Player Matchup

Zeus
Zeus
ImmortalDjo
Zeus
Level 17
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 14L
1,235 Elo+
Party 3
Bakasura
Bakasura
Joxtomok
Bakasura
Level 25
God Stats
0W - 2L
1,249 SR
Queue Stats
19W - 29L
1,452 Elo+
Solo
Ares
Ares
MuRpHyY74
Ares
Level 57
God Stats
0W - 2L
1,387 SR
Queue Stats
4W - 10L
1,225 Elo+
Party 3
Ravana
Ravana
NPElemental
Ravana
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 2
Rama
Rama
TryHardDino
Rama
Level 18
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 2
Team Averages
Level 28
1,417 SR
1,253 Elo+

VS

Team Averages
Level 98
1,525 SR
1,634 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TIPPO LXIX
Chaac
Level 155
God Stats
2W - 1L
1,524 SR
Queue Stats
33W - 38L
1,730 Elo+
Party 1
Rama
Rama
drezdor
Rama
Level 152
God Stats
3W - 1L
1,477 SR
Queue Stats
13W - 17L
1,730 Elo+
Party 1
Hades
Hades
mariwel
Hades
Level 29
God Stats
8W - 5L
1,252 SR
Queue Stats
36W - 33L
1,478 Elo+
Solo
Fenrir
Fenrir
shotproofdemon
Fenrir
Level 29
God Stats
6W - 7L
1,874 SR
Queue Stats
12W - 16L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 0
8,209
821
6,053
8,140
1,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Joxtomok
Bakasura
13
0 / 6 / 1
6,811
681
3,620
9,889
3,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
0 / 6 / 2
6,650
665
5,760
16,255
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
14
0 / 4 / 5
7,309
731
5,492
10,151
6,648
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 1
7,903
790
5,325
10,359
3,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 11
9,086
909
12,641
8,828
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
15
5 / 1 / 9
8,452
845
13,126
10,070
7,168
Heavy Mace

Heavy Mace

+30
Physical Power

Rama
drezdor
Rama
17
13 / 1 / 8
9,687
969
14,330
7,738
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
mariwel
Hades
15
5 / 2 / 7
8,457
846
5,530
8,307
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 4
7,358
736
1,438
2,747
1,095
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
29
29
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
11
10.5
L
3
8
0
0.38
L
Bakasura
Joxtomok
Bakasura
0
6
1
0.08
L
Ares
0
6
2
0.17
L
Ravana
0
4
5
0.63
W
Chaac
5
1
9
9.5
L
3
5
1
0.7
W
Rama
drezdor
Rama
13
1
8
17
W
Hades
mariwel
Hades
5
2
7
4.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,250
Damage
47,065
54,794
Taken
37,690
27,901
Mitigated
19,758
7,322
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,641
5,379
0
3,618
8,828
3,832
2,780
2,485
6,187
40,679
3,974
L
6,053
1,086
0
0
8,140
1,950
0
1,181
6,959
18,512
0
L
Bakasura
Joxtomok
Bakasura
3,620
2,350
274
895
9,889
3,985
0
4,542
5,347
0
16,844
L
Ares
5,760
606
0
2,306
16,255
12,088
0
5,253
11,002
7,738
0
L
Ravana
5,492
1,552
259
2,107
10,151
6,648
0
2,870
7,281
0
19,040
W
Chaac
13,126
3,161
0
3,182
10,070
7,168
436
3,974
6,076
0
27,194
L
5,325
3,836
0
1,481
10,359
3,230
0
2,954
7,405
0
26,979
W
Rama
drezdor
Rama
14,330
10,397
0
2,197
7,738
3,541
1,633
3,404
4,334
0
29,498
W
Hades
mariwel
Hades
5,530
816
245
4,884
8,307
4,122
373
1,802
6,505
29,907
0
W
1,438
239
0
155
2,747
1,095
0
148
2,599
0
9,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,882
Gold Earned
43,040
160
Minions Killed
237
0
Camps Cleared
0
933,306
Distance Traveled
1,023,357
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,086
909
83
8
0
198,504
4
L
Zeus
8,209
821
28
3
0
170,724
2
L
Bakasura
6,811
681
33
3
0
183,206
0
L
Ares
6,650
665
7
1
0
174,753
2
L
Ravana
7,309
731
34
3
0
216,768
3
W
Chaac
8,452
845
38
4
0
226,917
1
L
Rama
7,903
790
58
6
0
187,855
0
W
Rama
9,687
969
42
4
0
192,076
0
W
Hades
8,457
846
49
5
0
201,435
4
W
Fenrir
7,358
736
25
3
0
204,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role