Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BANNEDONPS4
Poseidon
Level 63
God Stats
6W - 2L
1,520 SR
Queue Stats
69W - 62L
1,463 Elo+
Party 2
Horus
Horus
Febsho
Horus
Level 26
God Stats
3W - 2L
1,659 SR
Queue Stats
53W - 46L
1,472 Elo+
Party 2
Freya
Freya
Porosianka
Freya
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 7L
1,772 Elo+
Party 1
Team Averages
Level 40
1,536 SR
1,541 Elo+

VS

Team Averages
Level 55
1,382 SR
1,405 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kingyassen
Bellona
Level 45
God Stats
16W - 8L
1,574 SR
Queue Stats
56W - 54L
1,321 Elo+
Party 3
Ymir
Ymir
Shumaa
Ymir
Level 43
God Stats
2W - 1L
1,211 SR
Queue Stats
50W - 51L
1,326 Elo+
Party 3
Kukulkan
Kukulkan
Tadoshihamoriii
Kukulkan
Level 0
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 3
Neith
Neith
qwerccc
Neith
Level 46
God Stats
2W - 5L
1,123 SR
Queue Stats
93W - 114L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
6 / 1 / 4
6,192
774
4,589
4,050
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
 
Mercury
10
2 / 0 / 0
5,777
722
2,743
3,750
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
BANNEDONPS4
Poseidon
10
8 / 1 / 1
6,650
831
6,619
3,635
1,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Febsho
Horus
8
0 / 1 / 4
4,965
621
1,022
4,436
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
10
1 / 0 / 3
5,508
689
3,404
4,387
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 8 / 0
3,749
469
1,408
6,505
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
Kingyassen
Bellona
9
2 / 1 / 0
5,563
695
1,973
4,946
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Shumaa
Ymir
5
0 / 2 / 1
4,135
517
1,325
6,270
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
6
0 / 4 / 0
3,437
430
36
3,628
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
qwerccc
Neith
8
1 / 2 / 1
4,969
621
1,652
3,294
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
4
8
W
Mercury
 
Mercury
2
0
0
2
L
Serqet
 
Serqet
0
8
0
0
W
Poseidon
BANNEDONPS4
Poseidon
8
1
1
8.5
W
Horus
Febsho
Horus
0
1
4
2
L
Bellona
Kingyassen
Bellona
2
1
0
2
W
Freya
1
0
3
2.5
L
Ymir
Shumaa
Ymir
0
2
1
0.25
L
Kukulkan
0
4
0
0
L
Neith
qwerccc
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,377
Damage
6,394
20,258
Taken
24,643
8,032
Mitigated
9,114
10,918
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,589
1,749
0
1,546
4,050
1,681
1,156
36
4,014
0
24,381
W
Mercury
 
Mercury
2,743
472
0
1,507
3,750
2,356
1,164
0
3,750
0
24,102
L
Serqet
 
Serqet
1,408
536
0
533
6,505
1,970
0
2,740
3,765
0
7,816
W
Poseidon
BANNEDONPS4
Poseidon
6,619
1,343
0
1,791
3,635
1,085
1,236
152
3,483
36,899
0
W
Horus
Febsho
Horus
1,022
607
215
2,323
4,436
1,689
0
733
3,703
0
11,107
L
Bellona
Kingyassen
Bellona
1,973
468
239
990
4,946
2,306
0
582
4,364
0
12,426
W
Freya
3,404
1,132
0
3,536
4,387
1,221
0
440
3,947
31,100
0
L
Ymir
Shumaa
Ymir
1,325
188
0
588
6,270
2,636
0
3,380
2,890
9,879
0
L
Kukulkan
36
36
0
0
3,628
1,181
0
2,324
1,304
5,448
0
L
Neith
qwerccc
Neith
1,652
532
0
781
3,294
1,021
0
997
2,297
0
25,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
21,853
252
Minions Killed
137
0
Camps Cleared
0
817,140
Distance Traveled
687,822
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,192
774
50
6
0
167,492
1
W
Mercury
5,777
722
47
6
0
176,573
2
L
Serqet
3,749
469
18
2
0
179,181
0
W
Poseidon
6,650
831
71
9
0
162,217
4
W
Horus
4,965
621
32
4
0
169,116
1
L
Bellona
5,563
695
28
4
0
176,025
0
W
Freya
5,508
689
52
7
0
141,742
0
L
Ymir
4,135
517
16
2
0
112,131
2
L
Kukulkan
3,437
430
11
1
0
81,195
0
L
Neith
4,969
621
64
8
0
139,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role