Player Matchup

Neith
Neith
AToTheWizzle
Neith
Level 102
God Stats
7W - 14L
1,369 SR
Queue Stats
26W - 32L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
Ataru14
Sun Wukong
Level 118
God Stats
90W - 75L
1,602 SR
Queue Stats
212W - 238L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
IDanielSon YG x
Sylvanus
Level 128
God Stats
43W - 35L
1,561 SR
Queue Stats
346W - 353L
1,537 Elo+
Party 1
Yemoja
Yemoja
JeanMachine
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,615 Elo+
Party 1
Baba Yaga
Baba Yaga
Thomson201
Baba Yaga
Level 118
God Stats
1W - 2L
1,607 SR
Queue Stats
35W - 53L
1,395 Elo+
Party 1
Team Averages
Level 94
1,528 SR
1,500 Elo+

VS

Team Averages
Level 90
1,574 SR
1,496 Elo+
Hera
Hera
Darkothirteen
Hera
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
411W - 480L
1,444 Elo+
Solo
Osiris
Osiris
Drothus
Osiris
Level 128
God Stats
9W - 15L
1,620 SR
Queue Stats
220W - 213L
1,608 Elo+
Solo
Athena
Athena
Gi4ntKitsune
Athena
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 208L
1,446 Elo+
Solo
Heimdallr
Heimdallr
TeaSqwiggles
Heimdallr
Level 104
God Stats
219W - 203L
1,469 SR
Queue Stats
563W - 586L
1,474 Elo+
Solo
Arachne
Arachne
Tinydose
Arachne
Level 139
God Stats
74W - 39L
1,783 SR
Queue Stats
351W - 327L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
9,325
466
13,782
15,082
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Ataru14
Sun Wukong
19
10 / 3 / 11
12,008
600
14,944
20,308
11,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
19
7 / 4 / 5
11,841
592
18,377
19,237
22,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
1 / 6 / 12
9,262
463
5,736
17,966
17,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Thomson201
Baba Yaga
17
5 / 6 / 6
10,754
538
10,662
12,685
4,879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 9
12,525
626
17,015
15,854
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Drothus
Osiris
16
2 / 8 / 6
10,679
534
6,420
20,942
22,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
16
1 / 3 / 10
10,579
529
9,012
24,116
26,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heimdallr
TeaSqwiggles
Heimdallr
17
5 / 4 / 9
11,208
560
11,384
12,071
5,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Arachne
Tinydose
Arachne
20
8 / 5 / 8
12,979
649
22,609
20,768
9,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
27
Kills
23
23
Deaths
27
42
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
L
Sun Wukong
Ataru14
Sun Wukong
10
3
11
5.17
W
7
7
9
1.64
W
Osiris
Drothus
Osiris
2
8
6
0.63
W
Athena
1
3
10
2
L
Sylvanus
7
4
5
2.38
L
Yemoja
1
6
12
1.17
W
Heimdallr
TeaSqwiggles
Heimdallr
5
4
9
2.38
L
Baba Yaga
Thomson201
Baba Yaga
5
6
6
1.33
W
Arachne
Tinydose
Arachne
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,501
Damage
66,440
85,278
Taken
93,751
61,299
Mitigated
70,381
27,427
Healing
23,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,782
4,183
2
5,889
15,082
5,540
897
6,273
8,809
0
57,600
L
Sun Wukong
Ataru14
Sun Wukong
14,944
4,625
0
5,100
20,308
11,475
1,202
4,868
15,440
0
90,909
W
17,015
3,726
1,011
3,315
15,854
6,701
2,677
5,837
10,017
85,395
0
W
Osiris
Drothus
Osiris
6,420
3,666
0
3,597
20,942
22,648
1,387
8,320
12,622
0
54,581
W
Athena
9,012
3,157
0
4,583
24,116
26,209
220
7,607
16,509
33,408
6,984
L
Sylvanus
18,377
6,330
1,656
7,132
19,237
22,208
1,044
3,035
16,202
64,962
15,244
L
Yemoja
5,736
1,286
2,374
3,627
17,966
17,197
43
4,539
13,427
18,472
0
W
Heimdallr
TeaSqwiggles
Heimdallr
11,384
6,908
0
2,510
12,071
5,255
5,359
3,677
8,394
0
73,976
L
Baba Yaga
Thomson201
Baba Yaga
10,662
640
0
1,647
12,685
4,879
810
6,702
5,983
62,362
0
W
Arachne
Tinydose
Arachne
22,609
15,012
0
8,558
20,768
9,568
557
7,152
13,616
0
114,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
57,970
479
Minions Killed
541
0
Camps Cleared
0
1,749,625
Distance Traveled
1,855,379
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,325
466
93
5
0
350,485
3
L
Sun Wukong
12,008
600
136
7
0
415,427
2
W
Hera
12,525
626
132
7
0
338,982
0
W
Osiris
10,679
534
100
5
0
358,120
3
W
Athena
10,579
529
50
3
0
388,038
7
L
Sylvanus
11,841
592
128
6
0
261,260
3
L
Yemoja
9,262
463
23
1
0
359,238
5
W
Heimdallr
11,208
560
113
6
0
365,690
2
L
Baba Yaga
10,754
538
99
5
0
363,215
3
W
Arachne
12,979
649
146
7
0
404,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role