Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Hozokauh
Kuzenbo
Silver I
Level 86
God Stats
16W - 12L
1,740 SR
Queue Stats
156W - 148L
1,193 MMR
Solo
Medusa
Medusa
Silver I
MAutomatic
Medusa
Silver I
Level 58
God Stats
2W - 1L
1,497 SR
Queue Stats
106W - 108L
1,272 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
PrincessDelze
Morgan Le Fay
Gold V
Level 99
God Stats
24W - 12L
1,632 SR
Queue Stats
436W - 427L
1,229 MMR
Solo
Bellona
Bellona
Bronze III
iMiauuu
Bellona
Bronze III
Level 104
God Stats
1W - 3L
1,702 SR
Queue Stats
91W - 117L
1,228 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,614 SR
1,284 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,528 SR
1,246 MMR
Camazotz
Camazotz
Silver III
 
Camazotz
Silver III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Jaemo432
Guan Yu
Silver II
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,091 MMR
Party 1
Agni
Agni
Silver I
PolxrX
Agni
Silver I
Level 129
God Stats
1W - 0L
1,766 SR
Queue Stats
14W - 20L
1,263 MMR
Solo
Izanami
Izanami
Silver IV
TheFknJedi
Izanami
Silver IV
Level 108
God Stats
12W - 19L
1,367 SR
Queue Stats
27W - 41L
1,177 MMR
Party 2
Sylvanus
Sylvanus
Silver III
fbkickr04
Sylvanus
Silver III
Level 126
God Stats
10W - 10L
1,505 SR
Queue Stats
33W - 46L
1,199 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 9 / 8
11,178
486
9,623
19,678
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Hozokauh
Kuzenbo
14
3 / 7 / 8
9,886
430
8,744
22,285
27,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
MAutomatic
Medusa
19
5 / 6 / 6
12,296
535
14,465
17,891
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
PrincessDelze
Morgan Le Fay
20
7 / 4 / 2
13,741
597
18,891
10,843
3,684
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
iMiauuu
Bellona
20
1 / 5 / 4
11,883
517
8,690
19,351
17,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KaliShivaAtlas

VS

Bans
CliodhnaArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
14 / 3 / 9
14,785
643
17,986
25,393
8,577
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Jaemo432
Guan Yu
19
5 / 2 / 9
13,105
570
11,061
18,661
25,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
PolxrX
Agni
20
10 / 4 / 11
14,865
646
21,190
13,119
4,263
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TheFknJedi
Izanami
19
0 / 7 / 6
12,476
542
7,865
17,875
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
fbkickr04
Sylvanus
17
2 / 5 / 11
11,771
512
9,664
19,140
19,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
21
Kills
31
31
Deaths
21
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
9
8
1
W
Camazotz
 
Camazotz
14
3
9
6.17
L
Kuzenbo
Hozokauh
Kuzenbo
3
7
8
1
W
Guan Yu
Jaemo432
Guan Yu
5
2
9
4.75
L
Medusa
MAutomatic
Medusa
5
6
6
1.33
W
Agni
PolxrX
Agni
10
4
11
3.88
L
Morgan Le Fay
PrincessDelze
Morgan Le Fay
7
4
2
2
W
Izanami
TheFknJedi
Izanami
0
7
6
0.43
W
Sylvanus
fbkickr04
Sylvanus
2
5
11
1.5
L
Bellona
iMiauuu
Bellona
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
67,766
90,048
Taken
94,188
59,258
Mitigated
62,481
18,278
Healing
37,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,623
2,435
0
3,830
19,678
5,442
0
6,132
13,500
0
72,700
W
Camazotz
 
Camazotz
17,986
4,671
0
12,894
25,393
8,577
424
8,416
16,648
0
126,228
L
Kuzenbo
Hozokauh
Kuzenbo
8,744
2,912
0
2,208
22,285
27,470
0
12,977
9,189
20,066
0
W
Guan Yu
Jaemo432
Guan Yu
11,061
1,993
1,600
7,542
18,661
25,385
826
3,977
13,904
142
70,956
L
Medusa
MAutomatic
Medusa
14,465
8,266
0
5,785
17,891
5,344
534
4,932
12,915
0
104,845
W
Agni
PolxrX
Agni
21,190
1,443
0
2,226
13,119
4,263
1,014
6,544
6,293
122,106
0
L
Morgan Le Fay
PrincessDelze
Morgan Le Fay
18,891
903
0
1,556
10,843
3,684
576
3,134
7,579
105,191
0
W
Izanami
TheFknJedi
Izanami
7,865
4,601
0
3,084
17,875
4,439
2,566
5,190
12,617
0
94,521
W
Sylvanus
fbkickr04
Sylvanus
9,664
2,362
2,764
7,075
19,140
19,817
682
5,342
13,368
39,651
18,641
L
Bellona
iMiauuu
Bellona
8,690
2,401
0
4,899
19,351
17,318
0
2,502
16,176
0
79,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,984
Gold Earned
67,002
682
Minions Killed
688
0
Camps Cleared
0
2,106,355
Distance Traveled
2,240,256
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,178
486
117
5
0
418,092
2
W
Camazotz
14,785
643
132
6
0
473,241
6
L
Kuzenbo
9,886
430
24
1
0
421,342
12
W
Guan Yu
13,105
570
130
6
0
492,554
7
L
Medusa
12,296
535
186
8
0
418,404
11
W
Agni
14,865
646
171
7
0
460,612
7
L
Morgan Le Fay
13,741
597
198
9
0
455,960
2
W
Izanami
12,476
542
169
7
0
405,780
6
W
Sylvanus
11,771
512
86
4
0
408,069
9
L
Bellona
11,883
517
157
7
0
392,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role