Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Becherpinkler
Mercury
Level 139
God Stats
2W - 4L
1,606 SR
Queue Stats
62W - 74L
1,521 Elo+
Solo
Terra
Terra
Fortnord59
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
Reynoww
Artio
Level 89
God Stats
1W - 3L
1,526 SR
Queue Stats
236W - 226L
1,482 Elo+
Solo
Cernunnos
Cernunnos
RoyHardness
Cernunnos
Level 155
God Stats
5W - 8L
1,506 SR
Queue Stats
403W - 398L
1,435 Elo+
Solo
Team Averages
Level 115
1,528 SR
1,488 Elo+

VS

Team Averages
Level 126
1,328 SR
1,502 Elo+
Hades
Hades
GubbGegg
Hades
Level 118
God Stats
1W - 4L
1,234 SR
Queue Stats
95W - 109L
1,478 Elo+
Solo
Sylvanus
Sylvanus
SilenthDeath
Sylvanus
Level 147
God Stats
4W - 3L
1,514 SR
Queue Stats
211W - 222L
1,484 Elo+
Solo
Neith
Neith
hardrock5
Neith
Level 122
God Stats
1W - 0L
1,314 SR
Queue Stats
28W - 46L
1,518 Elo+
Solo
Geb
Geb
sascha3109
Geb
Level 85
God Stats
7W - 4L
1,297 SR
Queue Stats
362W - 386L
1,518 Elo+
Solo
Merlin
Merlin
Мурзилка
Merlin
Level 157
God Stats
19W - 23L
1,280 SR
Queue Stats
921W - 923L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 4 / 7
9,840
820
11,814
27,544
16,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
14
2 / 3 / 6
8,072
673
5,589
9,774
3,943
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
13
0 / 2 / 5
7,799
650
2,404
13,115
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Reynoww
Artio
14
0 / 5 / 8
7,743
645
9,682
20,281
21,124
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
RoyHardness
Cernunnos
17
5 / 4 / 5
9,730
811
20,984
15,512
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GubbGegg
Hades
15
4 / 3 / 10
9,571
798
16,758
15,357
12,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SilenthDeath
Sylvanus
15
2 / 2 / 13
8,985
749
8,409
12,197
15,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
hardrock5
Neith
17
5 / 1 / 8
9,930
828
12,325
6,948
3,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 12
10,449
871
17,083
19,787
27,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 3 / 10
9,471
789
20,868
9,756
4,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
11
Kills
17
18
Deaths
11
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
7
1.88
L
Mercury
2
3
6
1.67
L
Terra
0
2
5
1.25
W
Hades
GubbGegg
Hades
4
3
10
3
L
Artio
Reynoww
Artio
0
5
8
0.8
L
Cernunnos
RoyHardness
Cernunnos
5
4
5
1.88
W
Sylvanus
SilenthDeath
Sylvanus
2
2
13
4.25
W
Neith
hardrock5
Neith
5
1
8
9
W
3
2
12
4.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,473
Damage
75,443
86,226
Taken
64,045
56,769
Mitigated
64,101
34,245
Healing
27,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,814
4,135
1,456
9,280
27,544
16,403
594
18,484
9,060
0
24,493
L
Mercury
5,589
1,031
3,237
653
9,774
3,943
0
7,551
2,223
0
14,563
L
Terra
2,404
409
2,842
1,638
13,115
8,745
0
11,076
2,039
3,249
0
W
Hades
GubbGegg
Hades
16,758
1,173
969
3,966
15,357
12,048
641
2,883
12,209
30,769
0
L
Artio
Reynoww
Artio
9,682
469
4,290
7,050
20,281
21,124
66
14,096
6,185
15,944
0
L
Cernunnos
RoyHardness
Cernunnos
20,984
8,132
974
2,825
15,512
6,554
981
11,911
3,601
0
45,762
W
Sylvanus
SilenthDeath
Sylvanus
8,409
3,126
9,353
4,054
12,197
15,124
1,015
1,262
10,853
12,250
0
W
Neith
hardrock5
Neith
12,325
6,495
1,955
2,145
6,948
3,950
982
2,238
4,710
0
26,489
W
17,083
1,777
662
2,963
19,787
27,988
522
4,264
15,027
23,520
0
W
20,868
2,161
927
446
9,756
4,991
1,855
1,439
8,063
47,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
48,406
129
Minions Killed
138
0
Camps Cleared
0
1,070,651
Distance Traveled
963,391
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,840
820
18
2
0
226,481
0
L
Mercury
8,072
673
24
2
0
257,712
4
L
Terra
7,799
650
2
0
0
227,192
0
W
Hades
9,571
798
39
3
0
203,133
1
L
Artio
7,743
645
14
1
0
189,075
0
L
Cernunnos
9,730
811
71
6
0
170,191
2
W
Sylvanus
8,985
749
4
0
0
167,331
0
W
Neith
9,930
828
31
3
0
194,277
0
W
Geb
10,449
871
14
1
0
198,292
1
W
Merlin
9,471
789
50
4
0
200,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role