Player Matchup

Osiris
Osiris
IndomitableHash
Osiris
Level 140
God Stats
6W - 7L
1,500 SR
Queue Stats
282W - 275L
1,538 Elo+
Party 4
Izanami
Izanami
MayDay802
Izanami
Level 106
God Stats
11W - 6L
1,626 SR
Queue Stats
272W - 245L
1,549 Elo+
Party 3
Tiamat
Tiamat
UmaruCD12
Tiamat
Level 40
God Stats
2W - 0L
1,774 SR
Queue Stats
14W - 10L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
WasabiBngBng
Ao Kuang
Level 107
God Stats
5W - 3L
1,882 SR
Queue Stats
166W - 147L
1,540 Elo+
Party 3
Atlas
Atlas
angel27pr
Atlas
Level 160
God Stats
20W - 22L
1,651 SR
Queue Stats
278W - 281L
1,502 Elo+
Party 4
Team Averages
Level 111
1,686 SR
1,540 Elo+

VS

Team Averages
Level 99
1,520 SR
1,488 Elo+
Gilgamesh
Gilgamesh
ATG Hellfire
Gilgamesh
Level 101
God Stats
10W - 6L
1,642 SR
Queue Stats
268W - 263L
1,490 Elo+
Party 2
Artio
Artio
Artoriyas
Artio
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
305W - 374L
1,331 Elo+
Solo
Skadi
Skadi
DMONTOYA0106
Skadi
Level 143
God Stats
10W - 8L
1,424 SR
Queue Stats
415W - 404L
1,548 Elo+
Party 1
Horus
Horus
Living lMasTeR
Horus
Level 125
God Stats
118W - 84L
1,511 SR
Queue Stats
926W - 879L
1,583 Elo+
Party 1
Sol
Sol
Mathias Smith
Sol
Level 92
God Stats
6W - 6L
1,524 SR
Queue Stats
210W - 202L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,044
587
4,854
8,621
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
MayDay802
Izanami
12
2 / 2 / 7
7,074
590
7,017
5,948
1,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
UmaruCD12
Tiamat
13
2 / 1 / 6
7,335
611
6,462
4,535
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
WasabiBngBng
Ao Kuang
13
6 / 2 / 5
7,780
648
6,100
9,493
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
angel27pr
Atlas
10
2 / 2 / 8
6,615
551
6,179
8,456
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ATG Hellfire
Gilgamesh
13
2 / 1 / 1
6,930
578
5,510
8,355
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Artoriyas
Artio
10
2 / 2 / 2
6,052
504
3,165
8,410
7,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 4 / 2
6,917
576
4,649
7,668
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 4
5,407
451
4,702
12,493
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
6,541
545
3,444
6,530
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
13
Kills
10
10
Deaths
13
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ATG Hellfire
Gilgamesh
2
1
1
2.5
L
Artio
Artoriyas
Artio
2
2
2
1.5
L
4
4
2
1.25
W
1
3
0
0.33
L
1
3
4
1
L
1
3
1
0.5
W
Izanami
MayDay802
Izanami
2
2
7
2.75
W
Tiamat
UmaruCD12
Tiamat
2
1
6
5
W
Ao Kuang
WasabiBngBng
Ao Kuang
6
2
5
4.25
W
Atlas
angel27pr
Atlas
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
21,470
37,053
Taken
43,456
18,648
Mitigated
20,310
11,948
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ATG Hellfire
Gilgamesh
5,510
2,234
0
1,661
8,355
3,600
0
2,805
5,550
0
47,167
L
Artio
Artoriyas
Artio
3,165
233
166
3,149
8,410
7,027
0
1,459
6,951
16,740
0
L
4,649
2,527
454
1,346
7,668
2,150
702
2,957
4,711
0
35,267
W
4,854
1,788
0
3,263
8,621
6,283
1,355
3,493
4,645
0
38,546
L
4,702
1,751
885
4,481
12,493
5,605
92
7,252
5,241
0
14,932
L
3,444
1,905
121
1,210
6,530
1,928
0
3,901
2,629
40,069
0
W
Izanami
MayDay802
Izanami
7,017
4,711
0
2,957
5,948
1,261
952
0
5,847
0
46,507
W
Tiamat
UmaruCD12
Tiamat
6,462
771
0
1,169
4,535
2,660
0
602
3,902
47,944
0
W
Ao Kuang
WasabiBngBng
Ao Kuang
6,100
1,903
0
2,894
9,493
2,837
422
1,075
8,324
40,652
0
W
Atlas
angel27pr
Atlas
6,179
1,946
0
1,665
8,456
5,607
0
921
7,314
14,719
2,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
31,847
372
Minions Killed
327
0
Camps Cleared
0
1,151,271
Distance Traveled
1,109,249
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,930
578
90
8
0
264,699
7
L
Artio
6,052
504
30
3
0
181,719
2
L
Skadi
6,917
576
84
7
0
217,618
0
W
Osiris
7,044
587
85
7
0
217,796
0
L
Horus
5,407
451
20
2
0
243,207
3
L
Sol
6,541
545
103
9
0
202,006
4
W
Izanami
7,074
590
89
7
0
224,349
6
W
Tiamat
7,335
611
100
8
0
230,930
4
W
Ao Kuang
7,780
648
72
6
0
251,522
4
W
Atlas
6,615
551
26
2
0
226,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role