Player Matchup

Odin
Odin
Babananaaaaa
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,688 Elo+
Party 2
Sun Wukong
Sun Wukong
Ginmanatea
Sun Wukong
Level 44
God Stats
3W - 10L
1,318 SR
Queue Stats
6W - 16L
1,385 Elo+
Solo
Medusa
Medusa
JamesGames1920
Medusa
Level 95
God Stats
5W - 4L
1,443 SR
Queue Stats
140W - 112L
1,582 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Kizone
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,573 SR
Queue Stats
8W - 9L
1,645 Elo+
Party 2
Set
Set
SeaAcer Games
Set
Level 107
God Stats
11W - 2L
1,500 SR
Queue Stats
382W - 333L
1,524 Elo+
Party 4
Team Averages
Level 76
1,467 SR
1,565 Elo+

VS

Team Averages
Level 72
1,705 SR
1,667 Elo+
Shiva
Shiva
BrysenJones
Shiva
Level 88
God Stats
14W - 5L
1,529 SR
Queue Stats
174W - 149L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CarryMeDaddyPlz
Tsukuyomi
Level 42
God Stats
25W - 6L
1,805 SR
Queue Stats
155W - 53L
1,754 Elo+
Party 3
Chiron
Chiron
Dermys
Chiron
Level 86
God Stats
3W - 2L
1,612 SR
Queue Stats
181W - 88L
1,757 Elo+
Party 3
Tiamat
Tiamat
LoneCSG
Tiamat
Level 98
God Stats
12W - 4L
1,849 SR
Queue Stats
289W - 142L
1,754 Elo+
Party 3
Bacchus
Bacchus
hsutes
Bacchus
Level 47
God Stats
13W - 7L
1,731 SR
Queue Stats
148W - 157L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,408
523
7,625
10,841
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Ginmanatea
Sun Wukong
12
1 / 3 / 2
7,985
444
4,749
14,444
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

14
4 / 7 / 3
9,012
501
9,562
14,016
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Kizone
Morgan Le Fay
15
0 / 5 / 1
8,195
455
5,494
10,988
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 1
9,375
521
6,849
12,790
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
10,974
610
8,112
12,704
16,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
CarryMeDaddyPlz
Tsukuyomi
18
8 / 2 / 4
10,615
590
5,917
11,348
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Dermys
Chiron
17
6 / 4 / 2
10,893
605
18,722
16,725
6,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
LoneCSG
Tiamat
19
5 / 1 / 5
11,278
627
9,028
9,631
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
hsutes
Bacchus
13
0 / 3 / 7
8,627
479
3,796
12,634
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
21
21
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
2
2
3
1.75
W
Tsukuyomi
CarryMeDaddyPlz
Tsukuyomi
8
2
4
5
W
Chiron
Dermys
Chiron
6
4
2
1.75
L
Sun Wukong
Ginmanatea
Sun Wukong
1
3
2
0.67
L
4
7
3
0.79
L
Morgan Le Fay
Kizone
Morgan Le Fay
0
5
1
0.1
W
Tiamat
LoneCSG
Tiamat
5
1
5
7.5
L
4
3
1
1.5
W
Bacchus
hsutes
Bacchus
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
45,575
63,079
Taken
63,042
34,667
Mitigated
45,025
7,839
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,625
2,483
0
2,372
10,841
10,659
0
1,129
9,684
2,073
54,404
W
8,112
2,654
0
3,122
12,704
16,090
73
1,186
10,715
0
77,784
W
Tsukuyomi
CarryMeDaddyPlz
Tsukuyomi
5,917
1,122
0
4,688
11,348
4,593
0
754
10,594
0
73,878
W
Chiron
Dermys
Chiron
18,722
7,475
838
6,992
16,725
6,266
0
0
16,678
0
106,778
L
Sun Wukong
Ginmanatea
Sun Wukong
4,749
1,175
0
1,404
14,444
12,039
320
2,824
11,574
0
28,016
L
9,562
4,806
0
3,017
14,016
3,786
0
2,388
11,578
0
68,039
L
Morgan Le Fay
Kizone
Morgan Le Fay
5,494
868
0
368
10,988
3,978
0
3,993
6,627
60,157
0
W
Tiamat
LoneCSG
Tiamat
9,028
848
0
4,938
9,631
4,611
320
2,784
6,782
84,326
0
L
6,849
2,476
0
678
12,790
4,205
0
1,940
10,792
0
62,586
W
Bacchus
hsutes
Bacchus
3,796
594
0
1,221
12,634
13,465
170
942
11,660
13,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
52,387
522
Minions Killed
629
0
Camps Cleared
0
1,708,716
Distance Traveled
1,849,561
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,408
523
125
7
0
369,484
5
W
Shiva
10,974
610
180
10
0
356,674
2
W
Tsukuyomi
10,615
590
113
6
0
412,694
3
W
Chiron
10,893
605
157
9
0
325,282
3
L
Sun Wukong
7,985
444
45
3
0
339,987
5
L
Medusa
9,012
501
133
7
0
298,193
4
L
Morgan Le Fay
8,195
455
110
6
0
332,546
3
W
Tiamat
11,278
627
158
9
0
368,950
6
L
Set
9,375
521
109
6
0
368,506
0
W
Bacchus
8,627
479
21
1
0
385,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role