Player Matchup

King Arthur
King Arthur
Racsopena00
King Arthur
Level 148
God Stats
1W - 2L
1,912 SR
Queue Stats
133W - 126L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Sin Of Pride224
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Wh1tErAiN89
Baron Samedi
Level 105
God Stats
59W - 57L
1,445 SR
Queue Stats
239W - 248L
1,395 Elo+
Party 1
Medusa
Medusa
X1Aquiles1X
Medusa
Level 88
God Stats
6W - 6L
1,466 SR
Queue Stats
217W - 230L
1,434 Elo+
Solo
Serqet
Serqet
richie91587
Serqet
Level 142
God Stats
2W - 5L
1,292 SR
Queue Stats
329W - 331L
1,390 Elo+
Party 1
Team Averages
Level 114
1,523 SR
1,432 Elo+

VS

Team Averages
Level 113
1,470 SR
1,471 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IMrWavYI
Ymir
Level 87
God Stats
3W - 1L
1,656 SR
Queue Stats
109W - 100L
1,411 Elo+
Party 2
Awilix
Awilix
ImChaotic
Awilix
Level 92
God Stats
4W - 1L
1,318 SR
Queue Stats
17W - 6L
1,464 Elo+
Party 2
Osiris
Osiris
Please Waittt
Osiris
Level 126
God Stats
1W - 1L
1,339 SR
Queue Stats
391W - 370L
1,518 Elo+
Solo
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 103
God Stats
83W - 61L
1,536 SR
Queue Stats
153W - 151L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Racsopena00
King Arthur
13
0 / 4 / 0
7,346
525
8,587
13,592
9,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 5
7,239
517
7,189
10,844
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Wh1tErAiN89
Baron Samedi
11
0 / 3 / 2
6,399
457
1,539
7,563
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
4 / 2 / 0
7,349
525
4,480
5,893
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
11
0 / 3 / 2
6,297
450
4,535
10,228
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 1 / 5
7,688
549
8,487
5,711
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 2 / 4
6,538
467
2,771
9,498
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
ImChaotic
Awilix
13
6 / 2 / 1
7,901
564
7,851
9,225
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 1
8,045
575
8,912
11,971
12,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
walmirrosol
Danzaburou
13
4 / 2 / 2
8,266
590
4,111
5,756
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
14
14
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
5
4.5
W
Ymir
0
2
4
1
W
Awilix
ImChaotic
Awilix
6
2
1
3.25
W
2
0
1
2.5
L
King Arthur
Racsopena00
King Arthur
0
4
0
0
L
2
2
5
2.25
L
Baron Samedi
Wh1tErAiN89
Baron Samedi
0
3
2
0.33
L
Medusa
4
2
0
2
L
Serqet
0
3
2
0.33
W
Danzaburou
walmirrosol
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
32,132
48,120
Taken
42,161
25,594
Mitigated
24,620
17,437
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,487
748
0
2,260
5,711
1,456
656
1,939
3,586
40,435
0
W
Ymir
2,771
767
0
1,424
9,498
6,073
0
3,691
5,679
12,475
0
W
Awilix
ImChaotic
Awilix
7,851
3,166
0
3,344
9,225
2,866
0
1,459
7,592
0
42,827
W
8,912
4,771
0
2,500
11,971
12,645
0
0
11,842
0
53,042
L
King Arthur
Racsopena00
King Arthur
8,587
1,148
0
5,018
13,592
9,105
0
84
13,508
0
52,992
L
7,189
755
122
3,656
10,844
8,078
0
2,969
7,875
30,495
0
L
Baron Samedi
Wh1tErAiN89
Baron Samedi
1,539
228
155
2,381
7,563
2,830
0
3,731
3,832
34,700
0
L
Medusa
4,480
1,691
272
1,165
5,893
2,193
500
1,508
4,385
0
47,207
L
Serqet
4,535
912
0
4,668
10,228
3,388
0
2,966
7,262
0
35,727
W
Danzaburou
walmirrosol
Danzaburou
4,111
1,601
275
2,155
5,756
1,580
322
1,639
4,117
0
58,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
38,438
412
Minions Killed
393
0
Camps Cleared
0
1,389,399
Distance Traveled
1,413,293
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,688
549
86
6
0
266,868
5
W
Ymir
6,538
467
15
1
0
271,515
5
W
Awilix
7,901
564
69
5
0
340,404
4
W
Osiris
8,045
575
112
8
0
285,338
4
L
King Arthur
7,346
525
112
8
0
271,476
8
L
Cthulhu
7,239
517
57
4
0
278,954
2
L
Baron Samedi
6,399
457
82
6
0
241,483
6
L
Medusa
7,349
525
93
7
0
281,274
3
L
Serqet
6,297
450
68
5
0
316,212
4
W
Danzaburou
8,266
590
111
8
0
249,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role