Player Matchup

Merlin
Merlin
Imperiuus
Merlin
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 22L
1,800 Elo+
Party 2
Shiva
Shiva
Jhooo
Shiva
Level 156
God Stats
2W - 1L
1,644 SR
Queue Stats
92W - 66L
1,688 Elo+
Party 2
Anhur
Anhur
KayThreee
Anhur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,800 Elo+
Party 2
Loki
Loki
TaxEvasionTutor
Loki
Level 160
God Stats
1W - 0L
1,298 SR
Queue Stats
23W - 11L
1,851 Elo+
Party 2
Heimdallr
Heimdallr
raedillon1
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 30L
1,500 Elo+
Party 2
Team Averages
Level 114
1,489 SR
1,728 Elo+

VS

Team Averages
Level 99
1,588 SR
1,516 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Boromid
Ra
Level 104
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 4L
1,293 Elo+
Solo
King Arthur
King Arthur
GryphonTM
King Arthur
Level 147
God Stats
1W - 2L
1,303 SR
Queue Stats
161W - 100L
1,631 Elo+
Party 1
Aphrodite
Aphrodite
Noctimore
Aphrodite
Level 108
God Stats
3W - 3L
1,770 SR
Queue Stats
299W - 258L
1,599 Elo+
Party 1
Hou Yi
Hou Yi
SaintOfOrigin
Hou Yi
Level 33
God Stats
60W - 41L
1,676 SR
Queue Stats
236W - 200L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Imperiuus
Merlin
15
6 / 2 / 11
8,263
826
17,662
8,553
3,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Jhooo
Shiva
14
2 / 1 / 15
8,320
832
7,920
13,731
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
KayThreee
Anhur
13
3 / 4 / 6
7,515
752
5,652
8,345
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 3 / 5
8,965
897
8,271
6,086
2,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
raedillon1
Heimdallr
14
3 / 2 / 11
7,928
793
11,215
8,354
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 3 / 3
6,951
695
5,216
11,333
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 3
7,189
719
6,296
5,932
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
GryphonTM
King Arthur
14
8 / 5 / 2
8,355
836
10,523
16,631
13,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Noctimore
Aphrodite
13
0 / 4 / 6
6,894
689
4,718
9,315
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 8 / 5
6,966
697
5,893
12,465
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
24
Kills
12
12
Deaths
24
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
3
0.83
L
2
4
3
0.88
L
King Arthur
GryphonTM
King Arthur
8
5
2
1.8
W
Merlin
Imperiuus
Merlin
6
2
11
5.75
W
Shiva
Jhooo
Shiva
2
1
15
9.5
W
Anhur
KayThreee
Anhur
3
4
6
1.5
L
Aphrodite
Noctimore
Aphrodite
0
4
6
0.75
L
1
8
5
0.44
W
10
3
5
4.17
W
Heimdallr
raedillon1
Heimdallr
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
32,646
45,069
Taken
55,676
28,210
Mitigated
29,614
9,987
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,216
738
0
386
11,333
6,171
0
2,492
8,841
0
13,945
L
6,296
88
1,741
402
5,932
3,170
0
1,716
4,216
28,471
0
L
King Arthur
GryphonTM
King Arthur
10,523
1,382
0
957
16,631
13,076
0
6,016
10,615
0
20,827
W
Merlin
Imperiuus
Merlin
17,662
2,196
0
1,968
8,553
3,879
0
1,908
6,540
31,948
0
W
Shiva
Jhooo
Shiva
7,920
375
603
4,553
13,731
14,854
201
2,875
10,629
0
16,622
W
Anhur
KayThreee
Anhur
5,652
2,865
0
1,393
8,345
3,157
1,337
3,345
4,969
0
19,961
L
Aphrodite
Noctimore
Aphrodite
4,718
243
4,841
4,207
9,315
3,368
0
3,599
5,716
15,806
0
L
5,893
3,479
0
778
12,465
3,829
0
3,839
8,626
0
11,216
W
8,271
1,591
0
250
6,086
2,330
0
1,038
4,980
0
26,121
W
Heimdallr
raedillon1
Heimdallr
11,215
5,741
0
1,220
8,354
3,990
826
1,848
6,480
0
29,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
36,355
176
Minions Killed
137
0
Camps Cleared
0
1,032,914
Distance Traveled
1,090,333
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,951
695
18
2
0
268,084
0
L
Ra
7,189
719
53
5
0
211,629
2
L
King Arthur
8,355
836
25
3
0
211,481
0
W
Merlin
8,263
826
40
4
0
199,871
1
W
Shiva
8,320
832
18
2
0
224,967
2
W
Anhur
7,515
752
42
4
0
167,950
0
L
Aphrodite
6,894
689
28
3
0
210,478
0
L
Hou Yi
6,966
697
13
1
0
188,661
2
W
Loki
8,965
897
31
3
0
232,279
0
W
Heimdallr
7,928
793
45
5
0
207,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role