Player Matchup

Charybdis
Charybdis
AsafPlay27
Charybdis
Level 86
God Stats
3W - 1L
1,678 SR
Queue Stats
19W - 16L
1,724 Elo+
Party 2
Gilgamesh
Gilgamesh
Black Shadow7u7
Gilgamesh
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,653 Elo+
Party 2
Susano
Susano
Godfadda
Susano
Level 117
God Stats
5W - 3L
1,536 SR
Queue Stats
156W - 140L
1,566 Elo+
Solo
Chaac
Chaac
ImFSeven
Chaac
Level 126
God Stats
11W - 4L
1,761 SR
Queue Stats
519W - 543L
1,526 Elo+
Solo
Eset
Eset
YoGabbaSwaga
Eset
Level 128
God Stats
2W - 3L
1,221 SR
Queue Stats
106W - 108L
1,478 Elo+
Solo
Team Averages
Level 123
1,539 SR
1,590 Elo+

VS

Team Averages
Level 126
1,469 SR
1,526 Elo+
Ravana
Ravana
Diddlekid69
Ravana
Level 107
God Stats
3W - 2L
1,504 SR
Queue Stats
128W - 143L
1,436 Elo+
Solo
King Arthur
King Arthur
MajorWeabGaming
King Arthur
Level 155
God Stats
185W - 171L
1,515 SR
Queue Stats
580W - 504L
1,567 Elo+
Party 1
Hel
Hel
TADrag0n
Hel
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 251L
1,642 Elo+
Party 1
Ganesha
Ganesha
discreet365brick
Ganesha
Level 147
God Stats
0W - 1L
1,489 SR
Queue Stats
217W - 236L
1,495 Elo+
Party 3
Cernunnos
Cernunnos
fulsomemantis54
Cernunnos
Level 103
God Stats
11W - 12L
1,335 SR
Queue Stats
184W - 204L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AsafPlay27
Charybdis
16
2 / 6 / 6
9,728
486
7,883
12,306
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Black Shadow7u7
Gilgamesh
17
2 / 1 / 9
10,504
525
9,654
16,944
22,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Godfadda
Susano
17
9 / 5 / 6
11,176
559
13,323
17,346
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
ImFSeven
Chaac
17
5 / 1 / 14
10,728
536
11,204
18,348
15,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
11 / 7 / 5
11,454
573
15,053
11,731
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
4 / 2 / 5
11,221
561
9,237
13,346
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
MajorWeabGaming
King Arthur
15
1 / 7 / 0
9,566
478
8,181
16,852
8,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 7 / 3
10,004
500
7,046
13,646
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 10 / 8
8,547
427
5,684
18,228
14,760
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
fulsomemantis54
Cernunnos
19
9 / 3 / 2
12,465
623
16,373
16,758
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
29
Kills
19
20
Deaths
29
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AsafPlay27
Charybdis
2
6
6
0.83
W
Gilgamesh
Black Shadow7u7
Gilgamesh
2
1
9
6.5
L
Ravana
4
2
5
3.25
W
Susano
Godfadda
Susano
9
5
6
2.4
W
Chaac
ImFSeven
Chaac
5
1
14
12
L
King Arthur
MajorWeabGaming
King Arthur
1
7
0
0.14
L
4
7
3
0.79
W
11
7
5
1.93
L
1
10
8
0.5
L
Cernunnos
fulsomemantis54
Cernunnos
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,117
Damage
46,521
76,675
Taken
78,830
49,285
Mitigated
40,402
17,455
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AsafPlay27
Charybdis
7,883
2,703
0
2,955
12,306
2,646
154
2,140
10,166
0
56,351
W
Gilgamesh
Black Shadow7u7
Gilgamesh
9,654
2,247
0
1,304
16,944
22,878
760
1,681
15,263
0
69,619
L
Ravana
9,237
1,803
0
4,327
13,346
5,800
0
1,162
12,184
0
88,007
W
Susano
Godfadda
Susano
13,323
4,358
0
4,004
17,346
5,733
619
3,317
13,541
0
71,398
W
Chaac
ImFSeven
Chaac
11,204
1,551
396
6,726
18,348
15,394
645
4,970
13,378
0
54,353
L
King Arthur
MajorWeabGaming
King Arthur
8,181
585
0
3,806
16,852
8,516
55
2,437
14,415
0
48,190
L
7,046
473
1,271
4,547
13,646
4,367
1,013
3,678
9,968
55,507
0
W
15,053
1,331
809
1,261
11,731
2,634
1,132
2,389
9,342
71,147
0
L
5,684
458
0
410
18,228
14,760
0
5,257
12,971
35,743
0
L
Cernunnos
fulsomemantis54
Cernunnos
16,373
8,554
0
7,638
16,758
6,959
3,590
2,519
14,239
0
105,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,590
Gold Earned
51,803
533
Minions Killed
583
0
Camps Cleared
0
2,015,343
Distance Traveled
1,814,092
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,728
486
103
5
0
351,347
2
W
Gilgamesh
10,504
525
138
7
0
416,190
2
L
Ravana
11,221
561
142
7
0
412,410
5
W
Susano
11,176
559
106
5
0
433,418
11
W
Chaac
10,728
536
60
3
0
448,384
11
L
King Arthur
9,566
478
85
4
0
334,876
1
L
Hel
10,004
500
129
6
0
366,807
3
W
Eset
11,454
573
126
6
0
366,004
7
L
Ganesha
8,547
427
25
1
0
343,852
2
L
Cernunnos
12,465
623
202
10
0
356,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role