Player Matchup

Chaac
Chaac
Silver I
Jadinkoh
Chaac
Silver I
Level 154
God Stats
0W - 2L
1,371 SR
Queue Stats
4W - 3L
1,622 MMR
Party 2
Agni
Agni
Silver I
Recklēss
Agni
Silver I
Level 104
God Stats
0W - 1L
1,821 SR
Queue Stats
3W - 2L
1,658 MMR
Party 2
Skadi
Skadi
Gold V
vlzº
Skadi
Gold V
Level 128
God Stats
0W - 1L
1,729 SR
Queue Stats
5W - 3L
1,706 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,640 SR
1,662 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,654 SR
1,554 MMR
Medusa
Medusa
Gold IV
AlejandroFx
Medusa
Gold IV
Level 155
God Stats
3W - 4L
1,903 SR
Queue Stats
61W - 76L
1,660 MMR
Party 1
Sol
Sol
Platinum V
DonChibner
Sol
Platinum V
Level 156
God Stats
41W - 49L
1,616 SR
Queue Stats
179W - 248L
1,601 MMR
Solo
Hercules
Hercules
Gold V
xXVaLdoxXx
Hercules
Gold V
Level 160
God Stats
1W - 1L
1,444 SR
Queue Stats
26W - 30L
1,401 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jadinkoh
Chaac
20
13 / 3 / 10
20,068
836
35,830
34,949
45,975
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
20
4 / 12 / 12
15,560
648
19,578
20,088
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
vlzº
Skadi
20
7 / 9 / 12
16,734
697
28,981
23,542
7,597
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneThothZeusBastetBaba Yaga

VS

Bans
ShivaGilgameshHorusAtlasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 12 / 12
17,562
732
21,711
24,993
8,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 5 / 11
16,993
708
21,324
23,322
9,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
xXVaLdoxXx
Hercules
20
6 / 7 / 12
16,518
688
24,830
44,750
48,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
59
24
Kills
24
24
Deaths
24
34
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
12
12
1.25
W
9
5
11
2.9
L
Chaac
Jadinkoh
Chaac
13
3
10
6
L
Agni
4
12
12
0.83
L
Skadi
vlzº
Skadi
7
9
12
1.44
W
Hercules
xXVaLdoxXx
Hercules
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,389
Damage
67,865
78,579
Taken
93,065
58,925
Mitigated
66,489
21,735
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,711
5,172
0
3,164
24,993
8,655
513
4,508
20,485
0
71,814
W
21,324
7,621
0
7,651
23,322
9,156
2,665
2,851
20,471
88,550
5,063
L
Chaac
Jadinkoh
Chaac
35,830
11,132
0
16,875
34,949
45,975
418
9,771
24,386
0
100,059
L
Agni
19,578
1,579
0
1,567
20,088
5,353
547
4,121
15,544
66,664
0
L
Skadi
vlzº
Skadi
28,981
14,947
0
3,293
23,542
7,597
884
6,768
16,422
0
73,605
W
Hercules
xXVaLdoxXx
Hercules
24,830
6,162
0
13,863
44,750
48,678
0
12,520
32,230
3,328
47,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,362
Gold Earned
51,073
276
Minions Killed
276
10
Camps Cleared
12
1,226,774
Distance Traveled
1,216,216
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,562
732
85
4
3
367,920
2
W
Sol
16,993
708
132
6
9
401,753
6
L
Chaac
20,068
836
108
5
2
481,983
3
L
Agni
15,560
648
75
3
3
388,180
2
L
Skadi
16,734
697
93
4
5
356,611
3
W
Hercules
16,518
688
59
2
0
446,543
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role