Player Matchup

Anubis
Anubis
MilkyCowSauce
Anubis
Level 67
God Stats
2W - 1L
1,733 SR
Queue Stats
111W - 84L
1,590 Elo+
Party 1
Atlas
Atlas
MrMitigationPC
Atlas
Level 102
God Stats
21W - 7L
1,620 SR
Queue Stats
148W - 95L
1,596 Elo+
Party 1
Loki
Loki
TheTinyMoose7
Loki
Level 107
God Stats
22W - 12L
1,612 SR
Queue Stats
125W - 81L
1,597 Elo+
Party 1
Team Averages
Level 92
1,655 SR
1,594 Elo+

VS

Team Averages
Level 115
1,667 SR
1,428 Elo+
Olorun
Olorun
Black Star7162
Olorun
Level 160
God Stats
2W - 2L
1,815 SR
Queue Stats
409W - 386L
1,471 Elo+
Party 2
Arachne
Arachne
GOD AFRXDITA
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,342 Elo+
Solo
Yemoja
Yemoja
RafaelR25
Yemoja
Level 82
God Stats
2W - 4L
1,685 SR
Queue Stats
330W - 321L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
7,963
796
6,452
4,816
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 0 / 11
8,483
848
7,224
10,832
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
8 / 2 / 7
8,566
857
10,942
8,411
3,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,372
637
4,797
8,928
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
GOD AFRXDITA
Arachne
8
0 / 6 / 2
5,685
569
3,392
9,240
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
RafaelR25
Yemoja
9
0 / 3 / 2
5,979
598
3,321
8,346
6,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
15
Kills
1
2
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Arachne
GOD AFRXDITA
Arachne
0
6
2
0.17
W
3
0
12
9
W
4
0
11
9.5
L
Yemoja
RafaelR25
Yemoja
0
3
2
0.33
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
11,510
24,059
Taken
26,514
16,085
Mitigated
11,995
11,154
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,797
1,792
328
814
8,928
2,686
0
5,380
3,286
17,414
1,339
L
Arachne
GOD AFRXDITA
Arachne
3,392
2,634
0
373
9,240
2,964
0
3,210
5,878
0
8,639
W
6,452
444
0
2,704
4,816
2,351
592
2,154
2,662
27,231
0
W
7,224
3,090
200
4,937
10,832
10,446
288
3,341
7,491
20,303
0
L
Yemoja
RafaelR25
Yemoja
3,321
643
850
1,734
8,346
6,345
0
4,504
3,538
9,463
0
W
10,942
2,734
130
3,183
8,411
3,288
1,254
2,806
5,605
0
35,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,012
Gold Earned
18,036
118
Minions Killed
60
5
Camps Cleared
2
577,293
Distance Traveled
442,075
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,372
637
29
3
1
147,773
3
L
Arachne
5,685
569
14
1
1
146,893
0
W
Anubis
7,963
796
49
5
2
181,690
2
W
Atlas
8,483
848
25
3
0
189,607
3
L
Yemoja
5,979
598
17
2
0
147,409
1
W
Loki
8,566
857
44
4
3
205,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role