Player Matchup

Nu Wa
Nu Wa
HerobrineSourcer
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
Kentucky_0912
Baron Samedi
Level 94
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 2
Discordia
Discordia
Noetown
Discordia
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,426 Elo+
Party 2
Team Averages
Level 87
1,580 SR
1,397 Elo+

VS

Team Averages
Level 120
1,529 SR
1,596 Elo+
Bacchus
Bacchus
ISlappBots
Bacchus
Level 109
God Stats
6W - 4L
1,527 SR
Queue Stats
118W - 117L
1,567 Elo+
Party 1
Anhur
Anhur
JaytoFrosty
Anhur
Level 157
God Stats
5W - 4L
1,560 SR
Queue Stats
327W - 247L
1,629 Elo+
Solo
Aphrodite
Aphrodite
Sytumn
Aphrodite
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 186L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,238
624
5,055
8,866
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Kentucky_0912
Baron Samedi
11
3 / 4 / 2
7,856
786
5,520
6,602
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Noetown
Discordia
11
2 / 2 / 3
7,633
763
7,456
5,496
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ISlappBots
Bacchus
12
2 / 3 / 10
8,140
814
7,601
12,249
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 1 / 4
8,687
869
10,192
9,177
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Sytumn
Aphrodite
11
2 / 1 / 7
7,370
737
1,317
7,449
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Bacchus
ISlappBots
Bacchus
2
3
10
2.33
W
9
1
4
11
L
Baron Samedi
Kentucky_0912
Baron Samedi
3
4
2
1
L
Discordia
Noetown
Discordia
2
2
3
1.75
W
Aphrodite
Sytumn
Aphrodite
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,031
Damage
19,110
20,964
Taken
28,875
4,732
Mitigated
18,386
2,921
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,055
2,195
10
868
8,866
1,325
0
2,519
6,347
15,824
0
W
Bacchus
ISlappBots
Bacchus
7,601
581
0
1,392
12,249
11,900
26
6,042
5,954
30,288
0
W
10,192
3,306
0
430
9,177
3,167
136
6,520
2,401
0
31,838
L
Baron Samedi
Kentucky_0912
Baron Samedi
5,520
297
528
1,064
6,602
1,868
0
2,607
3,995
16,085
0
L
Discordia
Noetown
Discordia
7,456
340
0
451
5,496
1,539
0
3,792
1,704
16,960
0
W
Aphrodite
Sytumn
Aphrodite
1,317
192
4,788
3,987
7,449
3,319
140
5,367
1,956
20,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
24,197
79
Minions Killed
139
0
Camps Cleared
8
506,129
Distance Traveled
587,929
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,238
624
32
3
0
168,243
2
W
Bacchus
8,140
814
36
4
2
195,987
2
W
Anhur
8,687
869
51
5
5
190,388
1
L
Baron Samedi
7,856
786
22
2
0
159,949
0
L
Discordia
7,633
763
25
3
0
177,937
0
W
Aphrodite
7,370
737
52
5
1
201,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role