Player Matchup

Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Pumped_byIvo
Zeus
Level 43
God Stats
2W - 7L
1,500 SR
Queue Stats
330W - 342L
1,334 Elo+
Solo
Cupid
Cupid
Tranziferos
Cupid
Level 104
God Stats
3W - 1L
1,410 SR
Queue Stats
58W - 80L
1,339 Elo+
Party 2
Team Averages
Level 101
1,482 SR
1,434 Elo+

VS

Team Averages
Level 83
1,439 SR
1,345 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Binki170
Athena
Level 13
God Stats
0W - 2L
1,108 SR
Queue Stats
3W - 6L
1,066 Elo+
Party 1
Thanatos
Thanatos
IndecentNoise
Thanatos
Level 123
God Stats
11W - 5L
1,815 SR
Queue Stats
51W - 73L
1,412 Elo+
Party 1
Odin
Odin
jpthiago
Odin
Level 104
God Stats
2W - 4L
1,272 SR
Queue Stats
47W - 64L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 2 / 0
7,167
652
6,191
7,726
2,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
 
Loki
12
5 / 0 / 2
7,082
644
3,285
5,164
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
10
0 / 0 / 6
6,159
560
3,492
6,960
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 5
6,728
612
3,033
4,001
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 1 / 1
6,847
622
4,692
5,912
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 3 / 0
5,733
521
4,008
6,487
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
10
0 / 2 / 0
5,634
512
3,810
5,709
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Athena
Binki170
Athena
9
0 / 1 / 1
5,316
483
116
4,484
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
IndecentNoise
Thanatos
12
3 / 3 / 0
6,779
616
4,899
8,801
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
9
0 / 4 / 1
5,425
493
4,361
8,780
4,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
2
0
1.5
W
Loki
 
Loki
5
0
2
6
W
Geb
 
Geb
0
0
6
3
L
Cernunnos
 
Cernunnos
0
3
0
0
L
Sol
 
Sol
0
2
0
0
L
Athena
Binki170
Athena
0
1
1
0.5
L
Thanatos
IndecentNoise
Thanatos
3
3
0
1
W
0
0
5
2.5
W
4
1
1
4.5
L
Odin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
17,194
29,763
Taken
34,261
12,146
Mitigated
11,472
12,228
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,191
3,393
0
3,513
7,726
2,807
1,025
150
7,576
42,355
0
W
Loki
 
Loki
3,285
605
0
2,875
5,164
1,491
0
1,246
3,918
0
40,066
W
Geb
 
Geb
3,492
298
89
1,632
6,960
4,956
0
37
6,923
18,296
0
L
Cernunnos
 
Cernunnos
4,008
1,518
0
2,069
6,487
1,530
235
1,722
4,765
0
36,745
L
Sol
 
Sol
3,810
1,019
0
3,041
5,709
1,280
0
1,770
3,939
34,431
0
L
Athena
Binki170
Athena
116
0
0
510
4,484
1,670
0
1,343
3,141
7,116
0
L
Thanatos
IndecentNoise
Thanatos
4,899
1,887
0
8,706
8,801
2,757
0
1,987
6,814
0
33,771
W
3,033
492
0
1,101
4,001
1,395
159
2,414
1,587
38,995
0
W
4,692
2,817
0
3,018
5,912
1,497
1,211
79
5,833
0
38,105
L
Odin
4,361
2,059
0
0
8,780
4,235
476
5,894
2,886
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
28,887
379
Minions Killed
275
0
Camps Cleared
0
1,092,636
Distance Traveled
1,114,391
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,167
652
101
9
0
174,847
2
W
Loki
7,082
644
81
7
0
269,497
5
W
Geb
6,159
560
21
2
0
224,510
2
L
Cernunnos
5,733
521
74
7
0
212,908
5
L
Sol
5,634
512
67
6
0
219,720
4
L
Athena
5,316
483
16
1
0
235,104
0
L
Thanatos
6,779
616
71
6
0
254,586
2
W
Zeus
6,728
612
87
8
0
222,004
2
W
Cupid
6,847
622
89
8
0
201,778
0
L
Odin
5,425
493
47
4
0
192,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role