Player Matchup

Geb
Geb
B1Krusher8
Geb
Level 152
God Stats
179W - 216L
1,467 SR
Queue Stats
629W - 651L
1,447 Elo+
Party 2
Mercury
Mercury
Baglio19
Mercury
Level 33
God Stats
28W - 30L
1,456 SR
Queue Stats
198W - 222L
1,362 Elo+
Solo
Amaterasu
Amaterasu
BaronVonWaffel
Amaterasu
Level 21
God Stats
1W - 2L
1,361 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 1
The Morrigan
The Morrigan
P4NC4K3_DR4G0N_
The Morrigan
Level 86
God Stats
0W - 2L
1,710 SR
Queue Stats
124W - 110L
1,405 Elo+
Party 1
Ra
Ra
PrezzyNix_iAmBot
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,499 SR
1,431 Elo+

VS

Team Averages
Level 57
1,584 SR
1,509 Elo+
Nu Wa
Nu Wa
AC3 0F HEARTS
Nu Wa
Level 89
God Stats
14W - 8L
1,574 SR
Queue Stats
118W - 103L
1,450 Elo+
Party 3
Izanami
Izanami
D3XHax0r_-
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 164L
1,639 Elo+
Solo
Athena
Athena
TheDoujinDeity
Athena
Level 17
God Stats
4W - 0L
1,692 SR
Queue Stats
27W - 16L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
WelcomingFive47
Cthulhu
Level 45
God Stats
15W - 9L
1,570 SR
Queue Stats
93W - 90L
1,480 Elo+
Party 3
Fenrir
Fenrir
Ørgâniċ
Fenrir
Level 102
God Stats
3W - 1L
1,584 SR
Queue Stats
56W - 49L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,310
431
1,903
7,885
3,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mercury
Baglio19
Mercury
9
1 / 2 / 0
5,280
528
1,046
7,421
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
BaronVonWaffel
Amaterasu
6
0 / 4 / 0
4,190
419
1,493
6,223
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
P4NC4K3_DR4G0N_
The Morrigan
10
3 / 2 / 1
5,526
553
4,937
5,690
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 8 / 0
3,851
385
293
5,412
1,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 5
7,178
718
8,953
3,577
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
D3XHax0r_-
Izanami
9
2 / 1 / 2
6,007
601
3,146
4,582
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 6
5,489
549
2,771
8,318
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 4
5,998
600
2,743
3,227
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Ørgâniċ
Fenrir
11
8 / 2 / 2
6,952
695
2,787
7,056
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
20
21
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
5
1
0.1
L
Mercury
Baglio19
Mercury
1
2
0
0.5
L
Amaterasu
BaronVonWaffel
Amaterasu
0
4
0
0
W
Izanami
D3XHax0r_-
Izanami
2
1
2
3
L
The Morrigan
P4NC4K3_DR4G0N_
The Morrigan
3
2
1
1.75
L
0
8
0
0
W
1
2
6
2
W
2
0
4
4
W
Fenrir
Ørgâniċ
Fenrir
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,672
Damage
20,400
32,631
Taken
26,760
10,914
Mitigated
13,389
5,381
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,953
3,573
0
2,030
3,577
1,460
2,471
427
3,150
39,129
0
L
1,903
409
175
570
7,885
3,205
0
2,100
5,626
16,550
0
L
Mercury
Baglio19
Mercury
1,046
366
0
1,065
7,421
1,687
0
3,664
3,670
0
28,196
L
Amaterasu
BaronVonWaffel
Amaterasu
1,493
400
0
1,104
6,223
3,341
0
2,719
3,238
0
9,634
W
Izanami
D3XHax0r_-
Izanami
3,146
2,485
0
1,586
4,582
1,300
1,360
2,058
2,524
0
33,593
L
The Morrigan
P4NC4K3_DR4G0N_
The Morrigan
4,937
1,645
40
2,414
5,690
1,322
0
1,380
4,231
26,858
0
L
293
253
0
13
5,412
1,359
0
4,013
1,399
4,951
0
W
2,771
492
0
2,314
8,318
5,326
0
4,331
3,987
8,285
0
W
2,743
395
0
1,188
3,227
2,703
540
0
3,175
22,410
0
W
Fenrir
Ørgâniċ
Fenrir
2,787
589
0
3,321
7,056
2,600
0
317
6,688
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
31,624
161
Minions Killed
272
0
Camps Cleared
0
867,234
Distance Traveled
906,511
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,178
718
69
7
0
178,891
3
L
Geb
4,310
431
18
2
0
168,804
0
L
Mercury
5,280
528
57
6
0
212,010
0
L
Amaterasu
4,190
419
21
2
0
173,247
0
W
Izanami
6,007
601
76
8
0
168,118
2
L
The Morrigan
5,526
553
54
5
0
184,012
0
L
Ra
3,851
385
11
1
0
129,161
0
W
Athena
5,489
549
12
1
0
194,534
0
W
Cthulhu
5,998
600
44
4
0
174,359
3
W
Fenrir
6,952
695
71
7
0
190,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role