Player Matchup

Nox
Nox
Bronze I
 
Nox
Bronze I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
ForeignTrip
Bacchus
Silver V
Level 72
God Stats
12W - 16L
1,485 SR
Queue Stats
66W - 107L
617 MMR
Solo
Eset
Eset
Bronze I
JMSRnathan49
Eset
Bronze I
Level 67
God Stats
3W - 5L
1,692 SR
Queue Stats
150W - 191L
479 MMR
Solo
Mercury
Mercury
Silver V
KIN9PIN33
Mercury
Silver V
Level 52
God Stats
6W - 3L
1,528 SR
Queue Stats
80W - 104L
598 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
puckmonster23
Ah Muzen Cab
Silver IV
Level 128
God Stats
77W - 57L
1,484 SR
Queue Stats
389W - 403L
703 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,538 SR
779 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,413 SR
588 MMR
Amaterasu
Amaterasu
Bronze I
GROOVY9UZAMAKI
Amaterasu
Bronze I
Level 67
God Stats
3W - 6L
1,382 SR
Queue Stats
51W - 74L
544 MMR
Solo
Loki
Loki
Silver IV
Great Dane 2
Loki
Silver IV
Level 143
God Stats
24W - 24L
1,557 SR
Queue Stats
183W - 220L
633 MMR
Solo
Neith
Neith
Silver V
PeKpyTby
Neith
Silver V
Level 120
God Stats
72W - 82L
1,477 SR
Queue Stats
159W - 175L
638 MMR
Solo
Achilles
Achilles
Bronze I
bobycha321
Achilles
Bronze I
Level 140
God Stats
1W - 5L
1,230 SR
Queue Stats
243W - 258L
435 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
malvado-jr_big
Zhong Kui
Silver IV
Level 105
God Stats
5W - 9L
1,419 SR
Queue Stats
225W - 210L
689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 7 / 12
11,994
500
10,127
20,735
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ForeignTrip
Bacchus
16
0 / 8 / 11
10,782
449
7,418
23,231
25,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
4 / 4 / 12
13,310
555
20,339
14,422
7,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
KIN9PIN33
Mercury
20
23 / 4 / 9
15,709
655
31,603
24,092
18,623
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
puckmonster23
Ah Muzen Cab
20
6 / 3 / 9
13,185
549
17,370
15,721
6,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneMorgan Le Fay

VS

Bans
CliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GROOVY9UZAMAKI
Amaterasu
15
4 / 7 / 7
10,147
423
6,847
28,086
27,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 7 / 10
12,359
515
8,464
16,858
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
PeKpyTby
Neith
19
5 / 5 / 4
12,601
525
13,142
17,266
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
bobycha321
Achilles
18
7 / 6 / 3
12,245
510
14,344
30,637
31,872
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
malvado-jr_big
Zhong Kui
18
6 / 10 / 7
12,334
514
15,328
22,201
13,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
35
Kills
25
26
Deaths
35
53
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
7
12
1.14
W
Bacchus
ForeignTrip
Bacchus
0
8
11
0.69
L
Amaterasu
GROOVY9UZAMAKI
Amaterasu
4
7
7
1.07
L
3
7
10
1.14
W
4
4
12
2.5
W
Mercury
KIN9PIN33
Mercury
23
4
9
6.88
L
Neith
PeKpyTby
Neith
5
5
4
1.4
L
Achilles
bobycha321
Achilles
7
6
3
1.42
L
Zhong Kui
malvado-jr_big
Zhong Kui
6
10
7
0.95
W
Ah Muzen Cab
puckmonster23
Ah Muzen Cab
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,857
Damage
58,125
98,201
Taken
115,048
74,661
Mitigated
87,741
22,824
Healing
26,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,127
1,377
434
2,783
20,735
16,287
436
3,361
17,374
60,174
0
W
Bacchus
ForeignTrip
Bacchus
7,418
795
575
2,945
23,231
25,692
445
933
20,495
35,664
0
L
Amaterasu
GROOVY9UZAMAKI
Amaterasu
6,847
3,132
0
6,497
28,086
27,422
300
10,600
16,918
0
39,972
L
8,464
1,729
0
3,481
16,858
6,956
0
3,963
12,704
0
68,489
W
20,339
1,198
2,602
3,592
14,422
7,965
1,437
4,147
10,275
86,587
0
W
Mercury
KIN9PIN33
Mercury
31,603
22,835
0
4,338
24,092
18,623
4,150
4,833
18,062
0
119,346
L
Neith
PeKpyTby
Neith
13,142
4,842
171
7,104
17,266
7,515
1,756
2,870
14,362
0
99,846
L
Achilles
bobycha321
Achilles
14,344
4,499
0
3,767
30,637
31,872
496
12,060
17,545
0
68,767
L
Zhong Kui
malvado-jr_big
Zhong Kui
15,328
850
219
5,005
22,201
13,976
106
6,091
15,635
80,288
0
W
Ah Muzen Cab
puckmonster23
Ah Muzen Cab
17,370
6,570
0
5,555
15,721
6,094
4,378
2,864
12,857
0
110,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,980
Gold Earned
59,686
577
Minions Killed
643
0
Camps Cleared
0
2,374,015
Distance Traveled
2,186,536
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,994
500
77
3
0
429,173
2
W
Bacchus
10,782
449
64
3
0
443,090
10
L
Amaterasu
10,147
423
77
3
0
515,419
10
L
Loki
12,359
515
106
4
0
488,797
10
W
Eset
13,310
555
148
6
0
443,290
2
W
Mercury
15,709
655
126
5
0
587,942
3
L
Neith
12,601
525
190
8
0
412,556
6
L
Achilles
12,245
510
137
6
0
388,999
2
L
Zhong Kui
12,334
514
133
6
0
380,765
3
W
Ah Muzen Cab
13,185
549
162
7
0
470,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role