Player Matchup

Thanatos
Thanatos
BootyTwaps
Thanatos
Level 28
God Stats
104W - 79L
1,495 SR
Queue Stats
415W - 345L
1,488 Elo+
Party 1
Cerberus
Cerberus
LAW21
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,335 Elo+
Party 1
Merlin
Merlin
Prof_Huckabee
Merlin
Level 125
God Stats
4W - 2L
1,699 SR
Queue Stats
296W - 278L
1,443 Elo+
Party 1
Team Averages
Level 59
1,564 SR
1,422 Elo+

VS

Team Averages
Level 44
1,422 SR
1,154 Elo+
Cerberus
Cerberus
MontanaresDiego
Cerberus
Level 25
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 22L
1,131 Elo+
Party 2
Nox
Nox
Xbox_Genj1
Nox
Level 81
God Stats
0W - 2L
1,670 SR
Queue Stats
8W - 30L
1,193 Elo+
Party 2
Gilgamesh
Gilgamesh
bergamin135
Gilgamesh
Level 27
God Stats
0W - 4L
1,289 SR
Queue Stats
6W - 30L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BootyTwaps
Thanatos
19
10 / 3 / 1
13,303
739
21,386
14,191
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
LAW21
Cerberus
16
0 / 2 / 7
11,599
644
6,869
12,982
14,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 9
11,734
652
16,519
8,178
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 3 / 8
10,998
611
5,117
22,518
20,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 4 / 6
10,801
600
8,852
11,631
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
bergamin135
Gilgamesh
16
6 / 4 / 2
11,439
636
11,524
19,984
13,270
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
8
8
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BootyTwaps
Thanatos
10
3
1
3.5
W
Cerberus
LAW21
Cerberus
0
2
7
1.75
L
Cerberus
0
3
8
1.33
W
1
3
9
1.83
L
2
4
6
1.25
L
Gilgamesh
bergamin135
Gilgamesh
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
25,493
35,351
Taken
54,133
24,744
Mitigated
38,970
16,660
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BootyTwaps
Thanatos
21,386
3,822
0
12,800
14,191
7,319
1,570
3,782
10,237
0
47,133
W
Cerberus
LAW21
Cerberus
6,869
636
0
2,134
12,982
14,242
291
6,688
5,778
25,842
0
L
Cerberus
5,117
278
0
5,381
22,518
20,441
0
11,281
10,720
14,867
0
W
16,519
1,481
0
1,726
8,178
3,183
276
3,190
4,898
66,676
0
L
8,852
203
0
877
11,631
5,259
0
2,990
8,339
40,124
0
L
Gilgamesh
bergamin135
Gilgamesh
11,524
3,352
0
1,095
19,984
13,270
0
9,923
9,619
0
43,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
33,238
192
Minions Killed
163
9
Camps Cleared
4
953,629
Distance Traveled
873,435
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,303
739
56
3
2
333,636
3
W
Cerberus
11,599
644
41
2
1
325,377
1
L
Cerberus
10,998
611
22
1
0
300,475
0
W
Merlin
11,734
652
95
5
6
294,616
2
L
Nox
10,801
600
75
4
0
256,362
0
L
Gilgamesh
11,439
636
66
4
4
316,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role