Player Matchup

Nu Wa
Nu Wa
EtrnlDreamer
Nu Wa
Level 127
God Stats
3W - 9L
1,343 SR
Queue Stats
182W - 206L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Goober2k14
Erlang Shen
Level 74
God Stats
9W - 3L
1,736 SR
Queue Stats
167W - 177L
1,522 Elo+
Solo
Ymir
Ymir
ReaperRealms
Ymir
Level 60
God Stats
3W - 4L
1,495 SR
Queue Stats
17W - 23L
1,442 Elo+
Party 2
Fenrir
Fenrir
Travarus
Fenrir
Level 76
God Stats
17W - 26L
1,367 SR
Queue Stats
127W - 137L
1,468 Elo+
Solo
Rama
Rama
Unstable3756
Rama
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,486 Elo+

VS

Team Averages
Level 102
1,647 SR
1,511 Elo+
Ao Kuang
Ao Kuang
AdrenalMuffin8
Ao Kuang
Level 85
God Stats
7W - 2L
1,734 SR
Queue Stats
179W - 185L
1,548 Elo+
Solo
Ravana
Ravana
CantaloupeSlope
Ravana
Level 147
God Stats
7W - 5L
1,649 SR
Queue Stats
86W - 85L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
JOOOOOOOOP
Kuzenbo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,507 Elo+
Party 1
Izanami
Izanami
grimaltair
Izanami
Level 108
God Stats
1W - 4L
1,566 SR
Queue Stats
28W - 31L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
straw_boss1
Zhong Kui
Level 105
God Stats
3W - 2L
1,787 SR
Queue Stats
31W - 34L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,147
476
6,601
5,673
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Goober2k14
Erlang Shen
6
0 / 5 / 0
5,299
353
1,710
5,700
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 2
6,981
465
2,732
11,722
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Travarus
Fenrir
13
4 / 4 / 0
7,744
516
8,003
10,547
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
7,795
520
6,345
12,127
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 3 / 0
8,381
559
2,629
11,322
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
11 / 3 / 5
9,455
630
13,682
12,445
9,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
JOOOOOOOOP
Kuzenbo
13
3 / 1 / 6
8,018
535
5,846
9,604
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
grimaltair
Izanami
13
1 / 2 / 5
7,654
510
6,330
5,746
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
straw_boss1
Zhong Kui
15
1 / 0 / 8
9,057
604
5,595
6,566
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
21
21
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
3
0
1.67
W
11
3
5
4.5
L
0
3
3
0.5
L
Erlang Shen
Goober2k14
Erlang Shen
0
5
0
0
W
Kuzenbo
JOOOOOOOOP
Kuzenbo
3
1
6
6
L
2
4
2
0.75
L
Fenrir
Travarus
Fenrir
4
4
0
1
L
2
5
2
0.6
W
Izanami
grimaltair
Izanami
1
2
5
1.75
W
Zhong Kui
straw_boss1
Zhong Kui
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,391
Damage
34,082
45,769
Taken
45,683
19,642
Mitigated
30,314
10,548
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
2,629
753
0
3,093
11,322
3,498
0
1,187
9,951
52,826
0
W
13,682
4,057
0
2,730
12,445
9,857
368
1,638
10,653
0
49,497
L
6,601
813
0
490
5,673
1,562
27
3,341
2,332
44,795
0
L
Erlang Shen
Goober2k14
Erlang Shen
1,710
1,016
0
879
5,700
2,122
466
1,056
4,546
0
14,430
W
Kuzenbo
JOOOOOOOOP
Kuzenbo
5,846
2,008
0
1,922
9,604
10,628
411
2,486
6,946
20,305
0
L
2,732
336
0
1,287
11,722
8,937
0
4,187
7,455
21,547
0
L
Fenrir
Travarus
Fenrir
8,003
1,538
0
2,889
10,547
3,843
0
2,691
7,852
0
41,081
L
6,345
5,361
0
5,003
12,127
3,178
0
2,541
9,514
0
50,260
W
Izanami
grimaltair
Izanami
6,330
3,519
0
908
5,746
1,955
2,311
1,215
4,399
0
52,237
W
Zhong Kui
straw_boss1
Zhong Kui
5,595
919
0
2,663
6,566
4,376
1,754
1,907
4,401
70,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
42,565
345
Minions Killed
445
0
Camps Cleared
0
1,208,019
Distance Traveled
1,414,544
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,381
559
90
6
0
288,552
0
W
Ravana
9,455
630
79
5
0
282,401
6
L
Nu Wa
7,147
476
93
6
0
231,715
6
L
Erlang Shen
5,299
353
37
2
0
146,088
2
W
Kuzenbo
8,018
535
22
1
0
295,492
1
L
Ymir
6,981
465
24
2
0
252,550
0
L
Fenrir
7,744
516
77
5
0
337,130
5
L
Rama
7,795
520
114
8
0
240,536
2
W
Izanami
7,654
510
101
7
0
261,600
6
W
Zhong Kui
9,057
604
153
10
0
286,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role