Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CoNduXiTyDelato
Zhong Kui
Level 159
God Stats
15W - 11L
1,725 SR
Queue Stats
650W - 642L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
Devil Forge1652
Danzaburou
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
517W - 563L
1,366 Elo+
Solo
Janus
Janus
Ed2318
Janus
Level 113
God Stats
2W - 5L
1,170 SR
Queue Stats
167W - 151L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
YSoSalty3669
Sun Wukong
Level 26
God Stats
14W - 7L
1,500 SR
Queue Stats
343W - 311L
1,601 Elo+
Party 3
Team Averages
Level 85
1,479 SR
1,509 Elo+

VS

Team Averages
Level 74
1,484 SR
1,351 Elo+
King Arthur
King Arthur
FireT68
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,200 Elo+
Solo
Agni
Agni
IMBILLYSTIFF
Agni
Level 155
God Stats
2W - 2L
1,669 SR
Queue Stats
142W - 146L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
ShockWave69
Ah Puch
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 78L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
UwUitsSkippy
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,333 Elo+
Party 1
Hou Yi
Hou Yi
baconturtle96
Hou Yi
Level 69
God Stats
1W - 4L
1,250 SR
Queue Stats
84W - 86L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 2 / 13
11,329
708
12,253
21,057
14,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
CoNduXiTyDelato
Zhong Kui
20
7 / 4 / 9
13,988
874
14,527
16,507
11,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Devil Forge1652
Danzaburou
19
6 / 4 / 6
12,676
792
12,867
15,807
6,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Ed2318
Janus
18
5 / 5 / 10
11,707
732
11,983
12,681
4,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
YSoSalty3669
Sun Wukong
17
1 / 3 / 10
10,527
658
7,186
25,094
16,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FireT68
King Arthur
5
0 / 0 / 0
7,552
472
0
327
145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 7 / 12
11,162
698
23,666
13,542
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ShockWave69
Ah Puch
20
5 / 5 / 10
11,441
715
17,001
12,514
6,132
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
UwUitsSkippy
Sun Wukong
20
5 / 5 / 8
12,138
759
17,141
27,965
42,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 5 / 9
11,200
700
15,407
11,290
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
57
22
Kills
18
18
Deaths
22
48
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
13
4.75
W
Zhong Kui
CoNduXiTyDelato
Zhong Kui
7
4
9
2.88
W
Danzaburou
Devil Forge1652
Danzaburou
6
4
6
2.25
W
Janus
Ed2318
Janus
5
5
10
2
L
King Arthur
FireT68
King Arthur
0
0
0
0
L
2
7
12
1.14
L
Ah Puch
ShockWave69
Ah Puch
5
5
10
2
L
Sun Wukong
UwUitsSkippy
Sun Wukong
5
5
8
1.8
W
Sun Wukong
YSoSalty3669
Sun Wukong
1
3
10
2
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,816
Damage
73,215
91,146
Taken
65,638
52,587
Mitigated
61,053
39,438
Healing
17,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,253
2,030
3,151
7,579
21,057
14,253
284
10,293
10,764
0
24,044
W
Zhong Kui
CoNduXiTyDelato
Zhong Kui
14,527
1,910
2,722
6,741
16,507
11,379
2,598
6,848
9,659
48,634
0
W
Danzaburou
Devil Forge1652
Danzaburou
12,867
4,023
1,310
3,760
15,807
6,561
968
7,201
8,606
0
30,625
W
Janus
Ed2318
Janus
11,983
776
1,934
2,479
12,681
4,223
794
5,070
7,611
25,428
0
L
King Arthur
FireT68
King Arthur
0
0
0
0
327
145
0
327
0
0
0
L
23,666
752
1,040
1,807
13,542
6,457
1,085
3,780
9,762
51,294
0
L
Ah Puch
ShockWave69
Ah Puch
17,001
594
329
3,008
12,514
6,132
1,061
6,232
6,282
31,252
0
L
Sun Wukong
UwUitsSkippy
Sun Wukong
17,141
3,405
302
9,446
27,965
42,749
386
11,178
16,787
0
32,323
W
Sun Wukong
YSoSalty3669
Sun Wukong
7,186
1,208
1,574
8,188
25,094
16,171
728
11,255
13,839
0
19,874
L
15,407
5,788
647
1,356
11,290
5,570
1,965
4,993
6,297
0
28,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,227
Gold Earned
53,493
181
Minions Killed
153
0
Camps Cleared
0
1,422,259
Distance Traveled
1,050,094
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,329
708
25
2
0
315,212
4
W
Zhong Kui
13,988
874
82
5
0
294,938
1
W
Danzaburou
12,676
792
35
2
0
262,715
0
W
Janus
11,707
732
21
1
0
254,289
0
L
King Arthur
7,552
472
0
0
0
47,089
0
L
Agni
11,162
698
65
4
0
244,000
0
L
Ah Puch
11,441
715
38
2
0
263,107
1
L
Sun Wukong
12,138
759
24
2
0
282,859
3
W
Sun Wukong
10,527
658
18
1
0
295,105
0
L
Hou Yi
11,200
700
26
2
0
213,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role