Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
EmptyHugoBoss
Chronos
Level 152
God Stats
3W - 4L
1,384 SR
Queue Stats
66W - 52L
1,610 Elo+
Party 2
Skadi
Skadi
Inari0kami13
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 259L
1,587 Elo+
Solo
Camazotz
Camazotz
Rozeco
Camazotz
Level 65
God Stats
3W - 4L
1,680 SR
Queue Stats
48W - 35L
1,733 Elo+
Solo
Baron Samedi
Baron Samedi
khursi
Baron Samedi
Level 108
God Stats
10W - 11L
1,630 SR
Queue Stats
485W - 452L
1,596 Elo+
Solo
Team Averages
Level 122
1,539 SR
1,605 Elo+

VS

Team Averages
Level 69
1,496 SR
1,548 Elo+
Hades
Hades
DivinePride
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IJustHoldW
Gilgamesh
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Pexcy
Cernunnos
Level 135
God Stats
4W - 1L
1,692 SR
Queue Stats
168W - 124L
1,683 Elo+
Party 1
Xing Tian
Xing Tian
Xxitrollu
Xing Tian
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
kdaggzGG
Chaac
Level 108
God Stats
1W - 0L
1,290 SR
Queue Stats
38W - 52L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 6
6,277
483
4,696
11,735
9,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
12
3 / 2 / 0
7,470
575
9,340
10,218
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 7 / 1
5,341
411
5,579
8,530
948
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Rozeco
Camazotz
12
2 / 2 / 1
6,786
522
5,030
14,742
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
khursi
Baron Samedi
12
2 / 3 / 2
6,943
534
10,335
8,271
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,059
620
5,878
10,985
4,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
IJustHoldW
Gilgamesh
14
6 / 0 / 3
8,214
632
11,597
9,033
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Pexcy
Cernunnos
16
9 / 3 / 1
9,336
718
12,188
10,636
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Xxitrollu
Xing Tian
11
0 / 1 / 10
7,213
555
3,806
11,007
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
kdaggzGG
Chaac
11
0 / 3 / 1
6,535
503
4,441
13,209
5,903
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
17
17
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
6
1.33
W
2
2
2
1.5
L
Chronos
3
2
0
1.5
W
Gilgamesh
IJustHoldW
Gilgamesh
6
0
3
7.5
L
1
7
1
0.21
W
Cernunnos
Pexcy
Cernunnos
9
3
1
3.17
L
Camazotz
Rozeco
Camazotz
2
2
1
1.25
W
Xing Tian
Xxitrollu
Xing Tian
0
1
10
5
W
Chaac
kdaggzGG
Chaac
0
3
1
0.17
L
Baron Samedi
khursi
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
37,910
53,496
Taken
54,870
22,270
Mitigated
29,622
18,243
Healing
22,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,696
1,295
712
3,387
11,735
9,550
0
3,923
7,812
17,667
8,081
W
5,878
143
327
6,863
10,985
4,138
192
7,247
3,738
49,794
0
L
Chronos
9,340
4,061
0
3,851
10,218
4,431
698
668
9,550
44,989
6,720
W
Gilgamesh
IJustHoldW
Gilgamesh
11,597
4,932
0
1,883
9,033
7,049
378
3,087
5,946
0
50,121
L
5,579
2,580
0
90
8,530
948
0
420
8,110
0
23,467
W
Cernunnos
Pexcy
Cernunnos
12,188
6,173
0
5,347
10,636
3,202
2,258
944
9,692
0
72,232
L
Camazotz
Rozeco
Camazotz
5,030
1,307
0
6,660
14,742
4,267
0
1,259
13,483
0
46,852
W
Xing Tian
Xxitrollu
Xing Tian
3,806
388
0
2,338
11,007
9,330
56
3,254
7,753
21,331
2,013
W
Chaac
kdaggzGG
Chaac
4,441
841
0
6,111
13,209
5,903
122
8,032
5,177
0
37,459
L
Baron Samedi
khursi
Baron Samedi
10,335
2,344
580
2,963
8,271
3,074
0
3,183
5,088
46,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
39,357
337
Minions Killed
424
0
Camps Cleared
0
1,148,193
Distance Traveled
1,344,093
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,277
483
43
3
0
234,242
0
W
Hades
8,059
620
126
10
0
242,554
2
L
Chronos
7,470
575
106
8
0
235,256
4
W
Gilgamesh
8,214
632
76
6
0
314,707
3
L
Skadi
5,341
411
39
3
0
173,512
1
W
Cernunnos
9,336
718
122
9
0
244,462
3
L
Camazotz
6,786
522
78
6
0
278,811
5
W
Xing Tian
7,213
555
30
2
0
268,697
8
W
Chaac
6,535
503
70
5
0
273,673
2
L
Baron Samedi
6,943
534
71
5
0
226,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role