Player Matchup

Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum II
ElfishDegree604
Sol
Platinum II
Level 148
God Stats
73W - 67L
1,655 SR
Queue Stats
662W - 716L
1,961 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
xVatt
Gilgamesh
Platinum II
Level 69
God Stats
32W - 21L
1,755 SR
Queue Stats
429W - 304L
2,019 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,637 SR
1,827 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,426 SR
1,997 MMR
Chaac
Chaac
Platinum II
ImYourCalamity
Chaac
Platinum II
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
2,113 MMR
Party 1
Sobek
Sobek
Gold I
SosukeKyoka
Sobek
Gold I
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
50W - 33L
1,874 MMR
Party 1
Hera
Hera
Platinum IV
metalbicycle864
Hera
Platinum IV
Level 156
God Stats
2W - 2L
1,279 SR
Queue Stats
52W - 39L
2,003 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 3 / 4
10,722
670
7,468
19,493
26,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 5 / 3
10,567
660
13,789
13,526
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
xVatt
Gilgamesh
15
3 / 7 / 5
11,428
714
11,968
20,392
16,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BastetShivaThothAtlasPersephone

VS

Bans
Ah Muzen CabGebScyllaAchillesMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
11,691
731
14,072
17,665
16,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 11
11,453
716
9,645
17,919
17,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 4 / 7
11,788
737
19,986
9,713
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
15
15
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
4
1.33
L
3
5
3
0.9
W
5
2
10
5
W
3
2
11
4.25
W
7
4
7
2.63
L
Gilgamesh
xVatt
Gilgamesh
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,225
Damage
43,703
53,411
Taken
45,297
47,926
Mitigated
38,228
8,959
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,468
915
201
2,126
19,493
26,535
223
11,410
7,675
15,194
0
L
13,789
4,056
0
3,622
13,526
4,423
1,768
7,181
6,185
63,432
0
W
14,072
2,774
619
6,457
17,665
16,464
1,450
7,218
10,350
0
40,833
W
9,645
702
464
6,551
17,919
17,851
376
7,551
9,731
26,355
0
W
19,986
6,236
0
414
9,713
3,913
1,769
6,136
3,430
60,830
0
L
Gilgamesh
xVatt
Gilgamesh
11,968
3,969
1,172
1,838
20,392
16,968
327
11,374
8,627
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,717
Gold Earned
34,932
139
Minions Killed
153
4
Camps Cleared
8
862,293
Distance Traveled
931,429
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,722
670
17
1
0
281,577
0
L
Sol
10,567
660
81
5
3
276,262
7
W
Chaac
11,691
731
50
3
2
303,454
0
W
Sobek
11,453
716
17
1
1
335,182
5
W
Hera
11,788
737
86
5
5
292,793
1
L
Gilgamesh
11,428
714
41
3
1
304,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role