Player Matchup

Nu Wa
Nu Wa
SIL3X
Nu Wa
Level 155
God Stats
4W - 3L
1,812 SR
Queue Stats
124W - 98L
1,582 Elo+
Party 2
Da Ji
Da Ji
Slayyzee
Da Ji
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 51L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
licoorne
Sylvanus
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 261L
1,437 Elo+
Party 3
Camazotz
Camazotz
popesku
Camazotz
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
134W - 114L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
wanheda-31-d
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,601 Elo+
Party 2
Team Averages
Level 83
1,562 SR
1,523 Elo+

VS

Team Averages
Level 96
1,479 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
DarkMatters01
Cu Chulainn
Level 96
God Stats
4W - 6L
1,316 SR
Queue Stats
277W - 251L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FREEDMBRANDON
Morgan Le Fay
Level 151
God Stats
13W - 10L
1,481 SR
Queue Stats
216W - 165L
1,585 Elo+
Party 1
Khepri
Khepri
Mokostar
Khepri
Level 149
God Stats
5W - 5L
1,431 SR
Queue Stats
216W - 177L
1,626 Elo+
Party 1
Arachne
Arachne
Stevantus
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 164L
1,467 Elo+
Party 1
Medusa
Medusa
danily03
Medusa
Level 34
God Stats
2W - 0L
1,668 SR
Queue Stats
23W - 15L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SIL3X
Nu Wa
15
2 / 5 / 2
10,320
430
5,310
9,869
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Slayyzee
Da Ji
19
6 / 6 / 3
11,963
498
10,698
21,761
9,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
licoorne
Sylvanus
16
0 / 4 / 5
9,324
389
6,435
17,235
14,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
popesku
Camazotz
20
4 / 6 / 3
12,414
517
20,141
29,770
19,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
wanheda-31-d
Cernunnos
17
4 / 5 / 2
10,525
439
15,079
17,607
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkMatters01
Cu Chulainn
20
7 / 3 / 8
14,060
586
22,460
28,898
28,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
FREEDMBRANDON
Morgan Le Fay
20
15 / 4 / 5
14,177
591
29,376
15,230
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Mokostar
Khepri
16
1 / 2 / 14
11,333
472
4,568
17,653
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Stevantus
Arachne
18
2 / 3 / 8
11,822
493
7,029
16,547
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
danily03
Medusa
16
1 / 5 / 4
10,174
424
5,914
13,439
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
16
Kills
26
26
Deaths
17
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DarkMatters01
Cu Chulainn
7
3
8
3.67
W
Morgan Le Fay
FREEDMBRANDON
Morgan Le Fay
15
4
5
4.38
W
Khepri
Mokostar
Khepri
1
2
14
4
L
Nu Wa
SIL3X
Nu Wa
2
5
2
0.6
L
Da Ji
Slayyzee
Da Ji
6
6
3
1.25
W
Arachne
Stevantus
Arachne
2
3
8
2
W
Medusa
danily03
Medusa
1
5
4
0.6
L
Sylvanus
licoorne
Sylvanus
0
4
5
0.63
L
Camazotz
popesku
Camazotz
4
6
3
0.92
L
Cernunnos
wanheda-31-d
Cernunnos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,663
Damage
69,347
96,242
Taken
91,767
50,924
Mitigated
69,701
34,058
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DarkMatters01
Cu Chulainn
22,460
3,506
0
10,245
28,898
28,037
599
1,275
26,182
15,738
83,020
W
Morgan Le Fay
FREEDMBRANDON
Morgan Le Fay
29,376
702
0
3,095
15,230
7,535
3,870
3,665
11,400
113,786
0
W
Khepri
Mokostar
Khepri
4,568
360
0
2,215
17,653
21,517
795
2,766
14,841
29,269
0
L
Nu Wa
SIL3X
Nu Wa
5,310
914
0
750
9,869
2,083
56
6,689
3,180
58,752
0
L
Da Ji
Slayyzee
Da Ji
10,698
1,604
0
7,640
21,761
9,699
16
8,158
13,603
0
101,440
W
Arachne
Stevantus
Arachne
7,029
4,746
0
5,622
16,547
8,495
1,756
2,080
13,472
0
85,883
W
Medusa
danily03
Medusa
5,914
1,911
0
2,979
13,439
4,117
2,545
1,729
11,612
0
54,492
L
Sylvanus
licoorne
Sylvanus
6,435
1,888
847
2,626
17,235
14,941
284
7,293
9,942
30,097
8,467
L
Camazotz
popesku
Camazotz
20,141
5,827
0
17,692
29,770
19,146
0
7,212
22,558
0
90,555
L
Cernunnos
wanheda-31-d
Cernunnos
15,079
5,995
0
4,503
17,607
5,055
506
8,203
9,404
0
93,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,546
Gold Earned
61,566
654
Minions Killed
557
0
Camps Cleared
0
1,904,595
Distance Traveled
2,281,138
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,060
586
157
7
0
490,464
4
W
Morgan Le Fay
14,177
591
140
6
0
429,701
10
W
Khepri
11,333
472
34
1
0
430,344
4
L
Nu Wa
10,320
430
123
5
0
255,755
3
L
Da Ji
11,963
498
168
7
0
421,752
1
W
Arachne
11,822
493
133
6
0
518,035
5
W
Medusa
10,174
424
93
4
0
412,594
3
L
Sylvanus
9,324
389
69
3
0
402,076
2
L
Camazotz
12,414
517
159
7
0
422,782
0
L
Cernunnos
10,525
439
135
6
0
402,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role