W - 349L
1,356 Elo+
Party 1
He Bo
He Bo
Roadkïll
He Bo
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
84W - 132L
1,394 Elo+
Solo
Yemoja
Yemoja
TheKainNine
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,339 Elo+
Solo
Team Averages
Level 74
1,400 SR
1,383 Elo+

VS

Team Averages
Level 96
1,531 SR
1,419 Elo+
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Det_Toxic3182
Hel
Level 69
God Stats
2W - 2L
1,457 SR
Queue Stats
95W - 105L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
DiscoJezus116
Danzaburou
Level 105
God Stats
2W - 1L
1,713 SR
Queue Stats
123W - 150L
1,414 Elo+
Solo
Sol
Sol
casey5401
Sol
Level 122
God Stats
3W - 1L
1,276 SR
Queue Stats
87W - 83L
1,430 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
threedayhaze
Ah Muzen Cab
Level 77
God Stats
8W - 2L
1,709 SR
Queue Stats
402W - 462L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AITAMA
Ganesha
17
0 / 5 / 8
9,361
585
10,645
17,038
18,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Banach88
Anhur
15
4 / 7 / 3
9,775
611
13,523
15,414
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
RainLifeLight
Amaterasu
17
2 / 4 / 7
9,646
603
9,917
19,162
15,945
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
Roadkïll
He Bo
16
2 / 7 / 3
9,244
578
9,799
12,088
6,179
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
18
2 / 3 / 5
9,493
593
7,574
12,516
12,487
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 4 / 12
12,000
750
10,741
18,371
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 1 / 12
11,976
749
10,305
12,588
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DiscoJezus116
Danzaburou
19
6 / 1 / 10
12,015
751
14,201
13,833
7,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 12
11,361
710
20,812
16,677
7,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
threedayhaze
Ah Muzen Cab
17
3 / 3 / 13
11,026
689
12,589
13,801
6,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
10
Kills
26
26
Deaths
11
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
4
12
2.75
L
Ganesha
AITAMA
Ganesha
0
5
8
0.8
L
Anhur
Banach88
Anhur
4
7
3
0.79
W
8
1
12
14
W
Danzaburou
DiscoJezus116
Danzaburou
6
1
10
11
L
Amaterasu
RainLifeLight
Amaterasu
2
4
7
1.38
L
He Bo
Roadkïll
He Bo
2
7
3
0.5
L
Yemoja
2
3
5
1.5
W
4
2
12
5
W
Ah Muzen Cab
threedayhaze
Ah Muzen Cab
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,458
Damage
68,648
76,218
Taken
75,270
58,432
Mitigated
37,767
24,417
Healing
45,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,741
3,209
1,169
3,319
18,371
10,853
459
6,597
11,774
0
19,020
L
Ganesha
AITAMA
Ganesha
10,645
138
2,305
2,102
17,038
18,450
0
5,672
10,704
27,990
0
L
Anhur
Banach88
Anhur
13,523
5,383
1,948
1,931
15,414
5,371
0
7,680
7,573
0
23,293
W
10,305
821
11,757
8,167
12,588
5,351
680
4,288
8,300
18,113
0
W
Danzaburou
DiscoJezus116
Danzaburou
14,201
7,489
1,384
4,634
13,833
7,705
2,412
6,925
6,908
0
27,622
L
Amaterasu
RainLifeLight
Amaterasu
9,917
2,747
2,557
5,689
19,162
15,945
0
5,851
12,370
0
14,959
L
He Bo
Roadkïll
He Bo
9,799
686
1,005
893
12,088
6,179
0
5,192
6,586
18,802
0
L
Yemoja
7,574
1,272
4,710
1,277
12,516
12,487
0
5,740
6,442
22,272
0
W
20,812
3,936
2,597
5,556
16,677
7,356
420
5,428
11,249
45,530
0
W
Ah Muzen Cab
threedayhaze
Ah Muzen Cab
12,589
4,788
1,184
5,318
13,801
6,502
1,201
4,780
9,021
0
33,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,519
Gold Earned
58,378
147
Minions Killed
159
0
Camps Cleared
0
1,336,371
Distance Traveled
1,430,899
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,000
750
11
1
0
300,624
1
L
Ganesha
9,361
585
1
0
0
281,688
1
L
Anhur
9,775
611
43
3
0
224,641
1
W
Hel
11,976
749
21
1
0
289,278
0
W
Danzaburou
12,015
751
26
2
0
274,494
0
L
Amaterasu
9,646
603
9
1
0
325,907
1
L
He Bo
9,244
578
45
3
0
224,032
3
L
Yemoja
9,493
593
49
3
0
280,103
0
W
Sol
11,361
710
57
4
0
303,590
0
W
Ah Muzen Cab
11,026
689
44
3
0
262,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role