Player Matchup

Ymir
Ymir
GLHF ShaZam47
Ymir
Level 150
God Stats
7W - 5L
1,636 SR
Queue Stats
18W - 16L
1,537 Elo+
Party 2
Fenrir
Fenrir
KodakNoir
Fenrir
Level 135
God Stats
6W - 2L
1,787 SR
Queue Stats
305W - 287L
1,547 Elo+
Party 1
Ullr
Ullr
PIZOP
Ullr
Level 160
God Stats
9W - 8L
1,738 SR
Queue Stats
140W - 129L
1,524 Elo+
Party 2
Olorun
Olorun
Santxn-Dave
Olorun
Level 124
God Stats
2W - 3L
1,796 SR
Queue Stats
127W - 108L
1,484 Elo+
Party 1
Set
Set
StinksLikeUpDog
Set
Level 146
God Stats
9W - 7L
1,608 SR
Queue Stats
355W - 340L
1,545 Elo+
Party 1
Team Averages
Level 143
1,713 SR
1,527 Elo+

VS

Team Averages
Level 117
1,504 SR
1,521 Elo+
Tiamat
Tiamat
Creepy Paps
Tiamat
Level 102
God Stats
4W - 3L
1,458 SR
Queue Stats
125W - 133L
1,561 Elo+
Party 4
Arachne
Arachne
FadedAspect
Arachne
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Shiva
Shiva
a failed wizard
Shiva
Level 105
God Stats
15W - 15L
1,562 SR
Queue Stats
349W - 309L
1,542 Elo+
Party 4
Ares
Ares
chrsum
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
pngpup
Neith
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,575
558
1,223
5,080
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
KodakNoir
Fenrir
11
4 / 0 / 3
6,232
623
4,096
5,809
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
PIZOP
Ullr
11
2 / 0 / 1
6,398
640
830
4,241
1,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
10
3 / 0 / 2
6,460
646
4,732
4,759
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 2
6,655
666
3,269
3,627
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
5,086
509
1,641
2,306
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
FadedAspect
Arachne
8
0 / 5 / 0
4,807
481
1,589
6,089
1,478
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 1 / 0
5,085
509
1,892
4,223
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
chrsum
Ares
7
0 / 4 / 0
4,331
433
3,086
7,051
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
pngpup
Neith
7
0 / 0 / 0
4,285
429
2,660
2,240
566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
L
Arachne
FadedAspect
Arachne
0
5
0
0
W
1
0
3
2.5
W
Fenrir
KodakNoir
Fenrir
4
0
3
5.5
W
Ullr
PIZOP
Ullr
2
0
1
2.5
W
Olorun
3
0
2
4
W
2
0
2
3
L
0
1
0
0
L
Ares
chrsum
Ares
0
4
0
0
L
Neith
pngpup
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,150
Damage
10,868
23,516
Taken
21,909
10,541
Mitigated
8,055
9,785
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,641
215
0
440
2,306
914
0
55
2,251
27,203
0
L
Arachne
FadedAspect
Arachne
1,589
1,322
0
802
6,089
1,478
0
0
5,814
0
22,569
W
1,223
188
0
1,624
5,080
2,517
0
922
4,158
9,599
2,052
W
Fenrir
KodakNoir
Fenrir
4,096
795
0
1,547
5,809
1,941
0
782
5,027
0
32,064
W
Ullr
PIZOP
Ullr
830
308
0
1,672
4,241
1,304
0
878
3,363
0
41,646
W
Olorun
4,732
2,733
213
2,774
4,759
1,363
1,072
2,145
2,614
35,862
0
W
3,269
979
0
1,955
3,627
3,416
578
0
3,627
0
39,210
L
1,892
379
0
300
4,223
1,312
0
412
3,811
0
27,803
L
Ares
chrsum
Ares
3,086
271
0
653
7,051
3,785
0
4,462
2,589
8,845
0
L
Neith
pngpup
Neith
2,660
1,074
0
1,130
2,240
566
0
980
1,224
0
19,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
23,594
365
Minions Killed
230
0
Camps Cleared
0
1,023,943
Distance Traveled
958,075
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,086
509
61
6
0
196,523
5
L
Arachne
4,807
481
58
6
0
195,019
1
W
Ymir
5,575
558
22
2
0
202,350
3
W
Fenrir
6,232
623
64
6
0
226,948
3
W
Ullr
6,398
640
106
11
0
206,856
4
W
Olorun
6,460
646
68
7
0
181,457
2
W
Set
6,655
666
105
11
0
206,332
1
L
Shiva
5,085
509
65
7
0
210,829
1
L
Ares
4,331
433
8
1
0
176,405
0
L
Neith
4,285
429
38
4
0
179,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role