Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Free Red9780
Erlang Shen
Level 23
God Stats
2W - 0L
1,656 SR
Queue Stats
26W - 8L
1,785 Elo+
Party 1
Chiron
Chiron
Sytr0
Chiron
Level 128
God Stats
18W - 10L
1,296 SR
Queue Stats
61W - 54L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
darthnacho
Baron Samedi
Level 106
God Stats
8W - 6L
1,780 SR
Queue Stats
230W - 215L
1,558 Elo+
Party 1
Ganesha
Ganesha
drew hvcks
Ganesha
Level 160
God Stats
1W - 0L
1,746 SR
Queue Stats
214W - 170L
1,644 Elo+
Party 1
Team Averages
Level 111
1,596 SR
1,611 Elo+

VS

Team Averages
Level 42
1,568 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Kvng Prxme 6
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Apollo
Apollo
NukesAreNeat
Apollo
Level 39
God Stats
4W - 3L
1,783 SR
Queue Stats
135W - 122L
1,490 Elo+
Party 3
Atlas
Atlas
Ravlet
Atlas
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,500 Elo+
Party 3
Bacchus
Bacchus
bigolblackman
Bacchus
Level 38
God Stats
3W - 3L
1,558 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
6 / 0 / 0
7,014
638
5,876
3,884
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Free Red9780
Erlang Shen
14
3 / 0 / 0
7,456
678
3,579
7,807
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Sytr0
Chiron
13
10 / 0 / 0
7,669
697
10,520
5,924
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
darthnacho
Baron Samedi
10
1 / 1 / 5
6,312
574
3,192
4,957
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
drew hvcks
Ganesha
13
2 / 2 / 3
7,152
650
5,608
7,976
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 2 / 0
6,241
567
5,994
9,524
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
4,606
419
1,964
6,784
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
8
0 / 5 / 0
4,820
438
1,957
7,164
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Ravlet
Atlas
7
0 / 5 / 0
4,887
444
2,230
10,117
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
7
0 / 5 / 1
4,697
427
2,057
6,638
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
22
Kills
3
3
Deaths
22
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
0
6
L
Chaac
 
Chaac
3
2
0
1.5
W
Erlang Shen
Free Red9780
Erlang Shen
3
0
0
3
L
0
5
1
0.1
L
Apollo
0
5
0
0
L
Atlas
Ravlet
Atlas
0
5
0
0
W
Chiron
Sytr0
Chiron
10
0
0
10
L
Bacchus
0
5
1
0.1
W
Baron Samedi
darthnacho
Baron Samedi
1
1
5
3.5
W
Ganesha
drew hvcks
Ganesha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,775
Damage
14,202
30,548
Taken
40,227
14,912
Mitigated
13,232
10,465
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,876
1,107
0
582
3,884
1,144
528
1,314
2,405
36,075
0
L
Chaac
 
Chaac
5,994
1,937
0
4,731
9,524
4,927
0
3,839
5,685
0
28,336
W
Erlang Shen
Free Red9780
Erlang Shen
3,579
2,081
0
1,798
7,807
4,042
0
234
7,435
0
62,897
L
1,964
476
0
1,070
6,784
1,701
0
4,164
2,620
0
13,448
L
Apollo
1,957
940
0
2,177
7,164
1,017
459
887
6,277
0
23,109
L
Atlas
Ravlet
Atlas
2,230
1,116
0
1,970
10,117
3,257
90
1,373
8,744
9,017
0
W
Chiron
Sytr0
Chiron
10,520
5,733
442
3,679
5,924
1,679
368
1,311
4,613
0
45,283
L
Bacchus
2,057
187
0
1,375
6,638
2,330
0
4,242
2,396
14,655
0
W
Baron Samedi
darthnacho
Baron Samedi
3,192
987
139
1,599
4,957
3,958
0
919
3,972
19,877
0
W
Ganesha
drew hvcks
Ganesha
5,608
575
0
2,226
7,976
4,089
81
282
7,273
41,256
3,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
25,251
372
Minions Killed
190
0
Camps Cleared
0
1,114,241
Distance Traveled
1,056,146
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,014
638
54
5
0
218,870
1
L
Chaac
6,241
567
42
4
0
226,611
4
W
Erlang Shen
7,456
678
126
11
0
259,838
1
L
Loki
4,606
419
29
3
0
230,132
0
L
Apollo
4,820
438
65
6
0
195,212
4
L
Atlas
4,887
444
15
1
0
200,847
6
W
Chiron
7,669
697
75
7
0
220,813
0
L
Bacchus
4,697
427
39
4
0
203,344
0
W
Baron Samedi
6,312
574
38
3
0
189,567
2
W
Ganesha
7,152
650
79
7
0
225,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role