Player Matchup

Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Masters
 
Kali
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Kiranix
Scylla
Platinum I
Level 160
God Stats
55W - 47L
1,754 SR
Queue Stats
206W - 213L
1,957 MMR
Solo
Jormungandr
Jormungandr
Gold II
Radiateur
Jormungandr
Gold II
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,779 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,551 SR
1,647 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,402 SR
1,801 MMR
Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum V
MUMMIFY
Agni
Platinum V
Level 160
God Stats
15W - 7L
1,426 SR
Queue Stats
200W - 215L
1,752 MMR
Solo
Thanatos
Thanatos
Platinum V
protosotos
Thanatos
Platinum V
Level 148
God Stats
14W - 11L
1,709 SR
Queue Stats
114W - 98L
1,731 MMR
Solo
Jing Wei
Jing Wei
Diamond III
ÐragønSlayer
Jing Wei
Diamond III
Level 124
God Stats
4W - 8L
1,207 SR
Queue Stats
449W - 421L
2,280 MMR
Solo
Da Ji
Da Ji
Platinum III
çentiskorch
Da Ji
Platinum III
Level 142
God Stats
2W - 7L
1,167 SR
Queue Stats
388W - 377L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 7 / 0
9,045
532
5,967
19,256
10,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
 
Kali
15
3 / 5 / 2
8,597
506
5,199
15,068
8,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Anhur
 
Anhur
14
2 / 7 / 2
8,293
488
5,614
13,969
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Scylla
Kiranix
Scylla
13
2 / 5 / 3
8,517
501
1,816
9,105
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Radiateur
Jormungandr
11
2 / 7 / 4
7,497
441
7,234
16,275
14,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BellonaBastetAh Puch

VS

Bans
CliodhnaArachneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 1 / 9
11,573
681
14,849
12,533
16,315
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Agni
MUMMIFY
Agni
17
3 / 2 / 7
10,197
600
9,398
7,961
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
protosotos
Thanatos
18
12 / 2 / 4
11,203
659
10,919
13,421
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
18
2 / 3 / 3
11,087
652
6,953
16,472
5,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

16
8 / 2 / 7
9,637
567
11,175
9,314
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
31
31
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
0
0.14
L
Kali
 
Kali
3
5
2
0.8
L
Anhur
 
Anhur
2
7
2
0.43
W
Mulan
 
Mulan
6
1
9
10.5
L
Scylla
Kiranix
Scylla
2
5
3
0.7
W
Agni
MUMMIFY
Agni
3
2
7
3.25
L
Jormungandr
Radiateur
Jormungandr
2
7
4
0.57
W
Thanatos
protosotos
Thanatos
12
2
4
7
W
Jing Wei
2
3
3
1.17
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
53,294
73,673
Taken
59,701
38,879
Mitigated
33,708
12,300
Healing
31,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,967
1,521
0
2,690
19,256
10,213
0
1,468
17,788
0
66,220
L
Kali
 
Kali
5,199
1,827
0
4,493
15,068
8,217
0
1,211
13,857
0
47,234
L
Anhur
 
Anhur
5,614
3,190
0
2,732
13,969
3,843
439
710
13,259
0
50,125
W
Mulan
 
Mulan
14,849
1,818
0
6,871
12,533
16,315
0
1,270
11,205
0
84,365
L
Scylla
Kiranix
Scylla
1,816
364
0
583
9,105
2,315
0
2,143
6,962
51,995
0
W
Agni
MUMMIFY
Agni
9,398
461
0
2,531
7,961
2,634
902
2,328
5,633
76,181
0
L
Jormungandr
Radiateur
Jormungandr
7,234
1,008
0
1,802
16,275
14,291
0
3,866
12,409
34,385
0
W
Thanatos
protosotos
Thanatos
10,919
3,330
0
13,504
13,421
5,442
0
1,646
11,709
0
72,045
W
Jing Wei
6,953
5,472
0
7,867
16,472
5,306
1,511
1,825
14,647
0
108,659
W
11,175
3,061
0
1,035
9,314
4,011
74
1,855
7,457
0
41,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
53,697
483
Minions Killed
642
0
Camps Cleared
0
1,656,809
Distance Traveled
1,814,675
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,045
532
129
8
0
364,457
2
L
Kali
8,597
506
89
5
0
351,651
2
L
Anhur
8,293
488
110
6
0
301,652
5
W
Mulan
11,573
681
168
10
0
333,710
5
L
Scylla
8,517
501
118
7
0
315,885
9
W
Agni
10,197
600
136
8
0
360,928
5
L
Jormungandr
7,497
441
37
2
0
323,164
4
W
Thanatos
11,203
659
106
6
0
423,640
0
W
Jing Wei
11,087
652
182
11
0
323,630
1
W
Da Ji
9,637
567
50
3
0
372,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role