Player Matchup

Cu Chulainn
Cu Chulainn
Dirtywings666
Cu Chulainn
Level 160
God Stats
3W - 0L
1,818 SR
Queue Stats
80W - 24L
1,970 Elo+
Party 1
Da Ji
Da Ji
K2Love
Da Ji
Level 145
God Stats
1W - 0L
1,346 SR
Queue Stats
90W - 27L
1,823 Elo+
Party 1
Yemoja
Yemoja
NubisLasrRichrd
Yemoja
Level 46
God Stats
1W - 1L
1,501 SR
Queue Stats
20W - 1L
1,980 Elo+
Party 1
Cabrakan
Cabrakan
Punast0y
Cabrakan
Level 145
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 0L
1,831 Elo+
Party 1
Tiamat
Tiamat
XxxxHainesxxxX
Tiamat
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 21L
1,731 Elo+
Party 1
Team Averages
Level 128
1,573 SR
1,867 Elo+

VS

Team Averages
Level 130
1,444 SR
1,543 Elo+
Janus
Janus
Bschmidt128
Janus
Level 124
God Stats
7W - 6L
1,715 SR
Queue Stats
266W - 247L
1,541 Elo+
Solo
Heimdallr
Heimdallr
Fallen_Atombomb
Heimdallr
Level 160
God Stats
4W - 9L
1,395 SR
Queue Stats
702W - 622L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
Liil Lonely
Sun Wukong
Level 129
God Stats
5W - 7L
1,499 SR
Queue Stats
289W - 283L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Sopa_beige
Aphrodite
Level 156
God Stats
2W - 5L
1,282 SR
Queue Stats
449W - 459L
1,566 Elo+
Solo
Chernobog
Chernobog
smolllion
Chernobog
Level 80
God Stats
1W - 4L
1,328 SR
Queue Stats
502W - 395L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dirtywings666
Cu Chulainn
20
12 / 4 / 14
13,115
820
32,698
24,063
23,021
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
K2Love
Da Ji
18
11 / 6 / 17
12,562
785
19,955
14,338
10,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 3 / 26
12,491
781
10,240
19,342
23,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Punast0y
Cabrakan
19
2 / 5 / 21
12,128
758
9,534
21,367
33,897
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 18
11,172
698
12,471
15,986
11,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 7
11,873
742
10,824
14,467
4,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Fallen_Atombomb
Heimdallr
18
4 / 7 / 10
11,389
712
12,365
24,037
23,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Liil Lonely
Sun Wukong
20
6 / 6 / 13
12,711
794
16,682
25,789
33,128
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Sopa_beige
Aphrodite
18
3 / 7 / 14
11,425
714
12,801
20,480
11,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
smolllion
Chernobog
18
6 / 6 / 10
11,855
741
19,735
14,828
6,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
77
33
Kills
23
25
Deaths
35
96
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
W
Cu Chulainn
Dirtywings666
Cu Chulainn
12
4
14
4.75
L
Heimdallr
Fallen_Atombomb
Heimdallr
4
7
10
1.29
W
Da Ji
K2Love
Da Ji
11
6
17
3.25
L
Sun Wukong
Liil Lonely
Sun Wukong
6
6
13
2.08
W
3
3
26
5.33
W
Cabrakan
Punast0y
Cabrakan
2
5
21
2.5
L
Aphrodite
Sopa_beige
Aphrodite
3
7
14
1.43
W
5
7
18
2
L
Chernobog
smolllion
Chernobog
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,898
Damage
72,407
95,096
Taken
99,601
103,053
Mitigated
78,410
36,188
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,824
1,094
516
975
14,467
4,250
997
2,999
11,468
32,208
0
W
Cu Chulainn
Dirtywings666
Cu Chulainn
32,698
8,216
0
5,919
24,063
23,021
1,736
6,569
16,946
0
66,075
L
Heimdallr
Fallen_Atombomb
Heimdallr
12,365
4,321
972
1,771
24,037
23,649
508
6,244
17,793
197
20,942
W
Da Ji
K2Love
Da Ji
19,955
4,862
457
1,666
14,338
10,661
2,829
3,323
10,700
0
29,684
L
Sun Wukong
Liil Lonely
Sun Wukong
16,682
2,271
1,600
6,307
25,789
33,128
478
8,398
17,391
0
34,854
W
10,240
2,016
13,271
7,144
19,342
23,487
446
4,533
14,550
21,790
0
W
Cabrakan
Punast0y
Cabrakan
9,534
1,178
1,518
4,178
21,367
33,897
522
3,888
17,072
17,718
0
L
Aphrodite
Sopa_beige
Aphrodite
12,801
943
10,427
8,643
20,480
11,091
688
7,234
13,246
22,933
0
W
12,471
843
66
1,969
15,986
11,987
796
5,509
10,322
26,813
0
L
Chernobog
smolllion
Chernobog
19,735
11,357
0
590
14,828
6,292
1,023
7,370
7,458
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
59,253
151
Minions Killed
161
0
Camps Cleared
0
1,451,317
Distance Traveled
1,281,427
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,873
742
44
3
0
256,655
1
W
Cu Chulainn
13,115
820
46
3
0
342,038
2
L
Heimdallr
11,389
712
16
1
0
247,905
0
W
Da Ji
12,562
785
24
2
0
252,059
1
L
Sun Wukong
12,711
794
33
2
0
296,176
1
W
Yemoja
12,491
781
24
2
0
275,632
0
W
Cabrakan
12,128
758
16
1
0
291,698
0
L
Aphrodite
11,425
714
34
2
0
259,357
1
W
Tiamat
11,172
698
41
3
0
289,890
1
L
Chernobog
11,855
741
34
2
0
221,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role