Player Matchup

Tyr
Tyr
Mr_doritoman
Tyr
Level 156
God Stats
17W - 4L
1,881 SR
Queue Stats
270W - 141L
1,696 Elo+
Party 2
Rama
Rama
Nagitoissans
Rama
Level 49
God Stats
23W - 9L
1,819 SR
Queue Stats
244W - 96L
1,732 Elo+
Party 2
Ymir
Ymir
SoupDinner
Ymir
Level 20
God Stats
19W - 14L
1,270 SR
Queue Stats
169W - 95L
1,678 Elo+
Party 2
Ullr
Ullr
Varieation
Ullr
Level 96
God Stats
18W - 19L
1,400 SR
Queue Stats
281W - 267L
1,532 Elo+
Party 4
Poseidon
Poseidon
Zukarinokushi
Poseidon
Level 95
God Stats
19W - 19L
1,534 SR
Queue Stats
520W - 539L
1,503 Elo+
Party 4
Team Averages
Level 83
1,581 SR
1,628 Elo+

VS

Team Averages
Level 97
1,593 SR
1,549 Elo+
Chaac
Chaac
Aridalis
Chaac
Level 107
God Stats
3W - 4L
1,910 SR
Queue Stats
216W - 229L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
Ihavthickkthighs
Nu Wa
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 170L
1,488 Elo+
Party 1
Medusa
Medusa
Shadowrath85
Medusa
Level 24
God Stats
2W - 3L
1,591 SR
Queue Stats
6W - 5L
1,750 Elo+
Party 3
Bacchus
Bacchus
ezr2sa
Bacchus
Level 129
God Stats
19W - 19L
1,535 SR
Queue Stats
108W - 101L
1,553 Elo+
Party 3
Loki
Loki
iiPrimitive-
Loki
Level 116
God Stats
1W - 3L
1,429 SR
Queue Stats
81W - 83L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,740
609
9,805
10,251
9,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 6
9,055
566
8,643
13,387
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 9
8,191
512
5,498
10,319
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 2 / 5
8,752
547
5,599
13,023
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Zukarinokushi
Poseidon
15
7 / 3 / 7
9,333
583
10,616
8,542
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aridalis
Chaac
12
1 / 4 / 0
7,593
475
6,242
13,358
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 4
7,157
447
7,876
8,301
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
13
2 / 6 / 3
7,833
490
9,413
12,058
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
ezr2sa
Bacchus
11
0 / 4 / 4
6,818
426
7,624
10,364
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 3 / 2
8,143
509
5,172
10,028
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
8
8
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aridalis
Chaac
1
4
0
0.25
L
2
5
4
0.8
W
5
0
3
6.5
W
5
2
6
4
L
Medusa
2
6
3
0.58
W
2
1
9
6.5
W
3
2
5
2.75
W
Poseidon
Zukarinokushi
Poseidon
7
3
7
3.5
L
Bacchus
ezr2sa
Bacchus
0
4
4
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,161
Damage
36,327
55,522
Taken
54,109
29,343
Mitigated
26,580
16,041
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aridalis
Chaac
6,242
649
0
3,989
13,358
6,188
0
2,150
11,208
0
44,572
L
7,876
1,713
0
511
8,301
2,394
0
2,653
5,648
38,590
0
W
9,805
1,587
0
3,466
10,251
9,384
528
2,323
7,928
0
59,601
W
8,643
6,807
0
6,193
13,387
3,423
1,478
2,059
11,328
0
67,815
L
Medusa
9,413
4,074
0
2,488
12,058
3,774
0
3,843
8,215
0
63,075
W
5,498
1,019
0
1,208
10,319
9,601
106
3,434
6,885
20,091
0
W
5,599
1,713
0
2,256
13,023
4,709
846
4,159
8,864
0
62,186
W
Poseidon
Zukarinokushi
Poseidon
10,616
785
0
2,918
8,542
2,226
324
3,525
5,017
49,846
0
L
Bacchus
ezr2sa
Bacchus
7,624
637
0
2,090
10,364
10,890
0
4,856
5,508
25,709
0
L
5,172
965
0
3,705
10,028
3,334
0
2,612
7,416
0
51,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
37,544
472
Minions Killed
408
0
Camps Cleared
0
1,562,113
Distance Traveled
1,518,780
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,593
475
100
6
0
296,663
3
L
Nu Wa
7,157
447
72
5
0
297,507
4
W
Tyr
9,740
609
135
8
0
341,765
4
W
Rama
9,055
566
122
8
0
306,398
7
L
Medusa
7,833
490
102
6
0
286,191
0
W
Ymir
8,191
512
28
2
0
292,374
3
W
Ullr
8,752
547
103
6
0
303,696
0
W
Poseidon
9,333
583
84
5
0
317,880
1
L
Bacchus
6,818
426
37
2
0
300,376
2
L
Loki
8,143
509
97
6
0
338,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role