Player Matchup

Nemesis
Nemesis
Silver II
AAMMMPP
Nemesis
Silver II
Level 129
God Stats
9W - 7L
1,295 SR
Queue Stats
22W - 29L
1,279 MMR
Solo
Bacchus
Bacchus
Gold III
Night-Monsters-
Bacchus
Gold III
Level 74
God Stats
20W - 26L
1,446 SR
Queue Stats
56W - 57L
1,459 MMR
Party 2
Merlin
Merlin
Gold V
ThugsTheory
Merlin
Gold V
Level 87
God Stats
2W - 6L
1,354 SR
Queue Stats
65W - 77L
1,255 MMR
Party 2
Apollo
Apollo
Gold II
jimxavcass
Apollo
Gold II
Level 147
God Stats
45W - 35L
1,583 SR
Queue Stats
136W - 135L
1,386 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
surfing owl jim
Amaterasu
Gold IV
Level 129
God Stats
5W - 2L
1,730 SR
Queue Stats
150W - 154L
1,297 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,482 SR
1,335 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,434 SR
1,368 MMR
Ah Puch
Ah Puch
Bronze IV
 
Ah Puch
Bronze IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Coradenta
Fenrir
Bronze III
Level 99
God Stats
2W - 6L
1,360 SR
Queue Stats
30W - 37L
1,489 MMR
Solo
Geb
Geb
Gold IV
Edzio92
Geb
Gold IV
Level 110
God Stats
42W - 34L
1,562 SR
Queue Stats
67W - 81L
1,441 MMR
Party 3
Medusa
Medusa
Silver II
Morpho89
Medusa
Silver II
Level 69
God Stats
0W - 7L
1,249 SR
Queue Stats
25W - 30L
1,231 MMR
Party 3
Osiris
Osiris
Silver V
papito-stru
Osiris
Silver V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 102L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAMMMPP
Nemesis
15
6 / 1 / 6
9,041
603
7,591
8,919
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 1 / 11
7,978
532
7,776
11,632
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
14
3 / 5 / 10
8,462
564
6,750
8,428
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
jimxavcass
Apollo
16
7 / 1 / 6
9,804
654
11,308
10,637
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
surfing owl jim
Amaterasu
16
4 / 0 / 5
9,413
628
8,970
8,549
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CliodhnaLokiBastetJanus

VS

Bans
BellonaDa JiArachneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 4 / 3
8,168
545
8,051
11,038
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Coradenta
Fenrir
11
4 / 7 / 2
7,381
492
6,295
13,685
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
11
1 / 3 / 2
6,774
452
7,088
13,350
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Morpho89
Medusa
10
0 / 5 / 0
5,956
397
3,560
9,349
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
0 / 3 / 0
6,616
441
3,380
10,421
9,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
8
8
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
3
1.13
W
Nemesis
AAMMMPP
Nemesis
6
1
6
9
L
Fenrir
Coradenta
Fenrir
4
7
2
0.71
L
Geb
1
3
2
0.67
L
Medusa
Morpho89
Medusa
0
5
0
0
W
2
1
11
7.5
W
Merlin
3
5
10
1.6
W
Apollo
jimxavcass
Apollo
7
1
6
10
L
Osiris
0
3
0
0
W
Amaterasu
surfing owl jim
Amaterasu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
28,374
48,165
Taken
57,843
32,385
Mitigated
31,327
15,629
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,051
364
0
4,097
11,038
3,391
0
4,802
6,193
54,492
0
W
Nemesis
AAMMMPP
Nemesis
7,591
2,512
0
2,554
8,919
3,988
1,035
3,627
5,292
0
48,029
L
Fenrir
Coradenta
Fenrir
6,295
1,891
0
3,395
13,685
4,458
0
2,525
11,081
0
37,346
L
Geb
7,088
708
0
1,969
13,350
10,958
0
2,846
10,426
24,203
0
L
Medusa
Morpho89
Medusa
3,560
1,054
0
1,722
9,349
2,702
0
1,559
7,790
0
36,594
W
7,776
979
0
2,231
11,632
12,483
60
3,480
8,152
18,376
6,559
W
Merlin
6,750
214
304
1,752
8,428
2,998
327
3,039
5,389
56,068
0
W
Apollo
jimxavcass
Apollo
11,308
8,113
0
6,132
10,637
4,247
1,218
4,640
5,997
0
68,131
L
Osiris
3,380
1,260
195
2,870
10,421
9,818
0
1,731
8,300
0
27,250
W
Amaterasu
surfing owl jim
Amaterasu
8,970
4,007
0
2,656
8,549
8,669
1,152
353
8,196
0
54,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,698
Gold Earned
34,895
483
Minions Killed
326
0
Camps Cleared
0
1,558,275
Distance Traveled
1,503,154
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,168
545
98
7
0
283,188
5
W
Nemesis
9,041
603
84
6
0
327,446
0
L
Fenrir
7,381
492
71
5
0
315,186
3
L
Geb
6,774
452
31
2
0
326,510
4
L
Medusa
5,956
397
74
5
0
284,380
3
W
Bacchus
7,978
532
35
2
0
318,496
6
W
Merlin
8,462
564
119
8
0
280,079
1
W
Apollo
9,804
654
129
9
0
295,000
1
L
Osiris
6,616
441
52
3
0
293,890
1
W
Amaterasu
9,413
628
116
8
0
337,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role