Player Matchup

Ah Puch
Ah Puch
JauRou
Ah Puch
Level 148
God Stats
4W - 0L
1,770 SR
Queue Stats
94W - 84L
1,487 Elo+
Solo
Chang'e
Chang'e
Meighan
Chang'e
Level 159
God Stats
1W - 1L
1,653 SR
Queue Stats
195W - 195L
1,513 Elo+
Solo
Hercules
Hercules
black-renegas
Hercules
Level 149
God Stats
1W - 0L
1,334 SR
Queue Stats
52W - 52L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
hardrock5
Kumbhakarna
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
28W - 46L
1,486 Elo+
Solo
Odin
Odin
массон
Odin
Level 155
God Stats
4W - 1L
1,827 SR
Queue Stats
316W - 351L
1,416 Elo+
Solo
Team Averages
Level 147
1,573 SR
1,478 Elo+

VS

Team Averages
Level 117
1,490 SR
1,479 Elo+
Terra
Terra
Ezeve
Terra
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
529W - 543L
1,451 Elo+
Solo
Hades
Hades
FlycatR
Hades
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 315L
1,451 Elo+
Solo
Anubis
Anubis
MaksInk
Anubis
Level 68
God Stats
3W - 3L
1,662 SR
Queue Stats
191W - 199L
1,522 Elo+
Solo
Jing Wei
Jing Wei
MasterTukekke
Jing Wei
Level 147
God Stats
7W - 4L
1,519 SR
Queue Stats
119W - 132L
1,463 Elo+
Party 1
The Morrigan
The Morrigan
moroco
The Morrigan
Level 114
God Stats
0W - 2L
1,267 SR
Queue Stats
32W - 31L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JauRou
Ah Puch
20
15 / 4 / 15
15,488
860
33,126
12,842
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Meighan
Chang'e
19
8 / 5 / 17
12,555
698
15,800
18,607
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
black-renegas
Hercules
20
7 / 4 / 19
12,766
709
18,536
23,930
21,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
hardrock5
Kumbhakarna
20
3 / 4 / 23
12,126
674
5,507
22,025
29,489
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 18
13,131
730
10,325
23,556
28,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ezeve
Terra
19
1 / 6 / 11
10,439
580
7,997
20,217
28,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
FlycatR
Hades
20
5 / 11 / 11
12,437
691
15,452
22,801
20,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
MaksInk
Anubis
19
6 / 6 / 10
11,723
651
18,052
17,685
10,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MasterTukekke
Jing Wei
19
4 / 5 / 14
11,278
627
16,020
22,130
10,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
moroco
The Morrigan
19
5 / 9 / 10
12,589
699
18,242
9,438
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
77
37
Kills
21
22
Deaths
37
92
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Terra
Ezeve
Terra
1
6
11
1.08
L
Hades
FlycatR
Hades
5
11
11
0.95
W
Ah Puch
JauRou
Ah Puch
15
4
15
5.63
L
Anubis
MaksInk
Anubis
6
6
10
1.83
L
Jing Wei
MasterTukekke
Jing Wei
4
5
14
2.2
W
Chang'e
Meighan
Chang'e
8
5
17
3.3
W
Hercules
black-renegas
Hercules
7
4
19
4.13
W
Kumbhakarna
hardrock5
Kumbhakarna
3
4
23
3.63
L
The Morrigan
moroco
The Morrigan
5
9
10
1.11
W
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,294
Damage
75,763
100,960
Taken
92,271
93,800
Mitigated
73,570
46,189
Healing
25,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ezeve
Terra
7,997
432
3,627
3,829
20,217
28,697
434
13,374
6,678
14,093
0
L
Hades
FlycatR
Hades
15,452
2,262
1,934
3,601
22,801
20,329
0
14,251
8,177
26,754
0
W
Ah Puch
JauRou
Ah Puch
33,126
656
817
1,219
12,842
5,823
1,187
7,739
5,103
77,552
0
L
Anubis
MaksInk
Anubis
18,052
343
601
4,730
17,685
10,167
259
11,795
5,717
39,357
0
L
Jing Wei
MasterTukekke
Jing Wei
16,020
10,252
70
5,393
22,130
10,091
1,520
11,780
10,147
0
32,442
W
Chang'e
Meighan
Chang'e
15,800
707
15,877
7,758
18,607
7,814
1,570
12,901
5,706
37,484
0
W
Hercules
black-renegas
Hercules
18,536
5,039
1,858
6,814
23,930
21,695
1,004
15,051
8,879
4,612
25,808
W
Kumbhakarna
hardrock5
Kumbhakarna
5,507
484
1,032
3,140
22,025
29,489
644
12,384
9,641
8,747
0
L
The Morrigan
moroco
The Morrigan
18,242
1,382
626
743
9,438
4,286
451
4,920
4,335
32,879
0
W
10,325
2,985
2,415
5,259
23,556
28,979
573
11,668
11,888
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,066
Gold Earned
58,466
200
Minions Killed
174
0
Camps Cleared
0
1,521,828
Distance Traveled
1,241,528
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,439
580
7
0
0
275,164
1
L
Hades
12,437
691
36
2
0
236,152
6
W
Ah Puch
15,488
860
72
4
0
305,777
1
L
Anubis
11,723
651
51
3
0
253,502
0
L
Jing Wei
11,278
627
50
3
0
244,269
0
W
Chang'e
12,555
698
50
3
0
289,175
1
W
Hercules
12,766
709
25
1
0
320,966
0
W
Kumbhakarna
12,126
674
6
0
0
307,931
0
L
The Morrigan
12,589
699
30
2
0
232,441
1
W
Odin
13,131
730
47
3
0
297,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role