Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CalmPokerAce
Kumbhakarna
Level 148
God Stats
15W - 18L
1,568 SR
Queue Stats
941W - 978L
1,395 Elo+
Solo
Cupid
Cupid
TheKainNine
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,288 Elo+
Solo
Izanami
Izanami
X_Its_michaela_X
Izanami
Level 101
God Stats
11W - 7L
1,714 SR
Queue Stats
377W - 435L
1,430 Elo+
Party 1
Pele
Pele
sT_FONDLER_
Pele
Level 126
God Stats
8W - 7L
1,535 SR
Queue Stats
308W - 343L
1,432 Elo+
Party 1
Team Averages
Level 114
1,563 SR
1,409 Elo+

VS

Team Averages
Level 102
1,500 SR
1,489 Elo+
Khepri
Khepri
Ezildor
Khepri
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 92L
1,496 Elo+
Solo
Nu Wa
Nu Wa
IANsaysGAMEon
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,289 Elo+
Solo
Shiva
Shiva
Justified 23
Shiva
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 94L
1,314 Elo+
Solo
Nike
Nike
Pnwkingpin379
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,657 Elo+
Solo
Cthulhu
Cthulhu
septrum
Cthulhu
Level 149
God Stats
7W - 8L
1,500 SR
Queue Stats
219W - 232L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
2 / 10 / 7
9,717
648
14,859
23,009
14,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
CalmPokerAce
Kumbhakarna
16
1 / 3 / 8
9,100
607
3,747
26,693
13,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
2 / 7 / 5
10,289
686
7,986
13,307
6,527
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 7
9,510
634
9,690
12,849
3,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 9 / 3
10,748
717
20,682
15,452
4,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ezildor
Khepri
20
4 / 3 / 22
12,339
823
11,865
20,585
27,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 4 / 11
12,455
830
26,686
12,119
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 20
10,719
715
7,636
13,131
17,620
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 3 / 16
11,551
770
17,560
12,896
7,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
septrum
Cthulhu
18
7 / 5 / 19
11,500
767
14,939
23,715
15,528
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
123
16
Kills
35
35
Deaths
16
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
10
7
0.55
L
Kumbhakarna
CalmPokerAce
Kumbhakarna
1
3
8
1.67
W
Khepri
Ezildor
Khepri
4
3
22
5
W
15
4
11
5.13
W
3
1
20
13
W
6
3
16
4.67
L
2
7
5
0.64
L
2
6
7
0.92
L
9
9
3
1.17
W
Cthulhu
septrum
Cthulhu
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,964
Damage
78,686
91,310
Taken
82,446
43,090
Mitigated
73,412
27,260
Healing
24,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
14,859
6,743
966
4,826
23,009
14,515
0
12,575
10,434
0
33,168
L
Kumbhakarna
CalmPokerAce
Kumbhakarna
3,747
45
221
9,836
26,693
13,669
44
16,745
9,948
18,501
0
W
Khepri
Ezildor
Khepri
11,865
1,086
242
2,529
20,585
27,325
218
574
20,011
25,762
0
W
26,686
10,383
1,380
2,133
12,119
5,587
1,403
421
11,698
48,558
0
W
7,636
341
4,118
3,583
13,131
17,620
630
1,274
11,857
1,464
16,830
W
17,560
3,749
1,743
1,711
12,896
7,352
3,289
753
12,143
0
34,569
L
7,986
3,443
2,385
2,427
13,307
6,527
250
6,919
6,388
0
24,594
L
9,690
4,681
2,259
1,777
12,849
3,837
0
8,874
3,975
0
26,141
L
20,682
2,614
1,251
1,312
15,452
4,542
0
8,840
6,612
0
34,919
W
Cthulhu
septrum
Cthulhu
14,939
746
2,004
4,837
23,715
15,528
36
725
22,990
25,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,364
Gold Earned
58,564
138
Minions Killed
141
0
Camps Cleared
0
1,226,918
Distance Traveled
1,395,962
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,717
648
17
1
0
215,455
1
L
Kumbhakarna
9,100
607
19
1
0
294,840
1
W
Khepri
12,339
823
18
1
0
282,815
2
W
Nu Wa
12,455
830
40
3
0
241,198
0
W
Shiva
10,719
715
17
1
0
316,020
0
W
Nike
11,551
770
42
3
0
286,085
1
L
Cupid
10,289
686
41
3
0
268,192
0
L
Izanami
9,510
634
35
2
0
232,793
1
L
Pele
10,748
717
26
2
0
215,638
0
W
Cthulhu
11,500
767
24
2
0
269,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role