Player Matchup

Hel
Hel
PandaNation300
Hel
Level 107
God Stats
0W - 2L
1,277 SR
Queue Stats
15W - 25L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
ProtagPaul
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,401 Elo+
Party 1
Vamana
Vamana
SlipperyJon
Vamana
Level 25
God Stats
2W - 1L
1,725 SR
Queue Stats
15W - 18L
1,438 Elo+
Party 2
Set
Set
TimidTommy
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,396 Elo+
Party 2
Awilix
Awilix
TurLionSlayer
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,360 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,408 Elo+

VS

Team Averages
Level 91
1,562 SR
1,538 Elo+
Scylla
Scylla
Anmity
Scylla
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 51L
1,621 Elo+
Party 4
Sobek
Sobek
Jurald
Sobek
Level 129
God Stats
7W - 4L
1,528 SR
Queue Stats
389W - 366L
1,610 Elo+
Party 4
Aphrodite
Aphrodite
Manchalk_420
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Zigfrid PK
Ah Puch
Level 143
God Stats
19W - 7L
1,664 SR
Queue Stats
736W - 715L
1,488 Elo+
Party 3
Eset
Eset
karman5194
Eset
Level 28
God Stats
11W - 6L
1,616 SR
Queue Stats
267W - 266L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
8,438
649
6,944
16,517
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
ProtagPaul
Zhong Kui
14
1 / 7 / 1
8,282
637
13,569
16,534
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
14
1 / 7 / 0
7,975
613
9,788
19,279
12,774
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 0
7,793
599
8,016
15,311
9,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 9 / 2
7,409
570
2,059
13,155
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anmity
Scylla
19
14 / 1 / 16
11,403
877
21,740
9,085
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Jurald
Sobek
18
5 / 0 / 24
11,496
884
12,025
21,922
26,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Aphrodite
Manchalk_420
Aphrodite
18
3 / 0 / 22
10,203
785
5,543
5,332
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
Zigfrid PK
Ah Puch
18
6 / 1 / 23
11,438
880
25,167
13,590
9,006
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 13
10,138
780
11,474
10,521
5,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
133
3
Kills
35
35
Deaths
3
6
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Scylla
Anmity
Scylla
14
1
16
22
W
Sobek
Jurald
Sobek
5
0
24
17
W
Aphrodite
Manchalk_420
Aphrodite
3
0
22
14
L
0
5
3
0.3
L
Zhong Kui
ProtagPaul
Zhong Kui
1
7
1
0.21
L
Vamana
1
7
0
0.14
L
1
7
0
0.14
L
0
9
2
0.11
W
Ah Puch
Zigfrid PK
Ah Puch
6
1
23
17.5
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
75,949
80,796
Taken
60,450
43,276
Mitigated
51,597
30,466
Healing
35,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Anmity
Scylla
21,740
1,892
958
1,111
9,085
4,294
1,092
3,407
5,678
34,143
0
W
Sobek
Jurald
Sobek
12,025
278
2,480
7,095
21,922
26,919
153
8,562
13,360
22,487
0
W
Aphrodite
Manchalk_420
Aphrodite
5,543
810
10,087
3,315
5,332
6,168
565
1,660
3,672
15,789
0
L
6,944
532
11,811
8,287
16,517
6,716
0
15,647
870
17,536
0
L
Zhong Kui
ProtagPaul
Zhong Kui
13,569
1,373
629
1,887
16,534
9,269
0
16,084
450
21,780
0
L
Vamana
9,788
3,683
1,193
4,965
19,279
12,774
0
18,146
1,133
0
19,534
L
8,016
2,123
86
1,608
15,311
9,626
0
13,829
1,482
0
22,042
L
2,059
744
0
0
13,155
4,891
0
12,243
912
0
6,727
W
Ah Puch
Zigfrid PK
Ah Puch
25,167
1,436
675
4,428
13,590
9,006
1,632
3,946
9,644
46,757
0
W
11,474
953
2,719
2,694
10,521
5,210
1,496
2,938
7,583
18,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
54,678
115
Minions Killed
128
0
Camps Cleared
0
1,166,426
Distance Traveled
1,304,755
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,403
877
26
2
0
259,600
0
W
Sobek
11,496
884
16
1
0
287,500
0
W
Aphrodite
10,203
785
26
2
0
286,152
3
L
Hel
8,438
649
29
2
0
250,450
0
L
Zhong Kui
8,282
637
34
3
0
223,514
0
L
Vamana
7,975
613
17
1
0
251,877
3
L
Set
7,793
599
31
2
0
247,465
0
L
Awilix
7,409
570
4
0
0
193,120
0
W
Ah Puch
11,438
880
48
4
0
200,465
0
W
Eset
10,138
780
12
1
0
271,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role