Player Matchup

Kumbhakarna
Kumbhakarna
Armabeardon
Kumbhakarna
Level 108
God Stats
2W - 5L
1,223 SR
Queue Stats
4W - 20L
1,105 Elo+
Party 1
Cupid
Cupid
PridefulSaiyan16
Cupid
Level 52
God Stats
13W - 7L
1,561 SR
Queue Stats
184W - 164L
1,568 Elo+
Solo
Scylla
Scylla
Wartrance
Scylla
Level 13
God Stats
1W - 2L
1,308 SR
Queue Stats
3W - 18L
1,027 Elo+
Party 1
Team Averages
Level 58
1,364 SR
1,233 Elo+

VS

Team Averages
Level 67
1,392 SR
1,313 Elo+
Horus
Horus
Nozi8
Horus
Level 68
God Stats
0W - 2L
1,342 SR
Queue Stats
31W - 40L
1,453 Elo+
Party 2
Hera
Hera
ThallysoNS
Hera
Level 124
God Stats
1W - 3L
1,475 SR
Queue Stats
33W - 61L
1,340 Elo+
Solo
Heimdallr
Heimdallr
firefizzz
Heimdallr
Level 8
God Stats
7W - 15L
1,360 SR
Queue Stats
18W - 27L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Armabeardon
Kumbhakarna
16
4 / 1 / 13
12,182
812
4,682
16,100
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
16 / 5 / 4
13,415
894
23,178
18,136
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Wartrance
Scylla
15
0 / 3 / 13
10,442
696
8,950
8,981
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Nozi8
Horus
14
1 / 7 / 6
10,115
674
6,049
16,787
16,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 5 / 0
11,663
778
19,133
13,103
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
firefizzz
Heimdallr
12
0 / 8 / 6
9,026
602
11,560
13,989
4,699
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
9
9
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Armabeardon
Kumbhakarna
4
1
13
10.5
L
Horus
Nozi8
Horus
1
7
6
0.57
W
16
5
4
3.6
L
8
5
0
1.6
W
Scylla
Wartrance
Scylla
0
3
13
2.17
L
Heimdallr
firefizzz
Heimdallr
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
36,742
43,217
Taken
43,879
23,785
Mitigated
26,140
15,353
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Armabeardon
Kumbhakarna
4,682
256
889
5,927
16,100
15,237
545
5,771
9,837
15,086
0
L
Horus
Nozi8
Horus
6,049
3,146
2,234
3,004
16,787
16,792
272
4,782
12,005
0
7,888
W
23,178
15,578
1,336
6,159
18,136
6,175
1,809
6,718
10,903
0
63,653
L
19,133
5,291
260
2,492
13,103
4,649
541
4,640
8,463
64,831
0
W
Scylla
Wartrance
Scylla
8,950
517
74
968
8,981
2,373
508
6,357
2,270
40,930
0
L
Heimdallr
firefizzz
Heimdallr
11,560
7,489
0
906
13,989
4,699
761
4,469
9,520
0
29,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
30,804
159
Minions Killed
140
5
Camps Cleared
3
923,490
Distance Traveled
637,341
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,182
812
16
1
2
404,357
0
L
Horus
10,115
674
8
1
0
168,364
4
W
Cupid
13,415
894
72
5
3
231,673
1
L
Hera
11,663
778
93
6
3
251,322
3
W
Scylla
10,442
696
71
5
0
287,460
5
L
Heimdallr
9,026
602
39
3
0
217,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role