Player Matchup

Hel
Hel
DrFoldgish
Hel
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 95L
1,538 Elo+
Party 1
Ymir
Ymir
KurrrrPtoo
Ymir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
salsamandr
Ullr
Level 35
God Stats
1W - 4L
1,360 SR
Queue Stats
48W - 45L
1,488 Elo+
Party 1
Team Averages
Level 55
1,453 SR
1,509 Elo+

VS

Team Averages
Level 90
1,367 SR
1,543 Elo+
Chaac
Chaac
BlueDragon-PR
Chaac
Level 127
God Stats
2W - 0L
1,153 SR
Queue Stats
36W - 33L
1,602 Elo+
Party 2
Neith
Neith
Diggory77
Neith
Level 13
God Stats
6W - 8L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Chang'e
Chang'e
Gees973
Chang'e
Level 131
God Stats
5W - 8L
1,447 SR
Queue Stats
562W - 626L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,172
681
11,749
9,831
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 3
8,086
674
5,442
15,174
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 6 / 4
7,500
625
7,412
12,164
4,550
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
8,015
668
7,889
16,034
12,558
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Diggory77
Neith
13
2 / 3 / 8
8,432
703
7,557
7,402
2,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Gees973
Chang'e
15
7 / 0 / 3
9,331
778
15,693
9,204
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
10
10
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Neith
Diggory77
Neith
2
3
8
2
L
3
3
2
1.33
W
Chang'e
Gees973
Chang'e
7
0
3
8.5
L
1
1
3
2.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,603
Damage
31,139
37,169
Taken
32,640
21,916
Mitigated
18,157
12,640
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,889
1,042
168
6,947
16,034
12,558
109
8,060
7,576
0
21,402
W
Neith
Diggory77
Neith
7,557
1,627
0
891
7,402
2,510
342
4,857
2,359
0
20,164
L
11,749
617
6,043
4,685
9,831
3,938
88
4,961
4,870
36,156
0
W
Chang'e
Gees973
Chang'e
15,693
726
2,671
4,417
9,204
3,089
0
4,260
4,776
49,063
0
L
5,442
775
24
1,113
15,174
13,428
69
5,873
9,301
13,639
0
L
7,412
3,345
356
419
12,164
4,550
311
4,978
7,186
0
19,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
25,778
110
Minions Killed
124
3
Camps Cleared
8
611,098
Distance Traveled
648,735
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,015
668
20
2
0
212,417
1
W
Neith
8,432
703
22
2
0
197,357
0
L
Hel
8,172
681
70
6
2
211,383
0
W
Chang'e
9,331
778
82
7
8
238,961
1
L
Ymir
8,086
674
13
1
1
212,355
0
L
Ullr
7,500
625
27
2
0
187,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role