Player Matchup

Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Majesteea
Neith
Level 29
God Stats
30W - 40L
1,391 SR
Queue Stats
489W - 587L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
Uktena_KW
Cliodhna
Level 128
God Stats
51W - 41L
1,414 SR
Queue Stats
170W - 167L
1,507 Elo+
Party 3
Scylla
Scylla
clytonxu167
Scylla
Level 156
God Stats
10W - 7L
1,486 SR
Queue Stats
83W - 75L
1,468 Elo+
Party 3
Ares
Ares
haze_buster1992
Ares
Level 110
God Stats
23W - 25L
1,502 SR
Queue Stats
194W - 232L
1,476 Elo+
Solo
Team Averages
Level 107
1,459 SR
1,479 Elo+

VS

Team Averages
Level 42
1,465 SR
1,344 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlueeRhino
Ymir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,287 Elo+
Party 2
Achilles
Achilles
Hunt3r567
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,287 Elo+
Party 2
Fenrir
Fenrir
HunterG4ming
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 2
Medusa
Medusa
mastershorty138
Medusa
Level 5
God Stats
2W - 3L
1,323 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
7 / 2 / 9
8,575
858
9,514
8,985
6,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Majesteea
Neith
14
5 / 1 / 9
7,803
780
7,377
4,762
1,962
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
Uktena_KW
Cliodhna
15
7 / 0 / 9
8,171
817
8,617
8,934
3,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
1 / 0 / 16
7,817
782
10,616
7,232
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 14
8,483
848
6,889
8,318
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 0 / 2
6,893
689
4,077
2,028
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 5 / 1
7,209
721
7,438
14,392
11,235
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Hunt3r567
Achilles
13
2 / 8 / 0
7,297
730
6,324
11,608
10,134
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
11
1 / 8 / 1
6,497
650
3,671
11,929
6,919
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
6,755
676
6,435
9,813
2,852
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
10
25
Kills
4
4
Deaths
25
57
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
9
5.75
L
Sol
 
Sol
0
0
2
1
L
1
5
1
0.3
L
Achilles
Hunt3r567
Achilles
2
8
0
0.25
L
Fenrir
1
8
1
0.19
W
Neith
Majesteea
Neith
5
1
9
9.5
W
Cliodhna
Uktena_KW
Cliodhna
7
0
9
11.5
W
Scylla
1
0
16
9
W
5
1
14
12
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,013
Damage
27,945
38,231
Taken
49,770
20,767
Mitigated
31,850
12,099
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,514
1,461
407
3,267
8,985
6,271
2,219
2,482
6,503
0
27,938
L
Sol
 
Sol
4,077
632
0
1,002
2,028
710
0
0
2,028
23,519
1,646
L
7,438
1,346
101
425
14,392
11,235
478
3,766
10,626
20,260
0
L
Achilles
Hunt3r567
Achilles
6,324
1,696
492
528
11,608
10,134
0
4,339
7,269
0
13,326
L
Fenrir
3,671
1,057
0
564
11,929
6,919
304
5,208
6,721
0
12,078
W
Neith
Majesteea
Neith
7,377
4,785
135
958
4,762
1,962
1,237
1,724
3,038
0
20,413
W
Cliodhna
Uktena_KW
Cliodhna
8,617
366
0
2,338
8,934
3,675
0
3,884
5,050
0
20,537
W
Scylla
10,616
1,610
0
2,922
7,232
2,623
128
1,817
5,415
32,847
0
W
6,889
849
834
1,238
8,318
6,236
420
1,383
6,935
13,031
0
L
6,435
2,082
92
469
9,813
2,852
58
4,192
5,621
0
16,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
34,651
172
Minions Killed
135
0
Camps Cleared
0
1,007,168
Distance Traveled
879,594
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,575
858
57
6
0
216,713
0
L
Sol
6,893
689
48
5
0
147,347
1
L
Ymir
7,209
721
38
4
0
173,121
0
L
Achilles
7,297
730
12
1
0
189,842
0
L
Fenrir
6,497
650
11
1
0
187,174
1
W
Neith
7,803
780
32
3
0
169,719
0
W
Cliodhna
8,171
817
21
2
0
238,640
0
W
Scylla
7,817
782
49
5
0
196,552
0
W
Ares
8,483
848
13
1
0
185,544
3
L
Medusa
6,755
676
26
3
0
182,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role