Player Matchup

Hun Batz
Hun Batz
BACALAS16
Hun Batz
Level 142
God Stats
2W - 2L
1,274 SR
Queue Stats
120W - 103L
1,641 Elo+
Solo
Poseidon
Poseidon
DeltaCentauri
Poseidon
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
192W - 174L
1,507 Elo+
Solo
Chernobog
Chernobog
JustRonan
Chernobog
Level 119
God Stats
3W - 0L
1,467 SR
Queue Stats
159W - 155L
1,568 Elo+
Solo
Bellona
Bellona
Kdabeast
Bellona
Level 101
God Stats
5W - 10L
1,340 SR
Queue Stats
133W - 160L
1,474 Elo+
Solo
Atlas
Atlas
YonbiSensei
Atlas
Level 57
God Stats
3W - 0L
1,623 SR
Queue Stats
48W - 38L
1,528 Elo+
Solo
Team Averages
Level 112
1,441 SR
1,544 Elo+

VS

Team Averages
Level 115
1,585 SR
1,570 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Deafdrown
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,554 Elo+
Solo
Khepri
Khepri
FleshMagic
Khepri
Level 104
God Stats
14W - 7L
2,004 SR
Queue Stats
116W - 102L
1,713 Elo+
Solo
Ra
Ra
RSinist
Ra
Level 103
God Stats
22W - 27L
1,482 SR
Queue Stats
638W - 645L
1,558 Elo+
Solo
Ullr
Ullr
wolfhunter340
Ullr
Level 143
God Stats
5W - 8L
1,438 SR
Queue Stats
483W - 465L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BACALAS16
Hun Batz
17
4 / 1 / 15
11,061
1,106
15,681
12,708
5,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DeltaCentauri
Poseidon
17
6 / 1 / 11
11,341
1,134
16,784
5,309
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
JustRonan
Chernobog
18
7 / 1 / 13
12,308
1,231
16,826
7,809
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Kdabeast
Bellona
16
4 / 0 / 11
11,268
1,127
9,266
8,723
10,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 1 / 14
11,026
1,103
10,253
13,476
13,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

298

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 6 / 1
9,461
946
8,288
16,320
16,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Deafdrown
Discordia
15
0 / 3 / 3
9,572
957
10,040
8,069
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
FleshMagic
Khepri
15
0 / 4 / 2
9,897
990
4,768
19,712
26,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 2
9,436
944
11,661
12,830
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 0
10,127
1,013
8,234
14,338
5,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
23
Kills
4
4
Deaths
23
64
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
1
0.25
W
Hun Batz
BACALAS16
Hun Batz
4
1
15
11.5
L
Discordia
Deafdrown
Discordia
0
3
3
0.5
W
Poseidon
DeltaCentauri
Poseidon
6
1
11
11.5
L
Khepri
FleshMagic
Khepri
0
4
2
0.25
W
Chernobog
JustRonan
Chernobog
7
1
13
13.5
W
Bellona
Kdabeast
Bellona
4
0
11
9.5
L
0
3
2
0.33
W
2
1
14
9
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,810
Damage
42,991
48,025
Taken
71,269
34,881
Mitigated
58,987
5,622
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,288
1,079
0
280
16,320
16,532
0
5,477
10,843
0
29,239
W
Hun Batz
BACALAS16
Hun Batz
15,681
3,819
0
623
12,708
5,288
0
5,648
7,060
0
36,111
L
Discordia
Deafdrown
Discordia
10,040
172
0
146
8,069
3,568
0
1,906
6,163
21,690
0
W
Poseidon
DeltaCentauri
Poseidon
16,784
3,896
0
0
5,309
1,947
0
2,189
3,120
36,784
0
L
Khepri
FleshMagic
Khepri
4,768
0
0
574
19,712
26,820
0
8,986
10,726
8,141
0
W
Chernobog
JustRonan
Chernobog
16,826
9,989
0
1,282
7,809
4,184
0
2,937
4,872
0
42,412
W
Bellona
Kdabeast
Bellona
9,266
2,964
1,459
1,516
8,723
10,332
0
6,680
2,043
0
17,939
L
11,661
593
3,144
1,817
12,830
6,337
0
4,977
7,853
31,308
0
W
10,253
3,115
0
742
13,476
13,130
0
9,015
4,461
19,644
0
L
8,234
2,678
0
22
14,338
5,730
0
5,691
8,647
0
24,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,004
Gold Earned
48,493
193
Minions Killed
171
10
Camps Cleared
6
1,073,083
Distance Traveled
990,504
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,461
946
39
4
3
161,586
1
W
Hun Batz
11,061
1,106
53
5
3
226,770
0
L
Discordia
9,572
957
36
4
0
211,354
0
W
Poseidon
11,341
1,134
45
5
1
220,599
2
L
Khepri
9,897
990
8
1
1
222,490
0
W
Chernobog
12,308
1,231
71
7
3
208,213
1
W
Bellona
11,268
1,127
13
1
3
198,318
3
L
Ra
9,436
944
49
5
1
196,280
0
W
Atlas
11,026
1,103
11
1
0
219,183
0
L
Ullr
10,127
1,013
39
4
1
198,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role