Player Matchup

Hou Yi
Hou Yi
Crashturd
Hou Yi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 1L
1,948 Elo+
Party 1
Yemoja
Yemoja
Gm0neys
Yemoja
Level 160
God Stats
2W - 0L
1,327 SR
Queue Stats
35W - 7L
2,057 Elo+
Party 1
Ah Puch
Ah Puch
Washburn757
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 27L
1,654 Elo+
Party 1
Team Averages
Level 112
1,442 SR
1,886 Elo+

VS

Team Averages
Level 68
1,418 SR
1,397 Elo+
Ullr
Ullr
 
Ullr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TattedGinger54
Ymir
Level 86
God Stats
3W - 3L
1,439 SR
Queue Stats
270W - 242L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
barbieshon
Morgan Le Fay
Level 44
God Stats
43W - 36L
1,316 SR
Queue Stats
76W - 81L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Crashturd
Hou Yi
14
11 / 2 / 7
9,286
929
13,487
8,063
3,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Gm0neys
Yemoja
13
1 / 0 / 17
8,760
876
6,977
10,304
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Washburn757
Ah Puch
13
8 / 0 / 6
8,718
872
12,543
3,959
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 6 / 1
5,914
591
2,110
8,247
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 9 / 1
7,313
731
4,920
20,537
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
barbieshon
Morgan Le Fay
10
1 / 5 / 1
6,669
667
9,167
10,563
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
20
Kills
2
2
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
1
0.08
W
Hou Yi
Crashturd
Hou Yi
11
2
7
7.25
W
Yemoja
Gm0neys
Yemoja
1
0
17
9.5
L
1
9
1
0.17
W
Ah Puch
Washburn757
Ah Puch
8
0
6
11
L
Morgan Le Fay
barbieshon
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
16,197
22,326
Taken
39,347
15,571
Mitigated
18,213
9,764
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,110
355
98
742
8,247
2,105
0
5,195
2,876
0
7,502
W
Hou Yi
Crashturd
Hou Yi
13,487
7,979
0
3,094
8,063
3,388
1,365
5,902
2,161
0
36,538
W
Yemoja
Gm0neys
Yemoja
6,977
1,540
983
4,129
10,304
10,743
312
6,456
3,848
15,255
0
L
4,920
1,519
0
721
20,537
13,708
0
8,570
11,704
12,841
0
W
Ah Puch
Washburn757
Ah Puch
12,543
1,208
0
1,558
3,959
1,440
226
1,949
2,010
27,839
0
L
Morgan Le Fay
barbieshon
Morgan Le Fay
9,167
2,022
90
831
10,563
2,400
0
5,479
4,902
23,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,764
Gold Earned
19,896
115
Minions Killed
56
5
Camps Cleared
3
491,301
Distance Traveled
416,489
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,914
591
9
1
1
114,467
0
W
Hou Yi
9,286
929
64
6
3
171,526
1
W
Yemoja
8,760
876
21
2
1
166,235
4
L
Ymir
7,313
731
19
2
0
148,206
2
W
Ah Puch
8,718
872
30
3
1
153,540
0
L
Morgan Le Fay
6,669
667
28
3
2
153,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role