Player Matchup

Ravana
Ravana
Achilles890
Ravana
Level 29
God Stats
3W - 3L
1,600 SR
Queue Stats
220W - 227L
1,456 Elo+
Solo
Anhur
Anhur
GDChupacabruh
Anhur
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
654W - 688L
1,532 Elo+
Solo
Chaac
Chaac
RitzySareena
Chaac
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 307L
1,337 Elo+
Solo
Serqet
Serqet
UkobachJV123
Serqet
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,422 Elo+
Solo
Ganesha
Ganesha
chiefmadtrees
Ganesha
Level 27
God Stats
1W - 1L
1,694 SR
Queue Stats
12W - 22L
1,308 Elo+
Solo
Team Averages
Level 45
1,559 SR
1,411 Elo+

VS

Team Averages
Level 72
1,534 SR
1,378 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AceX5218
Hou Yi
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 199L
1,421 Elo+
Solo
Charybdis
Charybdis
DawgYoAce
Charybdis
Level 69
God Stats
5W - 2L
1,665 SR
Queue Stats
283W - 285L
1,314 Elo+
Solo
Erlang Shen
Erlang Shen
DonDevil76
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,096 Elo+
Solo
Anhur
Anhur
KarlBFizzy
Anhur
Level 25
God Stats
4W - 1L
1,505 SR
Queue Stats
307W - 295L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
5 / 2 / 11
10,430
695
11,523
14,921
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 4 / 8
9,814
654
13,777
16,372
6,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 13
9,018
601
5,059
15,210
17,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
15
7 / 5 / 6
9,856
657
9,110
12,695
9,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
16
0 / 4 / 13
8,622
575
5,724
12,879
15,773
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
8 / 1 / 10
12,185
812
22,166
3,940
1,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
AceX5218
Hou Yi
17
1 / 3 / 12
10,279
685
13,574
8,113
2,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
DawgYoAce
Charybdis
16
2 / 3 / 14
10,308
687
13,860
12,079
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
DonDevil76
Erlang Shen
14
0 / 6 / 10
9,464
631
2,918
14,773
10,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
20
8 / 3 / 8
12,212
814
12,201
12,914
4,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
73
16
Kills
19
19
Deaths
16
51
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
10
13
W
Hou Yi
AceX5218
Hou Yi
1
3
12
2.33
L
Ravana
5
2
11
5.25
W
Charybdis
DawgYoAce
Charybdis
2
3
14
3
W
Erlang Shen
DonDevil76
Erlang Shen
0
6
10
0.83
L
4
4
8
2
W
Anhur
8
3
8
4
L
0
4
13
1.63
L
Serqet
7
5
6
2
L
Ganesha
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
64,719
72,077
Taken
51,819
59,041
Mitigated
23,678
26,662
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
22,166
9,043
971
468
3,940
1,597
1,218
520
3,348
42,102
0
W
Hou Yi
AceX5218
Hou Yi
13,574
4,694
665
870
8,113
2,876
939
642
7,153
0
24,495
L
Ravana
11,523
1,637
3,018
5,003
14,921
9,017
65
3,967
10,954
0
35,778
W
Charybdis
DawgYoAce
Charybdis
13,860
6,415
647
4,233
12,079
3,887
846
1,211
10,477
0
29,865
W
Erlang Shen
DonDevil76
Erlang Shen
2,918
1,858
244
2,624
14,773
10,423
415
1,348
11,644
0
4,412
L
13,777
4,308
1,727
5,322
16,372
6,900
464
6,821
9,551
0
44,104
W
Anhur
12,201
5,146
728
5,250
12,914
4,895
1,754
2,003
10,282
0
33,751
L
5,059
446
1,020
2,243
15,210
17,556
451
3,565
11,645
0
20,126
L
Serqet
9,110
2,517
1,581
2,013
12,695
9,795
100
3,976
8,719
0
13,345
L
Ganesha
5,724
197
2,881
1,854
12,879
15,773
0
3,837
9,042
25,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
54,448
178
Minions Killed
155
0
Camps Cleared
0
1,374,054
Distance Traveled
1,276,393
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,185
812
38
3
0
271,517
1
W
Hou Yi
10,279
685
28
2
0
249,884
2
L
Ravana
10,430
695
49
3
0
297,655
0
W
Charybdis
10,308
687
39
3
0
257,692
2
W
Erlang Shen
9,464
631
5
0
0
256,468
0
L
Anhur
9,814
654
81
5
0
251,222
3
W
Anhur
12,212
814
45
3
0
240,832
0
L
Chaac
9,018
601
26
2
0
275,349
0
L
Serqet
9,856
657
22
1
0
269,793
0
L
Ganesha
8,622
575
0
0
0
280,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role