Player Matchup

Jormungandr
Jormungandr
Infamous973
Jormungandr
Level 160
God Stats
130W - 149L
1,513 SR
Queue Stats
1,198W - 1,250L
1,520 Elo+
Party 1
Shiva
Shiva
JB1AKABUBBA
Shiva
Level 144
God Stats
125W - 84L
1,649 SR
Queue Stats
365W - 349L
1,525 Elo+
Party 1
Chang'e
Chang'e
OrtegaASecas
Chang'e
Level 116
God Stats
2W - 0L
1,733 SR
Queue Stats
255W - 270L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
XanamaXX
Tsukuyomi
Level 59
God Stats
1W - 1L
1,242 SR
Queue Stats
17W - 23L
1,414 Elo+
Solo
Izanami
Izanami
fr3ak3r85443
Izanami
Level 117
God Stats
5W - 3L
1,468 SR
Queue Stats
91W - 108L
1,441 Elo+
Solo
Team Averages
Level 119
1,521 SR
1,466 Elo+

VS

Team Averages
Level 92
1,403 SR
1,407 Elo+
Chaac
Chaac
GoldHavoc971
Chaac
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,510 Elo+
Solo
Cupid
Cupid
K1NGJ3NKS
Cupid
Level 68
God Stats
0W - 4L
1,300 SR
Queue Stats
191W - 232L
1,462 Elo+
Solo
Loki
Loki
MaxiKary
Loki
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
401W - 407L
1,502 Elo+
Solo
Chang'e
Chang'e
garciaramsey
Chang'e
Level 109
God Stats
68W - 78L
1,497 SR
Queue Stats
279W - 332L
1,426 Elo+
Solo
Sylvanus
Sylvanus
nineteenWolves
Sylvanus
Level 83
God Stats
0W - 2L
1,219 SR
Queue Stats
2W - 4L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Infamous973
Jormungandr
18
1 / 0 / 24
12,682
1,153
18,361
19,062
21,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 2 / 18
12,050
1,095
15,170
20,710
32,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
OrtegaASecas
Chang'e
18
5 / 1 / 15
12,263
1,115
15,952
10,436
7,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
XanamaXX
Tsukuyomi
18
3 / 7 / 8
11,040
1,004
13,364
16,362
5,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
fr3ak3r85443
Izanami
19
15 / 4 / 9
15,077
1,371
34,551
11,497
3,553
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

209

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
11,626
1,057
15,001
26,252
23,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
K1NGJ3NKS
Cupid
17
2 / 5 / 8
11,238
1,022
14,602
20,789
8,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
18
3 / 8 / 9
11,846
1,077
15,358
19,902
7,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
garciaramsey
Chang'e
17
3 / 4 / 6
11,730
1,066
15,905
18,562
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
2 / 5 / 9
11,328
1,030
12,384
17,095
10,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
53
28
Kills
14
14
Deaths
28
74
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
W
Jormungandr
Infamous973
Jormungandr
1
0
24
13
W
4
2
18
6.5
L
Cupid
K1NGJ3NKS
Cupid
2
5
8
1.2
L
Loki
3
8
9
0.94
W
Chang'e
OrtegaASecas
Chang'e
5
1
15
12.5
W
Tsukuyomi
XanamaXX
Tsukuyomi
3
7
8
1
W
Izanami
fr3ak3r85443
Izanami
15
4
9
4.88
L
Chang'e
garciaramsey
Chang'e
3
4
6
1.5
L
Sylvanus
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,398
Damage
73,250
78,067
Taken
102,600
70,078
Mitigated
56,581
18,394
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,001
1,667
0
4,793
26,252
23,023
0
11,760
14,492
0
28,761
W
Jormungandr
Infamous973
Jormungandr
18,361
5,060
2,766
2,192
19,062
21,584
0
6,917
12,145
37,121
0
W
15,170
2,036
194
267
20,710
32,090
0
7,458
13,252
0
29,869
L
Cupid
K1NGJ3NKS
Cupid
14,602
10,171
2,166
3,905
20,789
8,626
0
5,225
15,564
0
34,673
L
Loki
15,358
4,048
0
394
19,902
7,602
0
8,004
11,898
0
32,300
W
Chang'e
OrtegaASecas
Chang'e
15,952
1,397
5,342
3,988
10,436
7,780
0
4,174
6,262
40,121
0
W
Tsukuyomi
XanamaXX
Tsukuyomi
13,364
2,576
0
1,945
16,362
5,071
0
5,937
10,425
0
22,166
W
Izanami
fr3ak3r85443
Izanami
34,551
27,859
0
1,700
11,497
3,553
0
2,820
8,677
0
65,691
L
Chang'e
garciaramsey
Chang'e
15,905
955
2,283
5,141
18,562
6,704
0
5,044
13,518
53,853
0
L
Sylvanus
12,384
3,384
4,620
5,066
17,095
10,626
0
4,280
12,815
19,640
3,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,112
Gold Earned
57,768
234
Minions Killed
208
6
Camps Cleared
7
1,016,755
Distance Traveled
1,063,126
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,626
1,057
38
3
0
225,998
0
W
Jormungandr
12,682
1,153
44
4
0
202,305
0
W
Shiva
12,050
1,095
33
3
3
231,745
0
L
Cupid
11,238
1,022
38
3
0
183,429
0
L
Loki
11,846
1,077
30
3
0
235,490
2
W
Chang'e
12,263
1,115
58
5
0
222,082
0
W
Tsukuyomi
11,040
1,004
16
1
0
200,226
0
W
Izanami
15,077
1,371
83
8
3
160,397
2
L
Chang'e
11,730
1,066
79
7
3
233,071
0
L
Sylvanus
11,328
1,030
23
2
4
185,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role