Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
PAKOSAURUS
Janus
Level 107
God Stats
6W - 7L
1,573 SR
Queue Stats
161W - 138L
1,581 Elo+
Party 1
Khepri
Khepri
SIL3X
Khepri
Level 155
God Stats
11W - 9L
1,716 SR
Queue Stats
124W - 98L
1,598 Elo+
Party 3
Artio
Artio
popesku
Artio
Level 157
God Stats
9W - 5L
1,166 SR
Queue Stats
134W - 114L
1,535 Elo+
Party 3
Izanami
Izanami
wanheda-31-d
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,714 Elo+
Party 3
Team Averages
Level 95
1,491 SR
1,586 Elo+

VS

Team Averages
Level 82
1,406 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
AdamTakahashi
Tsukuyomi
Level 126
God Stats
85W - 53L
1,505 SR
Queue Stats
214W - 182L
1,649 Elo+
Party 2
Janus
Janus
BigFlibbs
Janus
Level 136
God Stats
3W - 2L
1,195 SR
Queue Stats
96W - 66L
1,485 Elo+
Party 2
Rama
Rama
Fenbazuka
Rama
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 30L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
VeryBigBingo
Gilgamesh
Level 45
God Stats
9W - 11L
1,328 SR
Queue Stats
202W - 219L
1,496 Elo+
Solo
Bacchus
Bacchus
acidHALO
Bacchus
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 25L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 2 / 3
8,347
556
4,808
8,946
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
3 / 3 / 1
8,063
538
5,247
7,289
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SIL3X
Khepri
11
1 / 4 / 2
6,882
459
3,289
8,195
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
popesku
Artio
13
3 / 4 / 1
7,859
524
7,171
15,193
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
wanheda-31-d
Izanami
12
0 / 8 / 1
7,220
481
4,557
11,332
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdamTakahashi
Tsukuyomi
15
6 / 2 / 3
9,099
607
6,994
8,280
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
BigFlibbs
Janus
15
5 / 3 / 5
8,955
597
8,300
6,237
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
17
7 / 0 / 7
9,820
655
10,128
10,497
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
VeryBigBingo
Gilgamesh
15
2 / 2 / 3
8,613
574
9,322
13,360
10,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
acidHALO
Bacchus
11
1 / 1 / 8
7,300
487
3,450
6,447
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
21
21
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
3
1.25
W
Tsukuyomi
AdamTakahashi
Tsukuyomi
6
2
3
3.75
W
Janus
BigFlibbs
Janus
5
3
5
2.5
W
Rama
7
0
7
10.5
L
Janus
3
3
1
1.17
L
Khepri
SIL3X
Khepri
1
4
2
0.5
W
Gilgamesh
VeryBigBingo
Gilgamesh
2
2
3
1.75
W
Bacchus
acidHALO
Bacchus
1
1
8
5
L
Artio
popesku
Artio
3
4
1
0.88
L
Izanami
wanheda-31-d
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
38,194
50,955
Taken
44,821
31,231
Mitigated
23,853
9,488
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,808
1,157
0
2,420
8,946
6,780
0
1,228
7,718
0
55,067
W
Tsukuyomi
AdamTakahashi
Tsukuyomi
6,994
2,257
0
2,851
8,280
2,792
0
2,544
5,672
0
54,435
W
Janus
BigFlibbs
Janus
8,300
971
203
1,045
6,237
2,042
198
2,405
3,832
58,072
0
W
Rama
10,128
8,119
0
3,979
10,497
3,419
1,964
2,512
7,945
0
80,351
L
Janus
5,247
226
0
485
7,289
2,183
0
2,465
4,824
56,704
0
L
Khepri
SIL3X
Khepri
3,289
304
0
804
8,195
5,737
0
4,068
4,127
18,231
0
W
Gilgamesh
VeryBigBingo
Gilgamesh
9,322
4,220
0
5,139
13,360
10,502
460
5,280
7,544
0
58,526
W
Bacchus
acidHALO
Bacchus
3,450
405
462
1,786
6,447
5,098
228
2,293
4,121
14,505
3,935
L
Artio
popesku
Artio
7,171
751
0
4,807
15,193
14,410
0
2,906
12,287
33,963
0
L
Izanami
wanheda-31-d
Izanami
4,557
3,052
0
972
11,332
2,121
0
649
10,683
0
56,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
43,787
447
Minions Killed
496
0
Camps Cleared
0
1,454,725
Distance Traveled
1,572,872
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,347
556
125
8
0
323,931
1
W
Tsukuyomi
9,099
607
104
7
0
360,639
0
W
Janus
8,955
597
110
7
0
328,031
5
W
Rama
9,820
655
152
10
0
292,404
1
L
Janus
8,063
538
129
9
0
307,808
2
L
Khepri
6,882
459
26
2
0
281,392
3
W
Gilgamesh
8,613
574
101
7
0
264,959
1
W
Bacchus
7,300
487
29
2
0
326,839
5
L
Artio
7,859
524
62
4
0
285,649
1
L
Izanami
7,220
481
105
7
0
255,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role