Player Matchup

Set
Set
DirePantz
Set
Level 22
God Stats
2W - 3L
1,505 SR
Queue Stats
12W - 10L
1,483 Elo+
Party 3
Raijin
Raijin
Falcry
Raijin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,626 Elo+
Party 3
Cthulhu
Cthulhu
FrostyLocust
Cthulhu
Level 107
God Stats
13W - 14L
1,363 SR
Queue Stats
212W - 181L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
GeckoTheGuy
Danzaburou
Level 50
God Stats
6W - 8L
1,634 SR
Queue Stats
240W - 213L
1,525 Elo+
Party 1
Ravana
Ravana
MajinKneega
Ravana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 232L
1,504 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,533 Elo+

VS

Team Averages
Level 111
1,526 SR
1,545 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AcrylicArrow
Medusa
Level 49
God Stats
11W - 11L
1,370 SR
Queue Stats
54W - 55L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
BigStu1217
Sylvanus
Level 109
God Stats
51W - 55L
1,527 SR
Queue Stats
519W - 441L
1,574 Elo+
Party 2
Arachne
Arachne
PapaBeave
Arachne
Level 152
God Stats
16W - 6L
1,733 SR
Queue Stats
230W - 209L
1,580 Elo+
Party 2
Horus
Horus
SlojiwiKilla
Horus
Level 100
God Stats
6W - 5L
1,502 SR
Queue Stats
244W - 217L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
5,732
478
2,445
9,402
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Falcry
Raijin
9
1 / 4 / 1
5,856
488
4,952
6,243
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
FrostyLocust
Cthulhu
12
3 / 1 / 1
6,892
574
8,113
8,860
5,432
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
GeckoTheGuy
Danzaburou
11
1 / 3 / 3
6,549
546
5,424
6,644
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
8
1 / 4 / 1
5,496
458
3,184
8,752
3,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 2 / 3
6,735
561
5,345
4,266
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
3 / 2 / 4
6,818
568
4,634
4,751
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
BigStu1217
Sylvanus
11
2 / 1 / 9
6,938
578
3,860
10,931
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
PapaBeave
Arachne
14
11 / 1 / 3
8,358
697
9,706
10,250
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
6,827
569
3,557
7,819
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
19
19
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
3
2.25
W
Medusa
3
2
4
2.5
W
Sylvanus
BigStu1217
Sylvanus
2
1
9
6.5
L
1
7
2
0.29
L
Raijin
Falcry
Raijin
1
4
1
0.38
L
Cthulhu
FrostyLocust
Cthulhu
3
1
1
3.5
L
Danzaburou
GeckoTheGuy
Danzaburou
1
3
3
0.83
L
Ravana
1
4
1
0.38
W
Arachne
PapaBeave
Arachne
11
1
3
12.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
27,102
39,901
Taken
38,017
15,463
Mitigated
19,210
7,271
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,345
250
927
653
4,266
1,386
228
2,065
2,201
37,015
0
W
Medusa
4,634
1,959
0
1,132
4,751
1,249
0
625
4,126
0
37,430
W
Sylvanus
BigStu1217
Sylvanus
3,860
1,110
854
3,547
10,931
9,328
0
3,236
7,695
17,666
0
L
2,445
1,178
0
297
9,402
2,836
0
1,128
8,256
0
30,317
L
Raijin
Falcry
Raijin
4,952
548
0
628
6,243
1,839
0
1,502
4,619
33,247
0
L
Cthulhu
FrostyLocust
Cthulhu
8,113
628
91
2,646
8,860
5,432
0
2,034
6,415
37,813
0
L
Danzaburou
GeckoTheGuy
Danzaburou
5,424
2,393
0
1,586
6,644
1,987
0
636
6,006
0
40,934
L
Ravana
3,184
869
854
1,169
8,752
3,369
0
3,576
5,042
0
14,149
W
Arachne
PapaBeave
Arachne
9,706
7,534
0
2,880
10,250
3,505
26
2,843
7,407
0
54,183
W
3,557
1,438
0
3,236
7,819
3,742
12
4,296
3,523
0
39,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
35,676
314
Minions Killed
372
0
Camps Cleared
0
1,119,979
Distance Traveled
1,229,558
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,735
561
62
5
0
251,958
1
W
Medusa
6,818
568
71
6
0
221,218
2
W
Sylvanus
6,938
578
38
3
0
220,573
2
L
Set
5,732
478
54
5
0
221,124
0
L
Raijin
5,856
488
74
6
0
215,923
6
L
Cthulhu
6,892
574
85
7
0
239,424
0
L
Danzaburou
6,549
546
74
6
0
210,666
2
L
Ravana
5,496
458
27
2
0
232,842
0
W
Arachne
8,358
697
99
8
0
301,856
0
W
Horus
6,827
569
102
9
0
233,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role