Player Matchup

Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KittySaidMeeow
Medusa
Level 28
God Stats
43W - 24L
1,694 SR
Queue Stats
133W - 73L
1,615 Elo+
Party 1
Osiris
Osiris
RatKink
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Rats4Ever
Jormungandr
Level 34
God Stats
1W - 4L
1,473 SR
Queue Stats
16W - 27L
1,445 Elo+
Party 2
Bacchus
Bacchus
Xraydragons
Bacchus
Level 100
God Stats
37W - 24L
1,638 SR
Queue Stats
231W - 182L
1,537 Elo+
Party 1
Team Averages
Level 63
1,561 SR
1,508 Elo+

VS

Team Averages
Level 57
1,489 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ILetoooo
Baron Samedi
Level 14
God Stats
6W - 3L
1,442 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 4
Loki
Loki
Posedoun
Loki
Level 41
God Stats
55W - 64L
1,418 SR
Queue Stats
99W - 120L
1,431 Elo+
Party 3
Jing Wei
Jing Wei
prjob
Jing Wei
Level 101
God Stats
3W - 1L
1,571 SR
Queue Stats
156W - 156L
1,543 Elo+
Party 3
Amaterasu
Amaterasu
vHyrko_
Amaterasu
Level 85
God Stats
23W - 17L
1,511 SR
Queue Stats
33W - 26L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 7 / 3
10,451
523
7,961
15,509
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 3 / 1
11,698
585
15,939
13,433
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
RatKink
Osiris
14
4 / 6 / 4
9,145
457
10,871
18,363
11,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
Rats4Ever
Jormungandr
14
0 / 2 / 4
8,186
409
6,419
8,381
8,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Xraydragons
Bacchus
13
1 / 6 / 8
8,621
431
8,648
18,442
21,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
6 / 3 / 7
10,476
524
12,422
22,473
17,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
ILetoooo
Baron Samedi
15
8 / 2 / 5
10,070
504
7,688
7,516
2,748
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
19
4 / 5 / 10
11,049
552
9,546
13,837
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
prjob
Jing Wei
19
3 / 3 / 6
11,424
571
10,180
12,655
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
vHyrko_
Amaterasu
19
3 / 3 / 13
11,479
574
7,982
18,348
16,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
16
Kills
24
24
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
7
3
1.07
W
Cu Chulainn
 
Cu Chulainn
6
3
7
3.17
W
Baron Samedi
ILetoooo
Baron Samedi
8
2
5
5.25
L
5
3
1
1.83
W
Loki
4
5
10
1.8
L
Osiris
RatKink
Osiris
4
6
4
1
L
Jormungandr
Rats4Ever
Jormungandr
0
2
4
1
L
Bacchus
Xraydragons
Bacchus
1
6
8
0.83
W
Jing Wei
prjob
Jing Wei
3
3
6
2
W
Amaterasu
vHyrko_
Amaterasu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,838
Damage
47,818
74,128
Taken
74,829
52,367
Mitigated
45,999
17,221
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,961
2,456
0
4,641
15,509
6,287
0
1,608
13,901
0
85,693
W
Cu Chulainn
 
Cu Chulainn
12,422
2,555
0
2,348
22,473
17,895
309
3,221
19,252
3,452
56,185
W
Baron Samedi
ILetoooo
Baron Samedi
7,688
453
930
1,775
7,516
2,748
524
979
6,537
39,198
0
L
15,939
6,777
0
6,008
13,433
5,483
710
522
12,911
0
96,063
W
Loki
9,546
1,688
0
5,467
13,837
5,128
0
2,723
11,114
0
87,879
L
Osiris
RatKink
Osiris
10,871
2,852
0
3,141
18,363
11,022
0
2,666
15,697
64
46,950
L
Jormungandr
Rats4Ever
Jormungandr
6,419
960
0
488
8,381
8,477
228
1,652
6,729
39,891
0
L
Bacchus
Xraydragons
Bacchus
8,648
857
666
2,277
18,442
21,098
0
2,377
16,065
24,337
0
W
Jing Wei
prjob
Jing Wei
10,180
7,132
0
7,028
12,655
3,546
786
998
11,657
0
93,034
W
Amaterasu
vHyrko_
Amaterasu
7,982
3,218
0
6,748
18,348
16,682
1,114
7,146
11,202
0
64,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
54,498
495
Minions Killed
556
0
Camps Cleared
0
1,899,117
Distance Traveled
2,004,727
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,451
523
131
7
0
361,773
4
W
Cu Chulainn
10,476
524
81
4
0
400,437
0
W
Baron Samedi
10,070
504
62
3
0
368,919
5
L
Medusa
11,698
585
180
9
0
351,907
8
W
Loki
11,049
552
139
7
0
439,406
3
L
Osiris
9,145
457
78
4
0
384,781
3
L
Jormungandr
8,186
409
77
4
0
394,943
4
L
Bacchus
8,621
431
29
1
0
405,713
0
W
Jing Wei
11,424
571
146
7
0
369,568
12
W
Amaterasu
11,479
574
128
6
0
426,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role