Player Matchup

Neith
Neith
Khaleesi9494
Neith
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
Nekeshida02
Baron Samedi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,230 Elo+
Party 2
Hercules
Hercules
TinglyOcean9658
Hercules
Level 119
God Stats
0W - 1L
1,552 SR
Queue Stats
6W - 10L
1,535 Elo+
Party 2
Team Averages
Level 84
1,517 SR
1,332 Elo+

VS

Team Averages
Level 33
1,514 SR
1,208 Elo+
Ah Puch
Ah Puch
BieberBUMSEBINE
Ah Puch
Level 35
God Stats
2W - 4L
1,299 SR
Queue Stats
21W - 52L
1,111 Elo+
Party 1
Xing Tian
Xing Tian
Chòuyòu
Xing Tian
Level 34
God Stats
3W - 0L
1,802 SR
Queue Stats
22W - 46L
1,261 Elo+
Party 1
Izanami
Izanami
Feldwebel_Gulag
Izanami
Level 29
God Stats
11W - 15L
1,442 SR
Queue Stats
28W - 52L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
10,478
616
8,807
14,784
4,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Nekeshida02
Baron Samedi
16
4 / 6 / 2
11,052
650
12,356
14,114
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
13
3 / 9 / 3
11,090
652
9,624
22,073
23,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 10
12,799
753
17,208
9,139
3,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
Chòuyòu
Xing Tian
17
5 / 1 / 16
13,177
775
11,977
20,210
30,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
9 / 3 / 11
12,490
735
14,815
11,421
5,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
22
22
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
W
Xing Tian
Chòuyòu
Xing Tian
5
1
16
13
W
9
3
11
4.83
L
1
7
7
0.64
L
Baron Samedi
Nekeshida02
Baron Samedi
4
6
2
0.83
L
Hercules
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,787
Damage
44,000
50,971
Taken
40,770
32,979
Mitigated
39,600
13,941
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,208
782
164
1,317
9,139
3,456
1,070
3,993
4,956
47,701
0
W
Xing Tian
Chòuyòu
Xing Tian
11,977
1,442
0
6,167
20,210
30,937
188
4,309
15,566
27,412
0
W
14,815
11,266
0
2,358
11,421
5,207
636
4,755
6,432
0
46,472
L
8,807
3,410
402
2,923
14,784
4,762
324
8,465
6,319
0
30,492
L
Baron Samedi
Nekeshida02
Baron Samedi
12,356
889
842
3,678
14,114
5,185
72
9,573
4,541
44,163
0
L
Hercules
9,624
1,824
0
6,096
22,073
23,032
77
11,799
10,274
1,347
23,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
38,466
156
Minions Killed
156
5
Camps Cleared
7
747,136
Distance Traveled
905,203
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,799
753
69
4
3
301,732
1
W
Xing Tian
13,177
775
24
1
2
316,686
4
W
Izanami
12,490
735
63
4
2
286,785
0
L
Neith
10,478
616
68
4
3
237,263
0
L
Baron Samedi
11,052
650
58
3
2
259,152
3
L
Hercules
11,090
652
30
2
0
250,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role