Player Matchup

Gilgamesh
Gilgamesh
Ghetto_HipHop420
Gilgamesh
Level 158
God Stats
4W - 3L
1,523 SR
Queue Stats
282W - 348L
1,429 Elo+
Party 1
Tiamat
Tiamat
Stitches_2
Tiamat
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 178L
1,405 Elo+
Solo
Raijin
Raijin
axeZtv
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Hun Batz
Hun Batz
breakdown25
Hun Batz
Level 136
God Stats
2W - 3L
1,733 SR
Queue Stats
103W - 118L
1,358 Elo+
Solo
Olorun
Olorun
chrisynevermissy
Olorun
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 67L
1,412 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,370 Elo+

VS

Team Averages
Level 114
1,428 SR
1,438 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bigtigblack109
Olorun
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
808W - 922L
1,347 Elo+
Solo
Ullr
Ullr
GetSaturated
Ullr
Level 125
God Stats
4W - 4L
1,333 SR
Queue Stats
156W - 170L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Psychoticdemon4
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bambam6400
Morgan Le Fay
Level 61
God Stats
1W - 0L
1,309 SR
Queue Stats
103W - 103L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
2 / 5 / 9
7,476
831
8,519
13,993
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Stitches_2
Tiamat
11
1 / 5 / 7
6,893
766
8,867
8,183
3,616
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
axeZtv
Raijin
12
1 / 7 / 4
7,110
790
7,673
8,953
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
breakdown25
Hun Batz
15
6 / 4 / 3
7,897
877
6,431
9,860
3,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 9
7,784
865
4,544
9,302
3,160
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 2 / 16
8,524
947
7,188
12,164
15,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 3 / 11
8,741
971
5,360
5,894
2,599
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 2 / 10
8,085
898
7,791
9,080
3,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
14
3 / 3 / 12
8,561
951
9,559
8,011
3,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
bambam6400
Morgan Le Fay
16
11 / 4 / 7
10,119
1,124
15,342
10,072
4,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
14
Kills
24
24
Deaths
14
32
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
2
16
5.5
W
4
3
11
3.17
W
3
2
10
4
L
Gilgamesh
2
5
9
1.3
W
Jing Wei
3
3
12
3
L
Tiamat
Stitches_2
Tiamat
1
5
7
0.9
L
Raijin
axeZtv
Raijin
1
7
4
0.43
W
Morgan Le Fay
bambam6400
Morgan Le Fay
11
4
7
3.63
L
Hun Batz
breakdown25
Hun Batz
6
4
3
1.88
L
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
45,240
50,291
Taken
45,221
20,961
Mitigated
30,614
16,196
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,188
1,387
474
1,723
12,164
15,738
154
5,759
6,192
8,648
0
W
5,360
3,929
1,902
933
5,894
2,599
1,677
1,981
3,882
13,516
0
W
7,791
4,292
762
2,180
9,080
3,907
2,621
3,745
5,207
0
18,575
L
Gilgamesh
8,519
1,459
1,106
3,610
13,993
8,406
0
5,689
8,088
0
12,299
W
Jing Wei
9,559
6,127
569
1,352
8,011
3,671
986
3,388
4,534
0
22,812
L
Tiamat
Stitches_2
Tiamat
8,867
553
105
1,412
8,183
3,616
0
5,664
2,379
14,433
0
L
Raijin
axeZtv
Raijin
7,673
965
151
342
8,953
2,279
0
4,852
3,955
15,785
0
W
Morgan Le Fay
bambam6400
Morgan Le Fay
15,342
3,156
1,244
1,976
10,072
4,699
66
6,211
3,791
26,043
0
L
Hun Batz
breakdown25
Hun Batz
6,431
716
735
2,443
9,860
3,500
0
4,635
5,118
0
17,183
L
4,544
2,377
2,031
4,261
9,302
3,160
0
6,222
2,861
11,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
44,030
70
Minions Killed
79
0
Camps Cleared
0
752,992
Distance Traveled
796,996
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,524
947
3
0
0
183,287
0
W
Olorun
8,741
971
17
2
0
125,329
0
W
Ullr
8,085
898
18
2
0
160,946
1
L
Gilgamesh
7,476
831
12
1
0
170,672
0
W
Jing Wei
8,561
951
23
3
0
171,628
0
L
Tiamat
6,893
766
5
1
0
154,265
0
L
Raijin
7,110
790
18
2
0
132,439
1
W
Morgan Le Fay
10,119
1,124
18
2
0
155,806
0
L
Hun Batz
7,897
877
18
2
0
156,971
0
L
Olorun
7,784
865
17
2
0
138,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role