Player Matchup

Yemoja
Yemoja
ShortyFireBurnin
Yemoja
Level 89
God Stats
22W - 32L
1,259 SR
Queue Stats
214W - 304L
1,292 Elo+
Solo
Merlin
Merlin
Tpirtle
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,652 Elo+
Solo
Cupid
Cupid
bananamomana
Cupid
Level 99
God Stats
3W - 3L
1,451 SR
Queue Stats
84W - 102L
1,396 Elo+
Solo
Team Averages
Level 85
1,404 SR
1,447 Elo+

VS

Team Averages
Level 90
1,505 SR
1,325 Elo+
Kuzenbo
Kuzenbo
Bohottie
Kuzenbo
Level 160
God Stats
7W - 12L
1,557 SR
Queue Stats
395W - 442L
1,458 Elo+
Solo
Olorun
Olorun
FreeformGhost
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 169L
1,223 Elo+
Party 1
Chernobog
Chernobog
xXyettimayneXx
Chernobog
Level 69
God Stats
14W - 14L
1,458 SR
Queue Stats
503W - 802L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
9,550
735
7,425
12,200
6,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Tpirtle
Merlin
15
2 / 0 / 9
9,552
735
9,328
7,393
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 3
9,967
767
11,390
10,044
3,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bohottie
Kuzenbo
12
0 / 0 / 1
8,522
656
8,081
13,691
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 0
8,635
664
6,202
10,917
4,328
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
xXyettimayneXx
Chernobog
12
0 / 7 / 1
8,017
617
9,403
10,441
4,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bohottie
Kuzenbo
0
0
1
0.5
L
1
4
0
0.25
W
2
0
7
5.5
W
Merlin
Tpirtle
Merlin
2
0
9
6.5
W
7
1
3
8.5
L
Chernobog
xXyettimayneXx
Chernobog
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
23,686
29,637
Taken
35,049
13,347
Mitigated
23,086
16,907
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bohottie
Kuzenbo
8,081
2,823
0
4,230
13,691
14,645
26
7,342
6,349
22,127
0
L
6,202
2,184
1,308
1,561
10,917
4,328
829
5,455
5,462
20,358
0
W
7,425
1,381
7,594
5,574
12,200
6,490
556
5,766
6,434
25,978
0
W
Merlin
Tpirtle
Merlin
9,328
953
0
0
7,393
2,989
905
4,274
3,119
37,995
0
W
11,390
6,296
1,520
2,219
10,044
3,868
1,002
4,746
5,298
0
43,961
L
Chernobog
xXyettimayneXx
Chernobog
9,403
3,785
561
437
10,441
4,113
656
4,285
6,156
0
33,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
25,174
173
Minions Killed
110
6
Camps Cleared
5
696,914
Distance Traveled
597,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,522
656
27
2
1
194,772
1
L
Olorun
8,635
664
36
3
1
206,399
2
W
Yemoja
9,550
735
34
3
1
240,220
2
W
Merlin
9,552
735
67
5
3
228,093
0
W
Cupid
9,967
767
72
6
2
228,601
1
L
Chernobog
8,017
617
47
4
3
196,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role