Player Matchup

Shiva
Shiva
BigB00tayBiches
Shiva
Level 159
God Stats
23W - 2L
2,021 SR
Queue Stats
366W - 105L
1,876 Elo+
Party 1
Anubis
Anubis
Ithlwen
Anubis
Level 153
God Stats
12W - 0L
1,911 SR
Queue Stats
366W - 106L
1,876 Elo+
Party 1
Geb
Geb
Lissaelia
Geb
Level 41
God Stats
43W - 3L
2,060 SR
Queue Stats
207W - 42L
1,990 Elo+
Party 1
Fenrir
Fenrir
Murigen
Fenrir
Level 109
God Stats
22W - 2L
1,936 SR
Queue Stats
327W - 88L
1,888 Elo+
Party 1
Ymir
Ymir
TBMNKY
Ymir
Level 28
God Stats
27W - 0L
2,039 SR
Queue Stats
109W - 6L
2,008 Elo+
Party 1
Team Averages
Level 98
1,993 SR
1,928 Elo+

VS

Team Averages
Level 61
1,547 SR
1,526 Elo+
Guan Yu
Guan Yu
BraveClub
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,380 Elo+
Solo
Hel
Hel
DKxHQ
Hel
Level 83
God Stats
14W - 17L
1,506 SR
Queue Stats
270W - 234L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
HQxDK
Gilgamesh
Level 132
God Stats
4W - 1L
1,791 SR
Queue Stats
185W - 148L
1,577 Elo+
Party 2
Zeus
Zeus
Rhizomorph
Zeus
Level 33
God Stats
32W - 58L
1,243 SR
Queue Stats
109W - 158L
1,406 Elo+
Solo
Tiamat
Tiamat
SMITOOOO
Tiamat
Level 22
God Stats
9W - 10L
1,695 SR
Queue Stats
17W - 19L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 21
12,198
1,220
18,130
14,558
17,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Ithlwen
Anubis
18
12 / 0 / 11
13,205
1,321
22,426
8,771
4,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 22
11,386
1,139
7,347
12,340
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Murigen
Fenrir
17
8 / 2 / 14
11,732
1,173
14,381
9,470
4,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
TBMNKY
Ymir
17
1 / 3 / 17
10,149
1,015
7,911
14,290
10,692
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

289

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BraveClub
Guan Yu
15
0 / 4 / 5
9,207
921
6,063
16,709
19,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
DKxHQ
Hel
15
3 / 3 / 6
10,326
1,033
11,563
9,980
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
HQxDK
Gilgamesh
15
2 / 8 / 4
10,073
1,007
10,676
23,052
11,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 8 / 5
10,501
1,050
11,091
12,326
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
SMITOOOO
Tiamat
15
1 / 7 / 6
10,091
1,009
13,694
12,635
8,012
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
30
Kills
9
9
Deaths
30
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
L
Guan Yu
BraveClub
Guan Yu
0
4
5
0.63
L
Hel
DKxHQ
Hel
3
3
6
2
L
Gilgamesh
HQxDK
Gilgamesh
2
8
4
0.5
W
Anubis
Ithlwen
Anubis
12
0
11
17.5
W
1
2
22
6
W
Fenrir
Murigen
Fenrir
8
2
14
7.5
L
3
8
5
0.69
L
Tiamat
SMITOOOO
Tiamat
1
7
6
0.57
W
Ymir
TBMNKY
Ymir
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,195
Damage
53,087
59,429
Taken
74,702
49,052
Mitigated
46,533
11,537
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,130
2,237
612
1,918
14,558
17,181
0
8,054
5,987
0
32,854
L
Guan Yu
BraveClub
Guan Yu
6,063
1,318
649
1,351
16,709
19,532
0
8,084
8,625
0
11,137
L
Hel
DKxHQ
Hel
11,563
772
2,425
3,733
9,980
5,132
0
4,713
5,267
24,484
0
L
Gilgamesh
HQxDK
Gilgamesh
10,676
2,292
1,309
577
23,052
11,026
0
14,934
8,118
385
19,745
W
Anubis
Ithlwen
Anubis
22,426
1,420
0
4,784
8,771
4,939
0
4,411
4,207
61,670
0
W
7,347
615
1,531
1,914
12,340
12,040
0
7,292
4,840
14,169
0
W
Fenrir
Murigen
Fenrir
14,381
3,129
0
778
9,470
4,200
0
6,027
3,159
0
20,501
L
11,091
1,483
0
16
12,326
2,831
0
3,640
8,686
26,445
0
L
Tiamat
SMITOOOO
Tiamat
13,694
419
0
784
12,635
8,012
0
6,313
6,322
41,211
0
W
Ymir
TBMNKY
Ymir
7,911
1,022
0
0
14,290
10,692
0
9,979
3,822
16,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,670
Gold Earned
50,198
194
Minions Killed
160
5
Camps Cleared
7
1,002,997
Distance Traveled
959,646
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,198
1,220
29
3
1
218,897
0
L
Guan Yu
9,207
921
11
1
0
190,565
0
L
Hel
10,326
1,033
34
3
1
206,991
3
L
Gilgamesh
10,073
1,007
19
2
0
172,358
0
W
Anubis
13,205
1,321
121
12
2
195,333
0
W
Geb
11,386
1,139
11
1
0
205,888
2
W
Fenrir
11,732
1,173
11
1
2
196,607
0
L
Zeus
10,501
1,050
34
3
4
202,667
0
L
Tiamat
10,091
1,009
62
6
2
187,065
0
W
Ymir
10,149
1,015
22
2
0
186,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role