Player Matchup

Jormungandr
Jormungandr
Chlorinate
Jormungandr
Level 17
God Stats
3W - 3L
1,840 SR
Queue Stats
23W - 29L
1,450 Elo+
Party 2
Zeus
Zeus
GreasySupa
Zeus
Level 97
God Stats
10W - 6L
1,724 SR
Queue Stats
55W - 81L
1,455 Elo+
Party 2
Shiva
Shiva
Xarn
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,296 Elo+
Solo
Scylla
Scylla
Zephrr
Scylla
Level 66
God Stats
9W - 8L
1,707 SR
Queue Stats
43W - 65L
1,458 Elo+
Party 2
Izanami
Izanami
taylornerd
Izanami
Level 62
God Stats
3W - 5L
1,257 SR
Queue Stats
58W - 88L
1,434 Elo+
Party 2
Team Averages
Level 53
1,606 SR
1,419 Elo+

VS

Team Averages
Level 46
1,464 SR
1,499 Elo+
Ao Kuang
Ao Kuang
Dragonkight
Ao Kuang
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
I1LU51ONR4V3R
Zhong Kui
Level 139
God Stats
1W - 7L
1,537 SR
Queue Stats
448W - 487L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Jokesire
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Redskybaron
Gilgamesh
Level 28
God Stats
1W - 5L
1,283 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Yemoja
Yemoja
Wolfskiel
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chlorinate
Jormungandr
20
4 / 3 / 25
14,227
749
15,465
25,100
34,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 5 / 16
14,577
767
25,214
14,224
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
Xarn
Shiva
19
0 / 5 / 9
12,236
644
5,065
17,380
20,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Zephrr
Scylla
20
11 / 0 / 14
15,274
804
27,119
10,390
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
taylornerd
Izanami
20
10 / 2 / 16
14,274
751
20,854
15,304
5,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dragonkight
Ao Kuang
20
6 / 11 / 2
13,466
709
17,255
24,068
8,975
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
I1LU51ONR4V3R
Zhong Kui
20
2 / 5 / 8
12,744
671
20,737
24,070
24,258
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Jokesire
Danzaburou
19
1 / 8 / 8
12,331
649
12,178
18,345
7,822
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Redskybaron
Gilgamesh
20
4 / 6 / 2
13,154
692
10,384
23,918
20,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Wolfskiel
Yemoja
18
1 / 6 / 5
11,295
594
3,440
22,080
22,150
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
36
Kills
14
15
Deaths
36
80
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chlorinate
Jormungandr
4
3
25
5.5
L
Ao Kuang
Dragonkight
Ao Kuang
6
11
2
0.64
W
11
5
16
3.8
L
Zhong Kui
I1LU51ONR4V3R
Zhong Kui
2
5
8
1.2
L
Danzaburou
Jokesire
Danzaburou
1
8
8
0.63
L
Gilgamesh
Redskybaron
Gilgamesh
4
6
2
0.83
L
Yemoja
Wolfskiel
Yemoja
1
6
5
0.58
W
Shiva
Xarn
Shiva
0
5
9
0.9
W
Scylla
Zephrr
Scylla
11
0
14
18
W
Izanami
taylornerd
Izanami
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,717
Damage
63,994
82,398
Taken
112,481
72,106
Mitigated
83,353
15,667
Healing
21,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chlorinate
Jormungandr
15,465
3,052
0
4,370
25,100
34,973
424
9,540
15,560
34,923
0
L
Ao Kuang
Dragonkight
Ao Kuang
17,255
3,666
0
4,352
24,068
8,975
168
10,125
13,825
39,438
0
W
25,214
2,364
1,007
1,025
14,224
5,828
1,765
7,974
6,250
65,325
0
L
Zhong Kui
I1LU51ONR4V3R
Zhong Kui
20,737
705
0
6,444
24,070
24,258
15
15,718
8,112
71,091
0
L
Danzaburou
Jokesire
Danzaburou
12,178
4,252
0
2,268
18,345
7,822
0
11,712
6,573
0
48,509
L
Gilgamesh
Redskybaron
Gilgamesh
10,384
2,469
86
3,064
23,918
20,148
1,589
14,409
9,313
0
44,298
L
Yemoja
Wolfskiel
Yemoja
3,440
1,351
3,782
1,521
22,080
22,150
0
14,892
6,860
18,913
0
W
Shiva
Xarn
Shiva
5,065
671
242
1,730
17,380
20,831
1,338
9,018
8,362
0
28,036
W
Scylla
Zephrr
Scylla
27,119
2,591
134
2,361
10,390
4,516
1,501
4,144
6,246
94,206
0
W
Izanami
taylornerd
Izanami
20,854
14,269
0
4,798
15,304
5,958
4,534
10,756
4,548
0
48,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,588
Gold Earned
62,990
344
Minions Killed
325
0
Camps Cleared
0
1,915,833
Distance Traveled
1,641,766
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,227
749
42
2
0
404,258
1
L
Ao Kuang
13,466
709
40
2
0
332,631
1
W
Zeus
14,577
767
62
3
0
390,266
0
L
Zhong Kui
12,744
671
110
6
0
363,661
1
L
Danzaburou
12,331
649
87
5
0
277,181
0
L
Gilgamesh
13,154
692
73
4
0
362,792
0
L
Yemoja
11,295
594
15
1
0
305,501
0
W
Shiva
12,236
644
45
2
0
345,685
4
W
Scylla
15,274
804
116
6
0
394,262
0
W
Izanami
14,274
751
79
4
0
381,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role