Player Matchup

Anhur
Anhur
MalibuCreamPuff
Anhur
Level 159
God Stats
37W - 26L
1,626 SR
Queue Stats
244W - 207L
1,680 Elo+
Party 2
Nu Wa
Nu Wa
MrsCharismaCat
Nu Wa
Level 99
God Stats
9W - 4L
1,618 SR
Queue Stats
35W - 30L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
PuddinTator
Cabrakan
Level 156
God Stats
1W - 0L
1,495 SR
Queue Stats
94W - 100L
1,453 Elo+
Solo
Bastet
Bastet
SM4LLZZ
Bastet
Level 158
God Stats
1W - 0L
1,361 SR
Queue Stats
113W - 116L
1,524 Elo+
Party 1
Achilles
Achilles
sloppey
Achilles
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 72L
1,647 Elo+
Party 2
Team Averages
Level 146
1,520 SR
1,572 Elo+

VS

Team Averages
Level 125
1,528 SR
1,576 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SweetDrizzleOG
Bacchus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 128L
1,563 Elo+
Solo
Fenrir
Fenrir
Undisputed_Nava3
Fenrir
Level 87
God Stats
4W - 9L
1,747 SR
Queue Stats
226W - 222L
1,556 Elo+
Solo
Sol
Sol
Yawwnz
Sol
Level 150
God Stats
17W - 17L
1,500 SR
Queue Stats
238W - 239L
1,581 Elo+
Solo
Nemesis
Nemesis
xTAlmighty
Nemesis
Level 126
God Stats
0W - 2L
1,392 SR
Queue Stats
38W - 31L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 10
8,799
880
11,767
9,155
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 6
8,655
866
4,407
4,400
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
PuddinTator
Cabrakan
15
1 / 0 / 12
8,324
832
5,682
9,342
11,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
SM4LLZZ
Bastet
16
4 / 1 / 7
8,686
869
10,143
7,585
3,369
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
sloppey
Achilles
15
5 / 0 / 8
8,456
846
7,670
8,185
7,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 4 / 2
6,797
680
3,803
10,931
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
0 / 4 / 3
7,432
743
4,321
11,336
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 2 / 0
7,522
752
3,516
9,620
5,629
Sol
Yawwnz
Sol
14
2 / 2 / 1
8,000
800
6,984
6,372
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
xTAlmighty
Nemesis
12
0 / 4 / 1
6,806
681
2,816
6,640
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
16
Kills
4
4
Deaths
16
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
2
0.25
W
5
2
10
5
W
1
1
6
4
W
Cabrakan
PuddinTator
Cabrakan
1
0
12
7
W
Bastet
SM4LLZZ
Bastet
4
1
7
7.5
L
0
4
3
0.38
L
2
2
0
1
L
Sol
Yawwnz
Sol
2
2
1
1.25
W
Achilles
sloppey
Achilles
5
0
8
9
L
Nemesis
xTAlmighty
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,669
Damage
21,440
38,667
Taken
44,899
27,724
Mitigated
23,235
10,372
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,803
1,497
0
2,019
10,931
4,360
0
3,392
7,415
15,452
0
W
11,767
5,034
0
3,019
9,155
4,001
2,829
4,575
4,580
0
33,566
W
4,407
1,472
81
1,232
4,400
1,466
2,049
1,153
3,247
37,718
0
W
Cabrakan
PuddinTator
Cabrakan
5,682
710
272
3,096
9,342
11,147
82
3,089
6,253
17,151
0
W
Bastet
SM4LLZZ
Bastet
10,143
2,450
0
1,610
7,585
3,369
1,107
2,658
4,927
0
29,634
L
4,321
797
69
2,018
11,336
9,384
0
2,637
8,556
9,450
0
L
3,516
1,348
0
1,095
9,620
5,629
0
1,781
7,749
0
17,412
L
Sol
Yawwnz
Sol
6,984
2,293
0
2,403
6,372
1,113
0
701
5,573
28,092
0
W
Achilles
sloppey
Achilles
7,670
878
0
1,062
8,185
7,741
144
3,633
4,552
0
19,821
L
Nemesis
xTAlmighty
Nemesis
2,816
328
0
1,105
6,640
2,749
0
1,063
5,517
0
14,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
36,557
230
Minions Killed
134
0
Camps Cleared
0
1,152,592
Distance Traveled
958,628
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,797
680
24
2
0
142,475
1
W
Anhur
8,799
880
47
5
0
223,753
2
W
Nu Wa
8,655
866
81
8
0
197,305
3
W
Cabrakan
8,324
832
23
2
0
251,362
4
W
Bastet
8,686
869
54
5
0
233,177
2
L
Bacchus
7,432
743
13
1
0
214,210
0
L
Fenrir
7,522
752
29
3
0
209,750
1
L
Sol
8,000
800
46
5
0
192,746
1
W
Achilles
8,456
846
25
3
0
246,995
0
L
Nemesis
6,806
681
22
2
0
199,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role